JUST NEED A QUICK OPINION...
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Yeah, it is hard to tell from the one short sentence.
It's hard to say, I personally would advise to go for a more neutral one regardless. Beside the fact it is simply easier to read, going for a less italics-looking one makes you able to use italics sparingly to contrast and - imho - it fits a little better in with the fairly blocky map assets.
But, well, that's me.
It's hard to say, I personally would advise to go for a more neutral one regardless. Beside the fact it is simply easier to read, going for a less italics-looking one makes you able to use italics sparingly to contrast and - imho - it fits a little better in with the fairly blocky map assets.
But, well, that's me.
It's fine. There is a such a thing as a font that's too readable. Fonts like Arial and Times New Roman are so easy to read that we can easily miss information. A font that is somewhat cumbersome to read is always a preference for me because it forces the reader to think.
piano, that works for snippets of exposition but not really for a UI. you probably didn't mean "use it EVERYWHERE" but... just in case ;V
Craze
piano, that works for snippets of exposition but not really for a UI. you probably didn't mean "use it EVERYWHERE" but... just in case ;V
Well, no, then the narrative would be TOO cumbersome. Just when you're saying something that's important for the reader to retain.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
If it were possible to replace this particular font with one that doesn't have strange letter cut-offs when used in RPG Maker, I think that'd be preferable. What you have now is readable but most people will probably notice these things as I have and might think less of your game for it.
I think it's fine as a "written letter" type text but for use in a game as a whole some people might have a hard time. I personally like it and can read it just fine but like piano said it might be good to use in sparingly for all audiences.
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