PLEASE LET ME POST SO I CAN RESPOND
Posts
Apparently the steam group is full of people who don't PAY ATTENTION, so I'm posting on the most strictest website EVER. To be honest, I hate strict websites.
My RPG Maker MV game is about a boy with powers he has no idea about, until some royal knights come knocking at his door. He soon discovers that he has VERY BIG magic powers. Thus, the king untrusts the boy to reach LV30 and defeat the evil darkness crap thing king... uhh... basically destroy evil.
My game has multiple endings (5 endings), 3 of them requiring the boy to be a certain level or higher. 2 of them are linked and can be gotten by having a certain level. Then the last ending... uhh... maybe this link will give you hint: http://www.mspaintadventures.com/?s=6&p=004395.
I've made 3 of the main characters in the character generator already, but I don't think you can make a spritesheet for a little boy in the character generator. And I cant make music. If you can make tilesets and spritesheets and music for what I need. Please join my "team." I will request to you what exactly I need once I join.
If you are willing to help, PLEASE tell me!
Graphics -
Music -
Advanced Crap (not coding) -
What's advanced crap you ask? Maybe some coding here and there. Along with some SUPER DUPER COMPLEX EVENTS. That also includes advanced stats and balancing, since im new to that.
I AM NOT THE GUY THAT PAYS PEOPLE
I MAKE FREE TO PLAY GAMES
My RPG Maker MV game is about a boy with powers he has no idea about, until some royal knights come knocking at his door. He soon discovers that he has VERY BIG magic powers. Thus, the king untrusts the boy to reach LV30 and defeat the evil darkness crap thing king... uhh... basically destroy evil.
My game has multiple endings (5 endings), 3 of them requiring the boy to be a certain level or higher. 2 of them are linked and can be gotten by having a certain level. Then the last ending... uhh... maybe this link will give you hint: http://www.mspaintadventures.com/?s=6&p=004395.
I've made 3 of the main characters in the character generator already, but I don't think you can make a spritesheet for a little boy in the character generator. And I cant make music. If you can make tilesets and spritesheets and music for what I need. Please join my "team." I will request to you what exactly I need once I join.
If you are willing to help, PLEASE tell me!
Graphics -
Music -
Advanced Crap (not coding) -
What's advanced crap you ask? Maybe some coding here and there. Along with some SUPER DUPER COMPLEX EVENTS. That also includes advanced stats and balancing, since im new to that.
I AM NOT THE GUY THAT PAYS PEOPLE
I MAKE FREE TO PLAY GAMES
Speaking of people who don't pay attention: http://rpgmaker.net/forums/topics/15827/
We have rules. Please follow them.
We have rules. Please follow them.
Let's not even take this seriously
author=LibertyTHIS IS WHAT I MEAN WHEN THIS SITE IS THE STRICTEST SITE I HAVE EVER SEEN.
Speaking of people who don't pay attention: http://rpgmaker.net/forums/topics/15827/
We have rules. Please follow them.
CAN YOU PLEASE MAKE RULES LESS STRICT
I HAVE NEVER SEEN A REQUEST FORUMS BE SO STRICT BEFORE
I JUST REALLY HATE THE FORUMS
also I am improving on my previous request which also did not turn out well.
I can understand your frustration, but this is an instruction on how to make your team request effective.
If you follow this, odds of people joining you are significantly higher. This site has seen many many many many short team requests like yours out of the blue, and none worked. That's why these rules came into effect, because it's better for everyone involved.
Joining a team is a commitment. If you as a "leader" can't show commitment to showcase your game, then that's a red flag.
It's alright to want to make a team game. Making games is fun. But it's also work. And that's why people working for it want it to be worth it.
If you stick around and polish it up you might just make it work. The way you approach it is blocking that possibility, though.
Good luck.
If you follow this, odds of people joining you are significantly higher. This site has seen many many many many short team requests like yours out of the blue, and none worked. That's why these rules came into effect, because it's better for everyone involved.
Joining a team is a commitment. If you as a "leader" can't show commitment to showcase your game, then that's a red flag.
It's alright to want to make a team game. Making games is fun. But it's also work. And that's why people working for it want it to be worth it.
If you stick around and polish it up you might just make it work. The way you approach it is blocking that possibility, though.
Good luck.
Nope, sorry, as you've been told before, there are rules to be followed. If you don't want to follow them then it's on your head if your topic gets locked or you get warned. The rules are there for a reason and you are not a precious little snowflake who gets to ignore them just because you don't like how much effort you have to put into following them.
Either do as you have been asked, or the topic will be locked. Those are your choices.
Either do as you have been asked, or the topic will be locked. Those are your choices.
Well I included a specific title right? It sais what I need.
Tell me what I'm missing and I'll fix it.
Also, these rules are just SOOOOOOOOOOO not begginer friendly
Edit:
Edit 2:
Changed things in the main post. Anything else you want from me, you strict ********?
Tell me what I'm missing and I'll fix it.
Also, these rules are just SOOOOOOOOOOO not begginer friendly
Edit:
author=unityNo I have not
Have you completed any games before?
Edit 2:
Changed things in the main post. Anything else you want from me, you strict ********?
*shrug* There's easy to follow steps.
All in the article libby linked.
If you put up a game, you would need to go through similar steps. Asking for a team to make a game mirrors that submission process, "friendly" or not, it's as fair as it can be.
Personally, I would advise to give a clear scope of how long the game is going to be (10 minutes, an hour, longer?), and how many assets there will be to make and such (or if it's up to debate, give a few ideas of what is up to debate)
If you are requesting for someone else to help you make a project:
If you have just joined this site and do not know anyone, chances are that people are not going to respond to requests to make a project with you. Most people here are very busy with their own projects are not going to accommodate a random person they do not know. Your best chance is to network; get to know people, make friends, express interest in other peoples' projects, and provide feedback. Once people know who you are, they are much more likely to respond amiably to your requests, especially if you have done something to help them in the past.
These are the rules for this:
When asking for aid you MUST include at least as much information as someone who is creating a game page.
For those seeking help there must be:
- At least 500 words describing the game - what you're aiming for, game genre, story summary, systems planned, anything that will draw people in out of interest and what plans you have for the game itself. If you can't meet the word limit you don't have enough information to go looking for people to make the game with.
- 3+ screenshots of what you have so far or what you're capable of.
- Precise details about what you're looking for in people - what type of skills (mappers, writers, animators, musicians, etc); the skill level (beginner, advanced, professional); what you're looking to get out of them (a few sprites, 20 maps, an estimate of songs); what, if anything, you're willing to pay/recompense them with (nothing, monetary reward, t-shirts, something from the RMN store); the estimated amount/length of work (a few weeks, a couple of months, a year, until end of development).
- Past pieces of work, if applicable. This can be in the vein of written works, art, story boarding, games (even just flash ones) or anything that can show you have some sort of skill and the level of such.
All in the article libby linked.
If you put up a game, you would need to go through similar steps. Asking for a team to make a game mirrors that submission process, "friendly" or not, it's as fair as it can be.
Personally, I would advise to give a clear scope of how long the game is going to be (10 minutes, an hour, longer?), and how many assets there will be to make and such (or if it's up to debate, give a few ideas of what is up to debate)
If you're not ready to fill out required points for a recruitment thread then you're not ready for a team
Edit 2:Actually, you're not generally ready at all for anything game related
Changed things in the main post. Anything else you want from me, you strict ********?
I was going to offer a valid response, but after checking the OP's profile, im not sure if this is a troll or an actual 11 year old. Kid, if you are actually serious about this, I suggest you strive to be more independent and release some content first, and at least try to make it good based on what you know.
This guy reminds me of http://rpgmaker.net/users/dragonsprit99/
really young and claims to be autistic, which there is nothing wrong with but I'm pretty sure this is a troll while dragonsprit99 might be legitimate
really young and claims to be autistic, which there is nothing wrong with but I'm pretty sure this is a troll while dragonsprit99 might be legitimate
derpeyman28
Edit 2:
Changed things in the main post. Anything else you want from me, you strict ********?
And you say this to Liberty...
Excellent news! I have a solution to your problem! Go to a website that doesn't have all these rules. If rules are that big of a problem, you don't belong here.
Edit: @InfectionFiles, nah! Dragonspirit99's cool. He's a good kid. This guy, on the other hand needs a major dose of reality.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
author=derpeyman28author=unityNo I have not
Have you completed any games before?
It's not a whole lot to ask that you make a game before trying to throw together a ragtag band of misfits to make your dreams come true.
author=derpeyman28
Changed things in the main post. Anything else you want from me, you strict ********?

I'm a bit confused about what "advanced stuff" is in this context. Particularly since you specify "no coding". Perhaps you're talking about some manner of string of event-commands that is complex in some way?
As a side-note, it might help to post a sample of the kind of music you are looking for in regards to the composer position. Alternatively, check out the Summoner of Sounds or the RMN Music Pack. The way I see it, the spriter position (ie: make a child-sprite) could, feasibly, be done with a bit of editing. Though, to be fair, I'm not really sure if the graphics from the character editor of MV match the appropriate RTP (which I'm half-assuming that you're using).
As a side-note, it might help to post a sample of the kind of music you are looking for in regards to the composer position. Alternatively, check out the Summoner of Sounds or the RMN Music Pack. The way I see it, the spriter position (ie: make a child-sprite) could, feasibly, be done with a bit of editing. Though, to be fair, I'm not really sure if the graphics from the character editor of MV match the appropriate RTP (which I'm half-assuming that you're using).
Jeroen_Sol
Nothing reveals Humanity so well as the games it plays. A game of betrayal, where the most suspicious person is brutally murdered? How savage.
3885
RMN, strict? Are you kidding me? I still keep getting amazed by how carefree all mods on this website are, and how lenient the rules are with respect to gamepages and posting behaviour.
author=Marrend
I'm a bit confused about what "advanced stuff" is in this context. Particularly since you specify "no coding". Perhaps you're talking about some manner of string of event-commands that is complex in some way?
As a side-note, it might help to post a sample of the kind of music you are looking for in regards to the composer position. Alternatively, check out the Summoner of Sounds or the RMN Music Pack. The way I see it, the spriter position (ie: make a child-sprite) could, feasibly, be done with a bit of editing. Though, to be fair, I'm not really sure if the graphics from the character editor of MV match the appropriate RTP (which I'm half-assuming that you're using).
WHAT IF I TOLD YOU I WANT A REMIX OF THIS SONG AS ONE OF THE FINAL BOSSES
https://www.youtube.com/watch?v=x0I7gwkxryo
author=Marrend
I'm a bit confused about what "advanced stuff" is in this context. Particularly since you specify "no coding". Perhaps you're talking about some manner of string of event-commands that is complex in some way?
As a side-note, it might help to post a sample of the kind of music you are looking for in regards to the composer position. Alternatively, check out the Summoner of Sounds or the RMN Music Pack. The way I see it, the spriter position (ie: make a child-sprite) could, feasibly, be done with a bit of editing. Though, to be fair, I'm not really sure if the graphics from the character editor of MV match the appropriate RTP (which I'm half-assuming that you're using).
FIXED THAT
Troll plz.
The problem is that your demands are unreasonable and show complete lack of regard for other people's time. Have you considered that we're developers, too? Have you considered that many of us had to work on games without teams? Have you considered that we are currently working on our own projects as we speak?
That's why many people here aren't willing to do work for nothing.
It's time you got out of your selfish fantasy and learned to compromise; work with the limitations you have.
The problem is that your demands are unreasonable and show complete lack of regard for other people's time. Have you considered that we're developers, too? Have you considered that many of us had to work on games without teams? Have you considered that we are currently working on our own projects as we speak?
That's why many people here aren't willing to do work for nothing.
It's time you got out of your selfish fantasy and learned to compromise; work with the limitations you have.


















