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WHAT VIDEOGAMES ARE YOU PLAYING RIGHT NOW?

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I'd say Suikoden II because Okami is, honestly, a lot more fluid in gameplay flow so it's best to get the clunkier game out of the way so you don't grow all 'ugh' with the playstation. You don't need to play Suikoden first, but if you can you should - if only because the two games are tied together in location/characters/storyline a bit and you can get extra stuff by importing your file from Suikoden to Suikoden II.

If you don't care for files, though (or can't port saves), read the LP and then play II. It gives you the information you'd otherwise miss and introduce you to certain characters, their backstories and the history of certain areas that you wouldn't know much about if you just dived in to II.

Honestly, of the series, I and II are the most intertwined, with III coming in close (since it uses a lot from I and II, thought it is different in gameplay to the both) and V which comes before I in the timeline but isn't quite as closely related (again, there's some history of certain characters there, but it's not necessary - if you find a spare spot in your game calendar, do slot it in though. It takes a while to get started but the story is great and it's most like II than the rest of the series, which is a good thing.)

After that, Okami - :3



I forgot to mention that I played Bit Dungeon II today. It was pretty fun for something short and simple. Have yet to beat it (I keep dying :< ) but it's an interesting game with very simple story/gameplay. It works well, though.
I am going to finally beat Romancing Saga. Saruin wiped the floor with me the last time I tried. I'll get my revenge.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Okay, sure. I'll give Suikoden 2 a shot. I'll just play for about 20 minutes just to get a taste of what's to come since I got to work on my game.

*An hour and a half later*

... Woah.
sinn
the original sinn
1092
author=Sated
author=Sated
So I only just remembered that I never played KOTOR II... so I'm correcting that.
Oh god.

The ending.

Is so bad.

SO BAD.

:(

Rest of the game is good, though.



BUMP this.

then again, it had a very bland start.
Ratty524
The 524 is for 524 Stone Crabs
12986
Played a few Gamejolt games.

First was Moirai. It's one of those short, experimental games centered around consequences for your actions and whatnot. It's unique gimmick is that you get to encounter other player's avatar iterations from within a cave in the game, each coming with a personalized response to a few questions. Other than that, the tank controls weren't really welcome and the 1990's 3D/Sprite art mesh style (think Elder Scrolls Arena or Doom with more colorful graphics) kind of hurt my eyes a little.

Second was Social Interaction Trainer. Your only control is that you can move a your character's eyes to focus on stuff. It's a pretty hilarious dating/social sim where you try to look and behave in the right way to have a successful outing with your other and eventually have sex (in one of the oddest fashions I've seen in a video game yet). It can be a little bit confusing, however, since some of the interactions aren't very obvious and you overall have no full control over your character other than where you look on the screen.

Internet Explorer Simulator was next on my playlist. It wasn't a game at all, but it was a very accurate short clip of how IE works... I'll leave it at that. :P

Last was Untamed: Life of a Cougar. You play as a couguar who hunts things, eats stuff, and gets laid 30 times in succession by males. I'm a fan of animal survival sims, so this hooked me in. It's currently in a bit of a buggy state, though, and taking care of your cubs is kind of a bitch because they start out very immobile, and other male cougars want them dead. I kind of got bored with it after a while.
Craze
why would i heal when i could equip a morningstar
15170
I tried bit dungeon ii the other day for about five minutes before deleting it. i thought it was shallow and unresponsive.

i've mostly been playing rollers of the realm when i have a spare moment. it's an rpg that's pinball. a pinball rpg. it works a LOT better than you might think. i uncovered a secret by letting the MC's dog piss on something two nights ago.
I rather liked it's simplicity, but hey, to each their own~ ^.^
author=Sated
author=Sated
So I only just remembered that I never played KOTOR II... so I'm correcting that.
Oh god.

The ending.

Is so bad.

SO BAD.

:(

Rest of the game is good, though.

What's wrong with reams of expository dialog after a broken and largely incomplete level with a bizarre flying probe minigame, huh??
Ratty524
The 524 is for 524 Stone Crabs
12986
Got a follow-up e-mail from Moirai:
As you left the cave you were confronted by a farmer called urmom. They asked you three questions.

The first question that was asked was:

Why do you have blood on your overalls?

To which you responded:

Killed some sheep, just for fun.

The second question that was asked was:

I heard moans, what have you done?

To which you responded:

Nothing. The woman towards the end of the cave is hurt. You should look into it.

The third question that was asked was:

Why do you have a knife?

To which you responded:

To kill things, of course.

After hearing your answers urmom decided to kill you with the knife received from the wood chopper. Which was unfortunate as you chose to spare the life of the previous farmer, Alkard.

And that draws an end to your involvement in this story. Thank you for playing.


I bet this guy was going to kill me regardless of my excuse. Interesting game!
Roden
who could forget dear ratboy
3857
Played Fallout 3 for the first time since it's original release a few days back. Had so much fun I went through it twice, actually. As an added bonus Fallout 4 was revealed about halfway through my first playthrough.

After doing that I decided to pick up Fallout: New Vegas, seeing as it was on sale. The game was fun in the beginning, but after a few hours it becomes a huge drag. The world is totally flat and uninteresting, and the game has a serious problem with giving the player anything beyond the most vague idea of direction or purpose. Bleh.

I'm also playing a lot of Animal Crossing: New Leaf again, after seeing one of my Twitter buddies start up a file and remembering that I owned the game.
Just finished playing Monster Hunter 4U, I love this game just for the fact that my wife and I can play together, but she could not stay alive doing G3 quests so had to do it solo.

Now I am playing The Witcher Wild Hunt on PC and all I have to say about this game is WOW, this game is wicked and so beautiful on ultra settings, go get it NOW!
author=Pizza
Played Fallout 3 for the first time since it's original release a few days back. Had so much fun I went through it twice, actually. As an added bonus Fallout 4 was revealed about halfway through my first playthrough.

After doing that I decided to pick up Fallout: New Vegas, seeing as it was on sale. The game was fun in the beginning, but after a few hours it becomes a huge drag. The world is totally flat and uninteresting, and the game has a serious problem with giving the player anything beyond the most vague idea of direction or purpose. Bleh.

I'm also playing a lot of Animal Crossing: New Leaf again, after seeing one of my Twitter buddies start up a file and remembering that I owned the game.

Really? I had sort of the opposite viewpoint.

Don't get me wrong, I found Fallout 3 fun, but I found the world to be more of how a teenager would imagine after a nuclear war would be. Raiders everywhere, settlements of 2 people rubbing their hands together over a dumpster fire, and silly facsimiles of odd societies (Republic of Dave, pseudo vampires, etc) and while it was fun, it didn't really have any depth.

New Vegas had a lot more depth and subtleties to its writing though, and I really, really appreciated. How would post apocalyptic societies as a whole adapt? What's life like in the wasteland? Seeing the New California Republic and the Caesar's Legion clash not over just space, but over ideology, AND the many, many characters you can interact with on all sides of the conflict with different opinions, and not only that, but the option to go 'fuck that, anarchy is better' was a refreshing change than the 'Everything sucks! Water!' plotline of Fallout 3.

Joshua Sawyer wrote a good bit of New Vegas and he's very good at worldbuilding. The game DOES give you direction; you're a courier, and you have to find out what you were delivering and why. Where you go from there is up to you.

Not to mention that the gameplay in New Vegas is much more refined.
Craze
why would i heal when i could equip a morningstar
15170
yeah but FO3 had a city in a boat
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Started getting back into Torchlight for the sake of achievements and after a rocky start because I always play the straight Melee class, the Ranger is actually really fun. I did catch myself in an introspective moment when thinking about whether or not the ranger being female would have anything to do with my initial dislike of the class (it didn't) and why the melee classes are always men when we all know that 90% of a character's stats comes from their magical equipment so there's really no reason for it. It made me want to throw a female warrior into Tales from Zilmurik (the only one currently that you control that is strictly a warrior type is a knight of Caldinasus who ends up dying during that same scene), but then I started warming up to the ranger class and that feeling kind of subsided.

Looking back, I still want to though.
I played Torchlight as a Mage (or whatever their equivalent was), because I had to play 1-handed while holding a babby in the other. As such, I focused on ice spells and minions. It sufficed to get me through the game!
Roden
who could forget dear ratboy
3857
@Feld: Oh, don't get me wrong. The gunplay in New Vegas is great, and I'm hoping they carry that over into Fallout 4. Having ironsights and a more responsive trigger is a good way to make Fallout feel more like a proper FPS game (a quality that really hurt 3). It's just that after a while the novelty of it wears off, since I don't particularly enjoy the rest of the game that much. The camouflage mechanic is interesting, but already I feel as though it lacks any sort of depth beyond affiliating with the NCR or the Legion.

Fallout as a whole (in my admittedly limited experience) seems to have more trouble with worldbuilding than a series like The Elder Scrolls, probably due to the fact that it's hard to add a liveliness to a world that's supposed to be mostly dead. But even taking that into account, I sort of found that New Vegas was too dead, if that makes any sense. Near the beginning I was mistaking towns for dungeons because of the absolute lack of identity that they had, and during my wandering of the wasteland I didn't really discover much outside of "Caesar's Legion is fucked up". It feels like all of the areas that I've been to are lacking something, whereas places like Rivet City, Megaton, Oasis, and even the Jefferson Memorial in Fallout 3 had defining features that gave them a personality.

I only made it to the outside of the Las Vegas Strip, since I don't have 2000 caps or the entry permit or what have you. I just don't find myself wanting to pick the game up again... But maybe I should push through it for a little longer in the hopes of discovering some gold hidden within. I admit that I probably haven't given it much of a chance, and it's strange for me to lose interest this quickly.
author=Pizza
Fallout as a whole (in my admittedly limited experience) seems to have more trouble with worldbuilding than a series like The Elder Scrolls, probably due to the fact that it's hard to add a liveliness to a world that's supposed to be mostly dead.

I think this is apples and oranges, and not because of the fact that Fallout is post apocalyptic. It's mostly because Elder Scrolls is a fictional world, and thus can explore literally thousands of years of worldbuilding within Tamriel alone. Fallout is based on the real world, so any point between the Point of Divergence, has to at least partially conform to real world events and rules.

The post apocalyptic genre isn't as restrictive as you might think, Judge Dredd for instance, has a massive (if not a little nonsensical) world and timeline of events. Fallout could have the same; the world isn't, and doesn't have to be, all dead. The premise is that the world was destroyed in burning hellfire X number of years ago, and the idea is 'how has the remainder of humanity adapted to their shell of a world, and what societies, people, and conflicts emerged?'.

Fallout 3 seems to have just taken the idea of it to its logical extreme 'EVERYONE'S DEAD EXCEPT HOBOS AND CRAZY PEOPLE' Don't get me wrong, there are some locales in Fallout 3 that were pretty dope. A city on an aircraft carrier? A Raider hideout in an old shopping complex? I especially liked what they did with the Pitt, my old hometown. But New Vegas charm lies in its writing and characters, and its character.

If you ever play again, pay less attention to the extremes and take notice of the actual characters and relationships that inhabit the world. Keep in mind that there's actually way more people, in gameplay and in lore, in the West Coast of the Fallout setting than what has been revealed of the East Coast so far. There's definitely way more factions, for sure!