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lock this and ban the below poster in both accounts (you know which one)
1. Do you maker use of tiers? I follow the Final Fantasy rule of fire becomes fira and so on, but you keep your weaker skills. this is because I make skill that need the previous skill to work, a example of this is Tales Of Symphonia.
2. What are your skills called?I keep them called skills, cause hero A could use sword magic and status changing skills when hero B uses elemental and healing magic.
3. Do you use elements? I use elements, in fact most of my games and storylines are focused on the four elements and there effects.
4. Do you have status effects? I don't things like posioning or burns are really fare, I tend to stay away from status effecting skills
5. Do you raise or lower stats? I do use these types of skills, mostly things that change speed or attack temporaly, but then I have scrolls or seeds that change the attribute permently.
6. What skills to enemies have? I follow the elemental skills, so I give each monster one or two elements and then they have acess to skills of the same element, the level of the skills is dependent completely on the monster though
2. What are your skills called?I keep them called skills, cause hero A could use sword magic and status changing skills when hero B uses elemental and healing magic.
3. Do you use elements? I use elements, in fact most of my games and storylines are focused on the four elements and there effects.
4. Do you have status effects? I don't things like posioning or burns are really fare, I tend to stay away from status effecting skills
5. Do you raise or lower stats? I do use these types of skills, mostly things that change speed or attack temporaly, but then I have scrolls or seeds that change the attribute permently.
6. What skills to enemies have? I follow the elemental skills, so I give each monster one or two elements and then they have acess to skills of the same element, the level of the skills is dependent completely on the monster though
1. Do you maker use of tiers?
Yeah, I'm with pantsman on this one. I use the whole "Final Fantasy" thing too, (keep the old skills)
2. What are your skills called?
Skills pretty much. Didn't change them, and if they would of been called: "Techs" or something by default I woulda changed them to Skills anyway.
3. Do you use elements?
Yes. Nearly every enemy has an element, but some aren't as important as others. Eg: A skeleton would be weak to light magic, but more weak to holy magic. (which might be the same thing :D )
4. Do you have status effects?
Yes, not loads, but mainly for bosses, or those annoying "Poison Snake" type enemies that everyone hates.
5. Do you raise or lower stats?
Not much. There ARE spells/skills that do, and I do have herbs that increase your stats, but apart from that, not really.
6. What skills do enemies have?
This is similar to the elements question, as every enemy has some sort of technique, but it will be secluded to their element or their family (I.E. Birds, Beasts)
Yeah, I'm with pantsman on this one. I use the whole "Final Fantasy" thing too, (keep the old skills)
2. What are your skills called?
Skills pretty much. Didn't change them, and if they would of been called: "Techs" or something by default I woulda changed them to Skills anyway.
3. Do you use elements?
Yes. Nearly every enemy has an element, but some aren't as important as others. Eg: A skeleton would be weak to light magic, but more weak to holy magic. (which might be the same thing :D )
4. Do you have status effects?
Yes, not loads, but mainly for bosses, or those annoying "Poison Snake" type enemies that everyone hates.
5. Do you raise or lower stats?
Not much. There ARE spells/skills that do, and I do have herbs that increase your stats, but apart from that, not really.
6. What skills do enemies have?
This is similar to the elements question, as every enemy has some sort of technique, but it will be secluded to their element or their family (I.E. Birds, Beasts)
author=Karsuman link=topic=2465.msg44594#msg44594 date=1226876409
Wait, what?
This wasn't a terrible topic idea, why lock it?
Yeah, it was a questionair, you asked questions and two of us anwsered, why is your topic dead? it hasn't been around long enough to die.
Who responded second? Not to be a prick, but...
well.. Yes, it's to be a dick. But, I just don't think the content of that post was going anywhere. And, to be perfectly and brutally honest, I don't like his track record.
Lastly, all of his replies or re-writes of pants'.
well.. Yes, it's to be a dick. But, I just don't think the content of that post was going anywhere. And, to be perfectly and brutally honest, I don't like his track record.
Lastly, all of his replies or re-writes of pants'.
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