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[RM2K3] IS THE OFFICIAL 2015 VERSION MUCH BETTER THAN THE ENGLISHED PATCHED?

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The english patched RM2K3 could be better imo. Thinking about whether or not to get the official version to make game making easier in any way possible. Most irritating are the random crashes on the english patched version.

Replies from those who are familiar with both versions would be greatly appreciated.
pianotm
The TM is for Totally Magical.
32388
Well...it's not illegal. In general, there doesn't seem to be a significant difference except for the file names of the RTP (meaning you have to fiddle around to make the old RTP work, unless you trust the conversion software that comes with the official version, and it breaks about as many RTsuk2K3 games as it successfully updates). Beyond that, I can't tell any real difference except in some cases where the translation is better on the official version.

You can use any of the dyn_RPG plugins, but for a lot of people, that's a small price to pay for a legally licensed engine.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Have in mind the official version doesn't dupport dynRPG.
Though frankly, if you've never even heard of dynRPG you're not losing anything.
Okay. Are there any more important differences? It's sounds great but the official pricing is a bit outrageous.
I also have questions about other things:

Is it a one-time purchase? (Can I use it on other computers and not have to purchase again? Non-steam)

And can the english patched utilities work for the official? (RmRecker, General Utility, etc.)
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Outrageous? Outrageous is the price of MV, 2003's price is quite cheap in comparison. A big difference is that you cannot sell any game you made in tsukuru, as it is an illegal version of the software. If you plan to do a commercial game with this engine, get the legal version.

Buy it on steam if you expect to be able to install it in as many pc's as you want, i've heard stories about people being able of downloading it as much as they wanted in the non-steam site as much as i've heard stories of people having problem with that. Steam is much more secure in that regard.

As for the utility compatibility, most tools should work, but i can't really guarantee they all do since i don't have a need for them and haven't tested all of them. Additionally, any tool that modifies the engine voids your commercial license and you will not be able to sell your product if you do use any of these modifications (like using ResHack to change the game's splash screens or the game icon).
$20 for 13 year-old game is still unnecessary. The real question is if both versions are compatible with each other's data. For example, the official being able to load into english patched and vice versa.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
Justification of the pricetag aside, you will have a major difficult time trying to execute projects made in previous versions of the software if you're using the updated version because both versions of the software are different, mostly in the way the engine handles the RTP. If you open a new project in tsukuru and try to open it the same way into rpg2003, you'll notice lots of stuff won't make it unscathed. Everything belonging to the RTP will vanish, sprites won't show up, neither will battle animations. This happens because rpg2003 renamed lots of things from the RTP, so you'd have to fix each instance of the database by hand. Rpg2003 has an automatic converter that supposedly converts tsukuru projects into rpg2003-friendly versions, but the feature is finicky at best and incorrigibly broken at worst.
SunflowerGames
The most beautiful user on RMN!
13323

Wait for a Steam sale to buy one of these programs.
MV is outrageously over priced.
The prices aren't over-priced if you consider one thing:
- you are paying for the full license to use the resources in commercial endeavours as part of the cost of the engine.

That has always been the case when it comes to the RM series. You get a shit ton of resources to use and of course they're not going to give them to you for free, especially when you can use them in your own commercially made games. You can edit the shit out of them for said games, too, so remixes of the music, using the sound effects, editing the animations, using the chips or charactersets, backdrops, pictures, monster art, etc

Tell me where you'd be able to get as many items to make a full game from for less than the amounts you pay.

This also includes the ability to use any free-distributed edits that others have made based on those resources. There's a literal fuck-ton of shit out there for 2k/3 which has been edited from the base resources so using those (as long as you have the permission of the person who did the editing) is allowed in a commercial project as well. Because you have paid for that right.

This includes a lot of stuff for Ace and MV nowdays as well - there's a ton of edits floating around with the official 'these are RTP based so can be used in commercial endeavours' stamp (again, as long as the editor allows), usable for commercial games.

And all of that ties into the cost of the program. Part of that cost is tied to your ability and allowance to use those resources, even in other RM engines. So, no, it's not overpriced at all.
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
A version without the rtp and it's cost would be lovely then.
$20 for a game engine is actually pretty cheap.

But you can always try Unity! Or coding your own engine in Python!
Melkino
solos collectors on purpose
2021
If you don't need the English 2k3 asap, I'd say just wait for a sale. According to the price history chart on IsThereAnyDeal, 2k3 goes down to about $5 or so every couple of months!
pianotm
The TM is for Totally Magical.
32388
kentona
$20 for a game engine is actually pretty cheap.

But you can always try Unity! Or coding your own engine in Python!


Right, if you think RPG Maker 2003 is outrageously priced, you can always just go ahead and skip the free Unity engine go straight to Unity Pro for $1500.00. That's what a game engine usually runs. Sure, RM2K3 is 2D and not 3D, and that's a little bit of a divide...but it's not that big of a divide. 20 dollars for ANY game engine is a deal.
SunflowerGames
The most beautiful user on RMN!
13323

@Liberty. You're paying for the right to use them only in RPG Maker. You can't use them in other engines (ie. Non Enterbrain.) If you are buying the rights to use material, ie. Like when you buy material from Pioneer Valley Games, you should be able to use it in any engine you wish (Notice how Pioneer Valley games allows use in any engine, yet material purchased from Enterbrain doesn't.)
author=kory_toombs
@Liberty. You're paying for the right to use them only in RPG Maker. You can't use them in other engines (ie. Non Enterbrain.) If you are buying the rights to use material, ie. Like when you buy material from Pioneer Valley Games, you should be able to use it in any engine you wish (Notice how Pioneer Valley games allows use in any engine, yet material purchased from Enterbrain doesn't.)



Uh, yeah, I said that?

author=Liberty
And all of that ties into the cost of the program. Part of that cost is tied to your ability and allowance to use those resources, even in other RM engines. So, no, it's not overpriced at all.


So? What's your point exactly? You're paying for the license to use them COMMERCIALLY. You don't get full packs like that for free and good luck finding one that is so complete for the same price, even if there is an engine restriction. The person in this topic said they wanted to make an RM-engine game, so... I don't see your issue here?
author=kory_toombs
Wait for a Steam sale to buy one of these programs.

No need to wait, it's on sale at Humble Store right now for $5.

https://www.humblebundle.com/store/rpg-maker-2003
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
9300
author=turkeyDawg
author=kory_toombs
Wait for a Steam sale to buy one of these programs.
No need to wait, it's on sale at Humble Store right now for $5.

https://www.humblebundle.com/store/rpg-maker-2003
Wooo! Get that shit while it's there if you haven't guys!
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
It's much more legal than the English patched, so that's a thing. If you've ever had any interest in Rm2k3, you'd be doing the community as a whole a favor by supporting it with a purchase. Also the Magic Counter status effect actually works without blowing the whole scene sky high.
If I wasn't willing to pony up $20 for an engine, I wouldn't be pursuing gamedev.
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