[RMMV] HELP WITH MOGHUNTER'S INTERFACE PLUGINS!
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Hello!
Anyone uses Moghunter interface plugins and knows a little bit about coding to give me some help?
I'm desperate in here trying to deal with his HUD plugins right now and making them fit my game.
I'm using Variables HUD, Actor HUD and Gold HUD all together, but the thing is, I have the hugest trouble making all of the HUDs disappear when I want them to.
Both the Actor and Gold HUDs disappear nicely when I use the plugin command for that, but the Variables HUD doesn't.
I had to change some lines to make the Variables HUD stay visible whenever a message box is active (I did the exact same for Gold and Actor, because the plugin itself doesn't let me keep them visible through options or commands) but doing that on the Variables makes it so that whenever a message box is active, the HUD will show itself, even if the plugin command tells it to stay hidden.
Therefore, I can either have the HUD disappearing every single box (and coming back for a split second when some actor moves or turns around) or having it completely visible at all times (which is tremendously anticlimatic because there are many scenes in the game, especially the intro)
Apart from all that, using Variables HUD, Actor HUD, Gold HUD and the other Treasure HUD plugins all together with a constant 2x zoom on my screen and everything behaves VERY differently.
For starters, Actor HUD zooms in with the screen, but extremely blurred! This is unlike the Gold HUD, which zooms in quite nicely and fits the pixel art style of the game very well.
The Treasure HUD cuts part of the text and also blurs them weirdly, but shows icons perfectly. The Variables HUD, however, is always the same size, no matter what zoom I put in.
But the Actor HUD doesn't get entirely blurred, though. The HP/MP bars stay sharp and so does the States icon (which looks huge btw). Just the numbers and the HUD itself looks terrible. I managed to "fix" that by hiding the numbers and using the Variables HUD to display the images right on top of the Actor HUD thing, but it screws up when I play a screen shake or stuff like that.
This issue, though, is mostly passable, the real trouble is that god damn thing not being hidden through commands.
tl;dr 3 plugins from the same person that do basically the same thing behave completely different from each other and I need them to disappear through plugin commands ONLY. 2 of them do it perfectly but the third doesn't.
Second, somewhat ignorable issue: they all interact differently with the screen zoom and one of those looks terribly blurred.
I appreaciate any help with this. I'm stuck with this issue for months now and google has nothing on it.
I'm including a dropbox folder with all these plugins with the edits I've made on them as well as the zoom plugin.
https://www.dropbox.com/sh/p8lnqps7knebzp1/AACMw5Du4MvKd29cNa6w17Uba?dl=0
Anyone uses Moghunter interface plugins and knows a little bit about coding to give me some help?
I'm desperate in here trying to deal with his HUD plugins right now and making them fit my game.
I'm using Variables HUD, Actor HUD and Gold HUD all together, but the thing is, I have the hugest trouble making all of the HUDs disappear when I want them to.
Both the Actor and Gold HUDs disappear nicely when I use the plugin command for that, but the Variables HUD doesn't.
I had to change some lines to make the Variables HUD stay visible whenever a message box is active (I did the exact same for Gold and Actor, because the plugin itself doesn't let me keep them visible through options or commands) but doing that on the Variables makes it so that whenever a message box is active, the HUD will show itself, even if the plugin command tells it to stay hidden.
Therefore, I can either have the HUD disappearing every single box (and coming back for a split second when some actor moves or turns around) or having it completely visible at all times (which is tremendously anticlimatic because there are many scenes in the game, especially the intro)

Apart from all that, using Variables HUD, Actor HUD, Gold HUD and the other Treasure HUD plugins all together with a constant 2x zoom on my screen and everything behaves VERY differently.
For starters, Actor HUD zooms in with the screen, but extremely blurred! This is unlike the Gold HUD, which zooms in quite nicely and fits the pixel art style of the game very well.
The Treasure HUD cuts part of the text and also blurs them weirdly, but shows icons perfectly. The Variables HUD, however, is always the same size, no matter what zoom I put in.

But the Actor HUD doesn't get entirely blurred, though. The HP/MP bars stay sharp and so does the States icon (which looks huge btw). Just the numbers and the HUD itself looks terrible. I managed to "fix" that by hiding the numbers and using the Variables HUD to display the images right on top of the Actor HUD thing, but it screws up when I play a screen shake or stuff like that.
This issue, though, is mostly passable, the real trouble is that god damn thing not being hidden through commands.
tl;dr 3 plugins from the same person that do basically the same thing behave completely different from each other and I need them to disappear through plugin commands ONLY. 2 of them do it perfectly but the third doesn't.
Second, somewhat ignorable issue: they all interact differently with the screen zoom and one of those looks terribly blurred.
I appreaciate any help with this. I'm stuck with this issue for months now and google has nothing on it.
I'm including a dropbox folder with all these plugins with the edits I've made on them as well as the zoom plugin.
https://www.dropbox.com/sh/p8lnqps7knebzp1/AACMw5Du4MvKd29cNa6w17Uba?dl=0
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