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[RMMZ] THE STUPIDEST THING I'VE EVER SEEN

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Twas just play-testing this RPG game I'm working on, decided to look at the stats of my charcaters and noticed THIS stupid thing that just appeared out of nowhere:

For literally NO REASON AT ALL it would appear that the base target rate for one of my characters has rose to friggin 348,518% and I have NO FRIGGIN CLUE what the hell could've even caused this. Does anyone know how I can remove this stupid error??
By the way, I have already tried the following:
>Checking this character's base target rate in the "Actors" tab. His base target rate is 100%, same as the other three party members.
>Going through all 500+ states to make sure he didn't have some kind of invisible state that sky-rocketed his target rate.
>Checking his class parameters and equipment parameters to make sure I didn't accidentally place a super high target rate parameter on his class/equipment.
>Checked my other save files to see if this issue has appeared anywhere else. It hasn't. It's only on my main playtest save file where this stupid issue has appeared.
It just means everyone has it out for this guy.

Is your main playtest file further in the game than the others? And if so, do you know exactly at what point of the game the character's TGR skyrocketed? You might want to continue the playthrough on another, older save and keep a close eye on when this is happening and then you can figure out why.

Also, do you have any plugins that would mess with parameters? That could be a likely suspect.
I have noticed it spikes up to 300,000% sometimes after I save, but then resets back to normal after I win a battle...
Not too sure why that could be, but I'll take a look through my plugins to see if I did something dumb by accident.

Also I appreciate that first comment of yours lmao
Check if you've used 300 instead of 3.0 when you meant 300% somewhere in a plugin setting.
The editor uses percentages, but in engine normalized numbers are used (so 1.0 is 100%). This makes the math easier, but if you use a large 100x scaled number by mistake it multiplies up to give silly huge numbers like you're seeing.
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