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[RM2K3] CMS QUESTIONS

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author=JustRob
Okay I need some help again.

So in my custom menu I have the option to save just like the regular menu. If you select it, you go to the save screen. Before you go to the save screen, I call the event to close the menu. I do that because otherwise, the saved game is created when the menu is open, and when you reload the game the menu would be open from the start, which would be odd.

However, after showing the save screen now I call the event to open the menu again. After all, if you've just saved your game but keep playing and you go back, it would be annoying if you have to open the menu again.

But for some reason if I call the event to open the menu after showing the save screen, when I reload the game the menu is still open. Even though at the moment the game was saved, the menu had been closed. It shouldn't reopen the menu until after the saving is done and I've left the save screen.

I don't understand why it's doing that.

Here's a picture of my save function, maybe someone knows what's up.



I can also post the open menu and close menu events, but I don't think it impacts this? It's basically just moving the pictures on to the screen and moving them back off, then disabling the switch that toggles functionality.

Edit: I think I know what the problem is, but I have no idea how to fix it. So basically what happens is that when the save menu is called, it saves the game right there. In that specific event, on that line of code. So when I load that savegame, it actually continues the execution of that event and moves on to the next line of code, which is "open menu". That's why the menu opens when the save is loaded.

How do I fix that? I need to open the menu after showing the save screen, because having to open the menu manually again after saving is just stupid. Hmmmmm

You'll probably need something like this: https://rpgmaker.net/tutorials/359/

Basically do something different if the game is being loaded as opposed to being saved.
Wuttt I had no idea that you could do that lol. Rm2k3 has no default way to check if a game has just been loaded, but it can keep track of midi ticks? That's so random
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