:THE GAME MAKING DRIVE/BLOG TOPIC
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This was another bad week for RPG making...I couldn't find the time to do anything all week, and tonight I only managed to fix up some of the monster group data for area 2 of PH2. Hopefully next week will be more...substantial...
Finally someone else posts. Didn't want to triple up.
10/18-
Not much to say, just a lot of typing for Code Blank. Rescripting, and adding stuff the whole damn time.
10/19-

10/18-
Not much to say, just a lot of typing for Code Blank. Rescripting, and adding stuff the whole damn time.
10/19-

I accidentally saved over the process pic' =(
Today-
Worked on the second bounty hunt in 1873.
I got the boss fight's pattern down, now to balance it out. I made an asshole of a puzzle with the pictures. Some point the way to switches needed to open a door, while others are useless like "THE SIGH TO MY RIGHT IS FALSE" or "CUIDADO LA QUESO ES HECHO DE PENE". One of 'em's an easter egg for RMN members ;).
I also found it in my heart to make the battle against Cal and his for homies at the end of the first mission harder by giving two of his lackeys shotguns. Now no one can go under eight or so HP without dying (out of forty! >:]) Add that to Cal's saber (~8 damage) and musket (12~15) and you have an ASS of a fight!
Worked on the second bounty hunt in 1873.
I got the boss fight's pattern down, now to balance it out. I made an asshole of a puzzle with the pictures. Some point the way to switches needed to open a door, while others are useless like "THE SIGH TO MY RIGHT IS FALSE" or "CUIDADO LA QUESO ES HECHO DE PENE". One of 'em's an easter egg for RMN members ;).
I also found it in my heart to make the battle against Cal and his for homies at the end of the first mission harder by giving two of his lackeys shotguns. Now no one can go under eight or so HP without dying (out of forty! >:]) Add that to Cal's saber (~8 damage) and musket (12~15) and you have an ASS of a fight!
That's never good.
Now we have to wait another day for Mage Duel.
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Now we have to wait another day for Mage Duel.
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^
Today i did two things for my game contest.
-started designing the characters.
-Started the intro of the game.
-started designing the characters.
-Started the intro of the game.
All I did this weekend is start beta-testing episode 1 of Dragon Kingdoms: Birth of a Legend. It seems that I can almost never get anything done on my game on the weekends (Friday-Sunday). Tau & demondestiny: check your PMs.
Did more directing events today. Not much else to mention. I'm still going through the process to make all the cutscenes of the Halloween game in row, but I'm having a bit trouble with a couple.
author=VideoWizard link=topic=2027.msg39027#msg39027 date=1224524712
All I did this weekend is start beta-testing episode 1 of Dragon Kingdoms: Birth of a Legend. It seems that I can almost never get anything done on my game on the weekends (Friday-Sunday). Tau & demondestiny: check your PMs.
I didn't get any PM videowizard.
Yay! Yesterday I found my old remake files for Dragon Kingdoms I, II & III! Now I can standardize the database between episodes, so all items and spells are available for use. The enemies can be added later.
Not much to report from today, either! I mean, I've been working all day on the project, but I don't wish to go on details, as I'm about to release it in few days anyway.
I was directing more events today! 10-15% of the total game events left to direct anymore. Hopefully I'll be done with them by tomorrow, so I can use the last three days I've got (beside Sunday for testing), to complete the missing gameplay levels!
I was directing more events today! 10-15% of the total game events left to direct anymore. Hopefully I'll be done with them by tomorrow, so I can use the last three days I've got (beside Sunday for testing), to complete the missing gameplay levels!


Pros: It's a battle charset for rm2k3, I guess? I edited it together. I think it's pretty neato, too, but then again...
Cons: I'm not an artist, so it's probably pretty bad. AND, most importantly, it's not even for any of my games.




























