New account registration is temporarily disabled.

[RMVX ACE] HOW TO REMOVE OR CHANGE THE COLOR OF THE EMPTY SPACE IN THE MENU?

Posts

Pages: 1
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Hello, back again!

I'm basically wondering how to remove/make transparent or change the color of the empty space in the menu, like under the command window/above the gold window bar.

I thought it had something to do with the windowskin? But what I'm trying isn't seeming to affect it.

Help will be extremely appreciated as always! Thank you :)


EDIT: SOLVED!
pianotm
The TM is for Totally Magical.
32388
You can change the color in the system tab. It's a big, colored box at the top.

You can change windowskins in the graphics/system folder.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
The color in system tab doesn't change the empty space color and the altering the window skin doesn't seem to change it either.

For the Window system graphic is there an.area that you can make transparent instead of a color?
pianotm
The TM is for Totally Magical.
32388
Umm, you can make any of it transparent. What do you mean by "empty space"?
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=pianotm
Umm, you can make any of it transparent. What do you mean by "empty space"?
That was the initial question, the space below the command windows and above the currency box in the menu. I'm not sure why that's not becoming transparent with anything I do.


Is there a way through editing the Window graphic to make this one solid color or to make it transparent?

This is more a question about editing the Window skin rather than using the built in system transparency change.

edit: I'm using a custom window graphic and while the transparency slide will affect the windows themselves it doesn't change that empty space. It's still a solid color but one I don't want.
I've done this before but now for whatever reason it isn't working.


Is there a guide or something like that to show what each color does? And how to work with this better because I'm pretty sure it's on my end with the Window Graphic.
pianotm
The TM is for Totally Magical.
32388
Oh, no. You have to change that in the scripts. You have to change the box sizes.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
author=pianotm
Oh, no. You have to change that in the scripts. You have to change the box sizes.
Ahh, okay! Thank you very much. Gonna look into that now. :)
pianotm
The TM is for Totally Magical.
32388
Yanfly Ace Menu lets you fiddle the menu more easily.
You can also do this pretty easily without scripts: The blank space is not part of the Windowskin. SceneManager in the default scripts takes a snapshot of the map and then blurs it when you open the menu.

I'm not at my computer with Ace at the moment to find the exact line that does this (will update this post when I am), but just CTRL+F "blur" in SceneManager and comment that line out.

EDIT:

In SceneManager:

#--------------------------------------------------------------------------
# * Create Snapshot to Use as Background
#--------------------------------------------------------------------------
def self.snapshot_for_background
@background_bitmap.dispose if @background_bitmap
@background_bitmap = Graphics.snap_to_bitmap
@background_bitmap.blur
end
#------

Comment out @background_bitmap.blur to disable to blur effect

And in Scene_MenuBase:


#--------------------------------------------------------------------------
# * Create Background
#--------------------------------------------------------------------------
def create_background
@background_sprite = Sprite.new
@background_sprite.bitmap = SceneManager.background_bitmap
@background_sprite.color.set(16, 16, 16, 128)
end

Comment out (or change) @background_sprite.color.set(16, 16, 16, 128) to alter the coloration.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Thank you, Sgt! That's just what I need!
Pages: 1