FREELANCE ART COMMISSIONS
Posts
I concur. Great handling of this all. Thanks for the explanations too. I think a lot people could appreciate your style here, so good luck moving forward!
author=Kylaila
I concur. Great handling of this all. Thanks for the explanations too. I think a lot people could appreciate your style here, so good luck moving forward!
Thank you, I don't feel like I handled it that well, but likely because I said a lot more in my head than what was lol! Even so, I appreciate it and I'll be sure too :)
I think the main issue people have is that a lot of your work looks like it's copied or heavily inspired by already existing art/games and that could lead to legal trouble for those purchasing it. Do you have any more original compositions to show off, maybe? Because I'ma be real, when I looked through your images shown I thought initially that they were rehashes of Castlevania art, even though after searching for them, they weren't. They just look a lot like them and that confusion and instant recognition might not help you move numbers, so to speak.
author=Liberty
I think the main issue people have is that a lot of your work looks like it's copied or heavily inspired by already existing art/games and that could lead to legal trouble for those purchasing it. Do you have any more original compositions to show off, maybe? Because I'ma be real, when I looked through your images shown I thought initially that they were rehashes of Castlevania art, even though after searching for them, they weren't. They just look a lot like them and that confusion and instant recognition might not help you move numbers, so to speak.
1) If you can't demonstrate where and what all of this work is, don't say it. So far there is a Castlevania portrait made to look like a Castlevania character, in that style. If you are referring to beyond the commission art sheet, what exactly are you referring to? I've had people spot inspirations in my original work, but never have I been accused of copying or imitating directly. Because I don't. Every artist has inspirations, some base their styles on another close as possible, I develop my own yet still influences show. Beyond that, I've no idea what you're referring to.
I'm flattered, but if you honestly think the composition is similar to artwork Ayami Kojima has done, you should look up more art for novels or promo work for a specific kind of Japanese genre. They are collage based illustrations with thematic or relative additions. They are not specific to Ayami Kojima, that would just be your limited experience with it. I like Yoshitaka Amano, Kentaro Miura, Tetsuya Hara and others. At times I'll draw close as possible, specifically Hara because it's so singular, namely for a parody story I'm doing or fanart. Other than that, it's the level of detail I love. I'm aware of an artist I won't name that's not well known but gets commission project work because he imitates Ayami Kojima's art close as possible.
That's great for him, but I don't imitate not because you get into copyright trouble. No one owns an art style and no one gets in trouble for selling fanart aside the instances companies take umbrage. My issue with imitate is that it's not original and you'll always be in that artist's shadow. You want to stand out in your own way, unless you want to be known for making art in a specific genre.
I posted a link to my art pages. If you aren't interested in purchasing anything and you're curious for another reason, look there. I won't be posting all my art here or it'd be the same as my gallery here, which is a dump of everything. I have about four or five different art styles, so I'm speculative of your assertion all my art is the same when I span from mecha, cyberpunk, steampunk and fantasy in anime-realism and stylized.
Since I added map-making to my mixed bag, I made an game-specific commission sheet.
RPGMaker Commissions 2020
Payment Method- Paypal
Contact for Inquiry- PM by respective site, blumiu7@gmail.com
Additional Information-
*Illustrations for Title Screens which may include additional characters and objects, will be discussed during inquiry
*Any commercial work aside Cartography maps will be an additional $12
RPGMaker Commissions 2020
Payment Method- Paypal
Contact for Inquiry- PM by respective site, blumiu7@gmail.com
Additional Information-
*Illustrations for Title Screens which may include additional characters and objects, will be discussed during inquiry
*Any commercial work aside Cartography maps will be an additional $12
Rema Merloci concepts 1 & 2
Act III outfit concepts for Rema through the last part of Innocenza. At least as far as I know. Left to right:
A) Carpace light armor. Armor from Dalomos, it's treated to where soft enough to work, originating from the exoskeleton of a creature native to that land's subterrain. Rema purchased it during her last days with the Kongazewa for a particular mission. B) Rema's casual attire. She's not much of a dresser growing up with one dress and handmedown boy's clothes for play, what she did learn from Miriam is knowing her color. Still keeping with gypsy flare, Rema also is mindful to keep it functional for whatever situation. C) Before setting out to learn what she could in the world, Rema was with her family's gypsy caravan with her mother. She took to dance more seriously and what her mother could teach. Magnolia's best gift to take with her was incorporating Rema's swordplay with the footwork and nimbleness in dance. D) Isalmian infantryman outfit. When Rema proved herself in tournament competition, she earned her place in Isalm's army among the infantry. Gifted what remained of her grandpapa's armor and refurbishing it, she was given mail and and emblem of the kingdom, yet the rest was up to a force typically made up of peasantry.

Act III outfit concepts for Rema through the last part of Innocenza. At least as far as I know. Left to right:
A) Carpace light armor. Armor from Dalomos, it's treated to where soft enough to work, originating from the exoskeleton of a creature native to that land's subterrain. Rema purchased it during her last days with the Kongazewa for a particular mission. B) Rema's casual attire. She's not much of a dresser growing up with one dress and handmedown boy's clothes for play, what she did learn from Miriam is knowing her color. Still keeping with gypsy flare, Rema also is mindful to keep it functional for whatever situation. C) Before setting out to learn what she could in the world, Rema was with her family's gypsy caravan with her mother. She took to dance more seriously and what her mother could teach. Magnolia's best gift to take with her was incorporating Rema's swordplay with the footwork and nimbleness in dance. D) Isalmian infantryman outfit. When Rema proved herself in tournament competition, she earned her place in Isalm's army among the infantry. Gifted what remained of her grandpapa's armor and refurbishing it, she was given mail and and emblem of the kingdom, yet the rest was up to a force typically made up of peasantry.



























