[RMVX ACE] MODIFYING THE BATTLE SYSTEM
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I want to remove two things from the basic battle system of rmvx ace.
1) The ability to guard
Don't ask why, just please tell me how I can remove this option entirely from the command menu. I want only the enemy able to use this.
2) Defeat message
I'm using a script which calls a common event in case of game over. It'd look better if there was no defeated message popping up, the battle immediately ended. Is this possible without also removing the battle win message?
1) The ability to guard
Don't ask why, just please tell me how I can remove this option entirely from the command menu. I want only the enemy able to use this.
2) Defeat message
I'm using a script which calls a common event in case of game over. It'd look better if there was no defeated message popping up, the battle immediately ended. Is this possible without also removing the battle win message?
1) Go to the script icon and bring up your script editor. Go to Window_ActorCommand and scroll down to somewhere between lines 30 and 40 (it's line 36 on mine). If you don't find it at that line, look for Create Command List. Find the line that says add guard_command and put a # in front of it. You're good to go.
2) You know what, I can't find this one, but I would imagine it's somewhere in the BattleManager script, or Scene_Battle.
2) You know what, I can't find this one, but I would imagine it's somewhere in the BattleManager script, or Scene_Battle.
Yanfly has scripts for both of these.
Custom battle commands could remove guard.
Also have common event instead of game over.
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