New account registration is temporarily disabled.

[RM2K3] RPG MAKER MANIACS PATCH (FOR OFFICIAL VERSION)

Posts

Is there any plan to fix the stuttery scrolling via Maniacs? I ran some tests:
EasyRPG: Always buttery smooth, but not 100% compatible with Maniacs games
Vanilla Steam: Stuttery but at full screen buttery smooth (I believe the interpolation setting for GDI makes it smooth at full screen)
Maniacs: Always stuttery, almost like the interpolation setting is broken?
Everything running at 60fps.]

it's mostly a DirectDraw problem having to do with how dated the RPG_RT.exe interacts with the graphics card API and well, the more updated windows is. Not exactly something Maniacs would address. A reverse engineered interpreter is different from adding more functionality to an editor. EasyRPG is the only silver bullet solution but there seems to be a push to make it compatible with maniacs if you check their github.

Cherry used a wrapper for the default steam version, but yeah on the latest versions of windows it still seems to stutter. You could do a wrapper solution yourself using DXGL but I haven't really messed with it in awhile so I can't recall the exact steps. It basically involves replacing the rpg_rt or pointing the exe to it.
author=Darken
it's mostly a DirectDraw problem having to do with how dated the RPG_RT.exe interacts with the graphics card API and well, the more updated windows is. Not exactly something Maniacs would address.
Maniacs Patched projects seem to gut/remove the directdraw support in RGP_RT.exe altogether and makes it just use GDI (compare the config windows between a patched project and vanilla, it's not present in Maniacs patched versions)
However I did discover a graphics driver setting that forced GDI to be smooth with my NVIDIA card:

(change it from AUTO to performance)
However, there are occasional stuttery frame drops for some reason at regular intervals (this seems to occur in every game even small demos), but at least it doesn't make your eyes tired.