WHAT ARE YOUR LONG-TERM PLANS AS A GAME DEVELOPER?
Posts
Just keep myself busy so I don't drink. Just kidding. I feel like I always have to be working. I think I do this to work at something.
author=StevieRayBones
Just keep myself busy so I don't drink. Just kidding. I feel like I always have to be working. I think I do this to work at something.
That is a noble goal Stevie. You are the noblest of all the pretenders here.
I spent the last 17 years of my life trying to break into the animation industry in a meaningful way. I got to work for 3 years as a visual effects artist and character designer on a number of series and it taught me that despite wanting to work in animation my whole life, it wasn't the career I actually wanted (Netflix wasn't an overly fun experience).
I still had all these short stories and films I had written but what do I do with them if I don't want to animate them? Making them into small games seemed like a fun and challenging option. So here I am. Reworking old ideas into interactive experiences.
I don't know that I will ever make money off my games. I know my larger games such as my current project I would like to release on Steam but I also have a lot of very short game ideas I want to release for free too. Long term I just want to continue to experiment and grow as a developer and more importantly to me, as a story teller. Having my stories become interactive has turned my audience from something passive to something participatory and that to me is much more powerful. I want to see what I can really do with that power.
I still had all these short stories and films I had written but what do I do with them if I don't want to animate them? Making them into small games seemed like a fun and challenging option. So here I am. Reworking old ideas into interactive experiences.
I don't know that I will ever make money off my games. I know my larger games such as my current project I would like to release on Steam but I also have a lot of very short game ideas I want to release for free too. Long term I just want to continue to experiment and grow as a developer and more importantly to me, as a story teller. Having my stories become interactive has turned my audience from something passive to something participatory and that to me is much more powerful. I want to see what I can really do with that power.
To corrupt the minds of the Christian American youth, using subliminal messages hidden throughout my game, consisting of quotes from Harry Potter and various triangles.
If i could put at least one game on steam that would be swell.

















