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RPG ENGINE SHOULD CHOICE?

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I have consideration to use the engine from RPG Tsukuru and Zelda-Classic. which one should i use? RPG Tsukuru, even though it is in a foreign language, can be played on several platforms. Meanwhile, Zelda-Classic is still hot, nes bassed.
Marrend
Guardian of the Description Thread
21806
I think the answer to this question ultimately depends on what kind of game you want to make. Zelda Classic is likely to be more attuned to developing action-adventure games, whereas RPG Maker is more attuned to making surprise! RPGs.

Though, since you mention "Tsukuru", the official English translations of 2K and 2K3 have a fairly reasonable price point on Steam. Though, depending on what you want the game to be, you might want to consider a more recent RPG Maker engine, such as Ace, MV, or MZ.
Zelda Classic is likely to be more attuned to developing action-adventure games, whereas RPG Maker is more attuned to making surprise! RPGs.
RPG, I focus on the Zelda character. Fantasy with Zelda an elf, because elves are rarely seen. And looks nice.
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
If you want to make a more zelda-like, action RPG, I cannot recommend Pixel Game Maker MV enough. It's super underrated and basically RPG Maker but for action games and platformers, basically anything that isn't a traditional turn0based RPG.

The RPG Maker engines are mainly used to make turn-based RPGs like the older Final Fantasy games and Dragon Quest. The "RPG" genre can mean lots of things as it spans multiple sub-genres that are vastly different. Zelda is a very different game from Final Fantasy which is very different from Monster Hunter which is very different from Pokemon, yet they are all RPGs in one way or another.

With Zelda Classic you are unable to make a traditional turn based RPG, only a zelda-like. However RPG Maker allows you to create a wider variety of games within the turn-based RPG space.

You mentioned the japanese title of RPG Maker, which is weird since this is an English speaking forum. RPG Maker is not a free engine, there are countless versions on Steam all for semi-reasonable prices. (they used to be cheaper a few years ago tho) Are you trying to use the old pirate version of RPG Maker 2000/2003? Because that version is very buggy and no longer supported by anyone. Plus, openly using the pirate version can get you banned from most forums. Not here though, RMN is pretty much the only RM forum that openly accepts piracy and rips lol. And if you don't have the old pirate version RTP installed, which is now lost media, you can't play any of the games made with the pirate version, making some really old RM games like Seraphic Blue lost media as well.

I highly recommend you buy one of the official engines on Steam if you haven't already done so, and use it if you want to create a traditional turn based RPG. If you want to make a more action-focused game, use Pixel Game Maker instead, not whatever Zelda Classic is.
author=KrimsonKatt
If you want to make a more zelda-like, action RPG, I cannot recommend Pixel Game Maker MV enough. It's super underrated and basically RPG Maker but for action games and platformers, basically anything that isn't a traditional turn0based RPG.


Pixel Game Maker MV, I just found out.

The RPG Maker engines are mainly used to make turn-based RPGs like the older Final Fantasy games and Dragon Quest. The "RPG" genre can mean lots of things as it spans multiple sub-genres that are vastly different. Zelda is a very different game from Final Fantasy which is very different from Monster Hunter which is very different from Pokemon, yet they are all RPGs in one way or another.


"RPG" I don't know that. I only need in windows the "windows paint" program.To make pixel art. That's the pixel I made if that's what you mean.

With Zelda Classic you are unable to make a traditional turn based RPG, only a zelda-like. However RPG Maker allows you to create a wider variety of games within the turn-based RPG space.


i don't know zelda at all. but you mentioned dragon quest above. that's a good start to start a zelda character.

You mentioned the japanese title of RPG Maker, which is weird since this is an English speaking forum. RPG Maker is not a free engine, there are countless versions on Steam all for semi-reasonable prices. (they used to be cheaper a few years ago tho) Are you trying to use the old pirate version of RPG Maker 2000/2003? Because that version is very buggy and no longer supported by anyone. Plus, openly using the pirate version can get you banned from most forums. Not here though, RMN is pretty much the only RM forum that openly accepts piracy and rips lol. And if you don't have the old pirate version RTP installed, which is now lost media, you can't play any of the games made with the pirate version, making some really old RM games like Seraphic Blue lost media as well.


That was before enterbrain. ASCII production, but anyway that is no longer supported. Maybe you mean legality, RPG Tsukuru can only be produced for windows.

I highly recommend you buy one of the official engines on Steam if you haven't already done so, and use it if you want to create a traditional turn based RPG. If you want to make a more action-focused game, use Pixel Game Maker instead, not whatever Zelda Classic is.


that's not in the options above, maybe I'll think about it again
Marrend
Guardian of the Description Thread
21806
That was before enterbrain. ASCII production, but anyway that is no longer supported. Maybe you mean legality, RPG Tsukuru can only be produced for windows.

I've heard that EasyRPG can play TusK/TsuK3/2K/2K3 games on various platforms. Which platforms, I cannot say for sure, but, if you only have a Windows machine to test, I suppose this is a moot point.

I would not say the illegal engines (TsuK, TsuK3) are not supported. What's available for the legal engines (2K, 2K3) should, by and large, be relevant for the illegal ones. Though, that's not to say that there might be issues with link rot, as TsuK and TsuK3 are both 20 year-old programs which is a fact that makes me feel ten times older. That, and the community at large would generally favor 2K and 2K3 over TsuK and TsuK3.

I highly recommend you buy one of the official engines on Steam if you haven't already done so, and use it if you want to create a traditional turn based RPG. If you want to make a more action-focused game, use Pixel Game Maker instead, not whatever Zelda Classic is.
that's not in the options above, maybe I'll think about it again

Why are you limiting yourself to the options in the OP in the first place? Now, perhaps I'm being cynical, but, are you only considering TsuK, TsuK3, and Zelda Classic because they are "free" engines? Though, I've got doubts that Zelda Classic is "free" in the same sense as TsuK/TsuK3 are "free".
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
I don't understand what you're trying to say...

If you didn't know, RPG stands for "role playing game." While this can mean many things, most RPGs consist of one or multiple characters traversing an map before running into random encounters. During these battles different attack options can be selected such as basic attacks, special moves, and using items. Your goal is to reduce all enemy's health points to zero through menu-based combat. After defeating the enemies, you gain experience points which once you get enough allow your characters to "level up," gaining higher statistics and new abilities. You don't actually move your character around in an RPG battle, you select an action and the character automatically does it. If you're not familiar with RPGs, this is an example of how RPGs work, the original RPG, Dragon Quest/Dragon Warrior on the NES. (this is the Nintendo Switch port with improved graphics and music)

Meanwhile, in the Zelda games, you actually move your character around to fight enemies. Enemies appear active on the overworld and you move your character around and swing your sword to defeat them. While combat in traditional RPGs rely solely on numbers called "stats" to determine the outcome of fights, games like Zelda (action games) rely on skill and dexterity. Here is an example of a traditional Zelda-type game.


It seems you do not have a lot of experience with gaming in general if you do not know what an RPG is. I highly suggest you try out more games before you start making games yourself, as you need heavy knowledge of how games work before you start making them. The more games, the better, especially ones in the gnere your going to be working on. I made the mistake of only having played Pokemon and nothing else before making my first RPG and it was terrible. Don't be like me.
Marrend
Guardian of the Description Thread
21806
Let me parse together a few posts, and see if I can make sense out of them.

RPG, I focus on the Zelda character. Fantasy with Zelda an elf, because elves are rarely seen. And looks nice.

So, you want to make an RPG, with a focus on the character of Zelda. How your game might accomplish this is debatable, but, keep in mind that the franchise generally has the player control Link, with Zelda taking the role of damsel in distress.

With Zelda Classic you are unable to make a traditional turn based RPG, only a zelda-like. However RPG Maker allows you to create a wider variety of games within the turn-based RPG space.
i don't know zelda at all. but you mentioned dragon quest above. that's a good start to start a zelda character.

I'm interpreting this statement to mean that you don't know the engine Zelda Classic, rather than not knowing Zelda, as a franchise. It would be a little awkward/backwards to try making a fan-game of a property one does not know at all.

As for Dragon Quest being a good start for a Zelda character, I'm interpreting that to mean that you might use Dragon Quest as inspiration for NPC interaction, as well as Zelda? More modern Zelda games might intersect with the RPG genre than the older ones, so, there might be more overlap between those two franchises than I'm aware of.

*Edit: I'm beginning to tend more on the idea of using RPG Maker as your engine of choice for this project. However, since there haven't been any specific examples, or discussion, of gameplay mechanics you'd like to see, I will not dare to make a more specific engine recommendation.
author=Marrend
I've heard that EasyRPG can play TusK/TsuK3/2K/2K3 games on various platforms. Which platforms, I cannot say for sure, but, if you only have a Windows machine to test, I suppose this is a moot point.


that's interesting info. but I executed using RPG Tsukuru (maybe you often use it by calling it TusK)

I would not say the illegal engines (TsuK, TsuK3) are not supported. What's available for the legal engines (2K, 2K3) should, by and large, be relevant for the illegal ones. Though, that's not to say that there might be issues with link rot, as TsuK and TsuK3 are both 20 year-old programs which is a fact that makes me feel ten times older. That, and the community at large would generally favor 2K and 2K3 over TsuK and TsuK3.


I don't know how long you've been in this game but it's an amazing experience.

Why are you limiting yourself to the options in the OP in the first place? Now, perhaps I'm being cynical, but, are you only considering TsuK, TsuK3, and Zelda Classic because they are "free" engines? Though, I've got doubts that Zelda Classic is "free" in the same sense as TsuK/TsuK3 are "free".


do you like with "free"?. Maybe I can give respect to you. for free engines
author=KrimsonKatt


I saw only half of it. how is this an explanation for RPG?



the first video from square enix while this one is an adaptation of the series?

It seems you do not have a lot of experience with gaming in general if you do not know what an RPG is. I highly suggest you try out more games before you start making games yourself, as you need heavy knowledge of how games work before you start making them. The more games, the better, especially ones in the gnere your going to be working on. I made the mistake of only having played Pokemon and nothing else before making my first RPG and it was terrible. Don't be like me.


but that's what made me flashout. that's experience
KrimsonKatt
Gamedev by sunlight, magical girl by moonlight
3326
The first video is a full playthrough of Dragon Quest, the original RPG that all RPGs, including most RPG Maker games, are directly spawned from. By analyzing the gameplay, you can see the bare essentials of an RPG and what to build your own RPG off of. It's not an explanation, it's an example of a typical RPG. Dragon Quest was originally made by the company Enix in the mid 80s on the NES. In 2001 a rival company called Square (developer of Final Fantasy) bought Enix and merged the companies, becoming Square Enix.

The second game is The Legend of Zelda: A Link to the Past. The third game in the Zelda series and the quintessential 2D Zelda that was released in the mid 90s on the Super Nintendo/SNES, developed directly by Nintendo. I showed videos of both games to inform you of the basics of both the RPG genre (for Dragon Quest) and the typical 2D Zelda game, (For A Link to the Past) which I assume the Zelda Classic engine replicates.

Nintendo and Enix/Square Enix are completely different companies with completely different teams behind them. Dragon Quest and Zelda ALTTP are not connected in any way, and are games in completely different genres. Dragon Quest is a traditional RPG, which A Link to the Past is an action adventure game.

If you want to know exactly what an RPG is, this video should help.


As for Zelda, here is a humorous video explaining (and parodying) the basics of the franchise

author=KrimsonKatt


So this shows an RPG without costumes. But there are no similarities between one character and another.




oh franchise, that's what you mean.
Marrend
Guardian of the Description Thread
21806
do you like with "free"?. Maybe I can give respect to you. for free engines

What does this even mean? What does this has to do with your choice of engine? At this point, I dunno if you're actually listening to what either of us are saying, or are merely reacting to our posts with no intention of doing anything.
SunflowerGames
The most beautiful user on RMN!
13323

You should not use Zelda Classic. The engine is not good. I would suggest Solarus. Solarus is free and open source.

This is what you can make with Solarus: https://rpgmaker.net/games/9214/


If you're willing to pay money, then you should use Pixel Game Maker MV.
author=Sunflower Games
You should not use Zelda Classic. The engine is not good. I would suggest Solarus. Solarus is free and open source.


I immediately visited Solarus. Oh, that engine. I've also visited Zelda classic several times, maybe that's what the documentation means. WIP of course.

This is what you can make with Solarus: https://rpgmaker.net/games/9214/


but solarus is beyond Zelda Classic, is that true?

If you're willing to pay money, then you should use Pixel Game Maker MV.


I should also visit, this too
author=Marrend
What does this even mean? What does this has to do with your choice of engine? At this point, I dunno if you're actually listening to what either of us are saying, or are merely reacting to our posts with no intention of doing anything.
i got it. I have to make a map first
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