EVENT TO TRIGGER ANOTHER EVENT

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Pages: 1
I have set up an event where a ship sails off and disappears off the screen.
This is an autorun event and executes when the game opens.
It works perfectly.
What I want to do is, use that event finishing to trigger a conversation from the pc.
Because I can't create an event with the pc unless I force him on to a particular tile,
I created an event elsewhere on the page, but, nothing I have tried has worked.
I have used lots of switches and events,but,this one has got me.

The ship event is "ship leaves"
The conversation event is "dlog 1"

Here are the pages from the ship event:








I know that just because the ship event works fine doesn't mean it is done properly for what I want to do.
I'm just lost at this point trying to execute the conversation event.

Any help is welcome.
Thanks
Hey,

Does the self switch get trigered when the event is off screen? It may be that this doesn't work due to VX ace's tendency to disregard offscreen (by 2 tiles I believe) events to minimize lag.
Probably the easiest way to test this would be to have another event set somewhere on the map that is triggered with a switch once the move route is compleden and input the text 'n stuff there.
I will try that. Thanks
SunflowerGames
The most beautiful user on RMN!
13323

Sounds like you trying to run 2 different autorun events after each other.

The first one ends, use a control switch with a blank page.

The second autorun event needs to be a new event (place it somewhere else in the map if its on the same map.) Now this autorun event needs a condition. That condition is the control switch that ended the first event.
Pages: 1