Forums :: Videogames
TO THE EDGE OF THE GALAXY: RIMWORLD
Posts
Pages:
1
Hey, I know it's an older game but it's just come out on Steam and had an update so let's talk about it!
Dwarf Fortress crossed with Prison Architect, RimWorld is a game where you control a group of people (or just one) and brave the Worlds at the Rim of the galaxy. Maybe your group is a tribe that is building itself back from the ashes of destruction, maybe it consists of three crashlanded space dwellers, perhaps you're a rich explorer - either way you must build a base whilst dealing with random events and the various interactions between your characters.
It's a high-variable kind of base building game where you'll be raided, have mental breaks, find love form and dissolve between your group and gain and lose allies. Live or die? That's up to what you do and how random chance decides to fuck you over.
An example of what you might run into:
My tribe of five ran away from the ashes of their old home, deciding to build a new life on a small island. There they found ample food, good soil and a fair amount of resources and begun to build. The tribe leader, Val, soon struck up a close friendship with Frog, the hunter, and the two started sharing a bedroom (though not a bed) quite often, despite Frog's preference for being alone.
One night Frog went out to hunt and didn't come back, killed by the creature he was hunting (a squirrel gone made with bloodlust, ffs). Val dragged his body back to the base, dug a grave by himself and buried his friend, then went mad with grief and started to burn the whole village down.
Everyone was too busy trying to fight the fires to stop him and he continued to set fires until all bar one of the animals and other members of the tribe had burned to death. The last time we saw Val he was standing in the middle of a ring of fire, himself in flames.
The sole survivor, Moose, is currently badly wounded and resigned to dying, her mind in a daze and unable to do anything after having her home burn down three times in her life (she was initially a child from a destroyed village who found a new home in the previous village and now has lost her village a third time).
So, how about sharing your experiences with this crazy but awesome game?
Dwarf Fortress crossed with Prison Architect, RimWorld is a game where you control a group of people (or just one) and brave the Worlds at the Rim of the galaxy. Maybe your group is a tribe that is building itself back from the ashes of destruction, maybe it consists of three crashlanded space dwellers, perhaps you're a rich explorer - either way you must build a base whilst dealing with random events and the various interactions between your characters.
It's a high-variable kind of base building game where you'll be raided, have mental breaks, find love form and dissolve between your group and gain and lose allies. Live or die? That's up to what you do and how random chance decides to fuck you over.
An example of what you might run into:
My tribe of five ran away from the ashes of their old home, deciding to build a new life on a small island. There they found ample food, good soil and a fair amount of resources and begun to build. The tribe leader, Val, soon struck up a close friendship with Frog, the hunter, and the two started sharing a bedroom (though not a bed) quite often, despite Frog's preference for being alone.
One night Frog went out to hunt and didn't come back, killed by the creature he was hunting (a squirrel gone made with bloodlust, ffs). Val dragged his body back to the base, dug a grave by himself and buried his friend, then went mad with grief and started to burn the whole village down.
Everyone was too busy trying to fight the fires to stop him and he continued to set fires until all bar one of the animals and other members of the tribe had burned to death. The last time we saw Val he was standing in the middle of a ring of fire, himself in flames.
The sole survivor, Moose, is currently badly wounded and resigned to dying, her mind in a daze and unable to do anything after having her home burn down three times in her life (she was initially a child from a destroyed village who found a new home in the previous village and now has lost her village a third time).
So, how about sharing your experiences with this crazy but awesome game?
I don't know a lot about RimWorld, but I sure as shootin' love Dwarf Fortress!
Is there any digging? What kind of stuff can you build?
Is there any digging? What kind of stuff can you build?
Also remember to build a double bed or the DoubleBed Gods will destroy you!! Libby has a lot of experience with that scenario!
In DF - I force my dwarves to live in a commune. There's a big dormitory - and around the edges are locations with far more lush accomodations that are on a first-come-first-serve basis. Don't want the Dwarves to have to have sex out in public like animals.
They probably will anyway, but like hell I'm making individual rooms for everyone!
They probably will anyway, but like hell I'm making individual rooms for everyone!
You can mine through mountain areas for different stone, ores and the like, which can then be used for crafting. You unlock different items to craft via researching various things (so researching Stone Cutting gives you the ability to make floors/walls out of the various stones you dig up, Electricity gives you electrics to create as well as generators... you can eventually build a ship, too). There's trading, raids made by tribes, you can capture enemies and turn them into allies (or just keep them to harvest their body parts for sale)... a bunch of stuff.
Reminds me of Dungeon Keeper with that bit where you capture enemies and turn them into allies.
I still remember the last map of DK.
At one point, you fight the big hero - but I actually knocked him out and captured him instead! I don't think the devs really planned for that.
It took a lot of time, and healing, but I converted him to my side. Shortly thereafter... A newly resurrected and more powerful big hero showed up... so I had him fight himself!
Fun times.
AS for raids - I kinda miss raids and sieges happening all the time in Dwarf Fortress. It's a lot less likely to happen now.
You mentioned in the original post that they have mental breakdowns - how much of their history do you get to see?
I still remember the last map of DK.
At one point, you fight the big hero - but I actually knocked him out and captured him instead! I don't think the devs really planned for that.
It took a lot of time, and healing, but I converted him to my side. Shortly thereafter... A newly resurrected and more powerful big hero showed up... so I had him fight himself!
Fun times.
AS for raids - I kinda miss raids and sieges happening all the time in Dwarf Fortress. It's a lot less likely to happen now.
You mentioned in the original post that they have mental breakdowns - how much of their history do you get to see?
You get a bit of a snippet of their past and how that effects their stats (so someone might be a slave child and then have gone on to be a starship captain and their stats and abilities will change because of that.) There's also traits like psychopath or nudist or genius which effect different things (nudist gives them a moral debuff if you make them wear clothes, psychopath means they won't care as much when bad stuff happens to people around them... that kind of thing).
If you want to see an example of gameplay I did do a few streams of the game.
If you want to see an example of gameplay I did do a few streams of the game.
Pages:
1
Forums :: Videogames
















