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WHAT VIDEOGAMES ARE YOU PLAYING RIGHT NOW?
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author=Judeauthor=LockeZPractice.
My problem, specifically, is that I suck at video games that require any form of timing or reaction.
It helps, but some people have it, some people don't.
LockeZ is a don't :P
I started Dark Souls. I picked the pyromancer. I think I'll start with going for equipment that has no stat scaling, like Lightning and see how that turns out. I can always transition into something else later if needed.
The controls will take some time to get used to though. I sometimes try to attack, defend or lock on with the wrong button. The first boss went down on the first try at least, although it was kind of designed to do so.
The controls will take some time to get used to though. I sometimes try to attack, defend or lock on with the wrong button. The first boss went down on the first try at least, although it was kind of designed to do so.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Dark Souls 1 or Dark Souls 3?
The first boss in Dark Souls 3 killed me four or five times. And this is after I beat Dark Souls 1. I really do suck.
The first boss in Dark Souls 3 killed me four or five times. And this is after I beat Dark Souls 1. I really do suck.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Ah, yeah, that one has an easier first boss, once you land on its head. Surprised you're not playing the new one instead.
Pyromancy is pretty good but it's way too easy to accidentally send your pyromancy shopkeeper to his death. There's a second guy who also sells pyromancy later, so it's not a huge deal, except that I thought the second guy was an enemy and killed him too. (In my defense, he had a giant bulbous sac-like growth made out of brainsucker eggs growing under his skin.)
Pyromancy is pretty good but it's way too easy to accidentally send your pyromancy shopkeeper to his death. There's a second guy who also sells pyromancy later, so it's not a huge deal, except that I thought the second guy was an enemy and killed him too. (In my defense, he had a giant bulbous sac-like growth made out of brainsucker eggs growing under his skin.)
I just bought and played a game called Out of Reach and it was... bad.
Well, not bad bad, just not great. Not worth the money I paid for it.
Basically I played 20 minutes of it (26 actually) and was bored out of my mind.
I went into it expecting a mash up of the best of Minecraft and Rust and got the very worst of.
The graphics were pretty damn nice - trees fell down and stayed there and were different shapes and sizes, the grass and water and plants were all really neat - but I was falling asleep by the time I finished. This is what happened in my 26 minutes of play:
- cut down enough trees to have 400 wood (it was night, I couldn't see shit, so chopping trees was go)
- made rock chips from thin air because at that point I didn't have any stones in my pack and apparently they were needed to make them
- found some rocks and beat them up for theirlunch money stones
- tried to figure out the menu (pretty bad UI design)
- found some corn and kept being told I couldn't do two things at once (???) when trying to pick it
- found some cotton - this time some wait icon showed up but spamming click made it not appear
- built a spear because bitches love spears. There's a tutorial survival guide and in it the first points are find food and build a weapon. They expect an axe to be the weapon but that is stupid because I had enough for a different, better weapon. The spear did not update the 'build a weapon' tutorial in the survival guide.
- ran into a tiger
- got my ass handed to me by said tiger
- quit the game
Now that might sound like a good time to some but it bored me to death. Even the battle with the tiger was boring as fuck, which is sad since it's a BATTLE WITH A GODDAMN TIGER!!!
The menu is clunky as fuck to use, requiring you to click on choices more than once to activate them quite often. I mean, it's still in Early Access but how do you make a tiger battle that boring?
orz
I asked for a refund.
Well, not bad bad, just not great. Not worth the money I paid for it.
Basically I played 20 minutes of it (26 actually) and was bored out of my mind.
I went into it expecting a mash up of the best of Minecraft and Rust and got the very worst of.
The graphics were pretty damn nice - trees fell down and stayed there and were different shapes and sizes, the grass and water and plants were all really neat - but I was falling asleep by the time I finished. This is what happened in my 26 minutes of play:
- cut down enough trees to have 400 wood (it was night, I couldn't see shit, so chopping trees was go)
- made rock chips from thin air because at that point I didn't have any stones in my pack and apparently they were needed to make them
- found some rocks and beat them up for their
- tried to figure out the menu (pretty bad UI design)
- found some corn and kept being told I couldn't do two things at once (???) when trying to pick it
- found some cotton - this time some wait icon showed up but spamming click made it not appear
- built a spear because bitches love spears. There's a tutorial survival guide and in it the first points are find food and build a weapon. They expect an axe to be the weapon but that is stupid because I had enough for a different, better weapon. The spear did not update the 'build a weapon' tutorial in the survival guide.
- ran into a tiger
- got my ass handed to me by said tiger
- quit the game
Now that might sound like a good time to some but it bored me to death. Even the battle with the tiger was boring as fuck, which is sad since it's a BATTLE WITH A GODDAMN TIGER!!!
The menu is clunky as fuck to use, requiring you to click on choices more than once to activate them quite often. I mean, it's still in Early Access but how do you make a tiger battle that boring?
orz
I asked for a refund.
author=LockeZ
Dark Souls 1 or Dark Souls 3?
The first boss in Dark Souls 3 killed me four or five times. And this is after I beat Dark Souls 1. I really do suck.
I just killed High Lord Wolnir and the first boss still feels harder than most of the chumps in DS3. Hell I have more trouble with random enemies than DS3 bosses. DS3's difficulty curve is a god damn mess.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
I had the opposite experience as you, GRS. I rarely had any issue with DS3's enemies (early game at least) but got wrecked by every boss at least three times before figuring out their pattern. What build are you running? Since you beat Wolnir, you should definitely travel to the Smouldering Lake and pick up the Izalith Pyromancy Tome. Great Chaos Fire Orb is a lifesaving Pyromancy that doesn't require a lot of int/faith to decimate enemies resistant to physical attacks.
I just beat DS3 myself a few days ago. I wouldn't call the final boss hard, but it was definitely a test of endurance (Thank you Anri's Straight Sword for the HP regen that I totally didn't notice despite going through the last third of the game with it!). In terms of theming, though, it's my favorite fight of the whole series. I absolutely adored it!
And now, and I wonder how many Souls "purists" I'm about to piss off by saying this, I plan on running a pure caster build for my next playthrough. I've never done this before in any of the games, so I'm curious to see why people hate on it so much.
I just beat DS3 myself a few days ago. I wouldn't call the final boss hard, but it was definitely a test of endurance (Thank you Anri's Straight Sword for the HP regen that I totally didn't notice despite going through the last third of the game with it!). In terms of theming, though, it's my favorite fight of the whole series. I absolutely adored it!
And now, and I wonder how many Souls "purists" I'm about to piss off by saying this, I plan on running a pure caster build for my next playthrough. I've never done this before in any of the games, so I'm curious to see why people hate on it so much.
I have been playing a lot of Street Fighter 5 lately. Capcom did a really good job on making the characters balanced(except for Zangief) and easy to learn for newcomers.
I'm just a sword & board & fireball thrower (although fireballs are more for enemies than bosses). I've been using the Astora Straight Sword I picked up forever ago and all attempts to use anything else usually ends in deaths and tears. Quick and wide swings seems to rule the day, anything bigger and slower I get interrupted with and anything narrow fucks up because Dark Souls targeting is still a mess. I did fireball the Abyss Watcher's second phase to death because I had no idea how to survive his mega combo so I just circle strafed for openings and lobbed one. I'll be sure to head to Smouldering Lake too, the regular enemies in the boreal valley are wrecking my shit harder than the Abyss Watchers 

author=ZeroDigitZ
I have been playing a lot of Street Fighter 5 lately. Capcom did a really good job on making the characters balanced(except for Zangief) and easy to learn for newcomers.
Definitely. The only two people I really hate going up against are Birdie and R.Mika.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
Hey, that's my endgame build!
Yeah, Irythill is a nightmare to get through, and I struggled like hell my first time. It was around then that I learned to discard my shame and whittle enemies down with bows. Have you gone to the Profaned Capital yet? If not, definitely head there, since Irythill is a late game area and all the enemies are harder than anything else you've seen so far.
A friend who went through the game with Astora's Straight Sword told me that it has insanely high stats if you infuse it with Raw, so if you have a Raw gem, try that and pump the stats you would have spent in Strength and Dex into Vigor to get that sweet, sweet HP.
Yeah, Irythill is a nightmare to get through, and I struggled like hell my first time. It was around then that I learned to discard my shame and whittle enemies down with bows. Have you gone to the Profaned Capital yet? If not, definitely head there, since Irythill is a late game area and all the enemies are harder than anything else you've seen so far.
A friend who went through the game with Astora's Straight Sword told me that it has insanely high stats if you infuse it with Raw, so if you have a Raw gem, try that and pump the stats you would have spent in Strength and Dex into Vigor to get that sweet, sweet HP.
I main Kunimitsu and Lars in Tekken Tag Tournament 2, and recently I played against a solo Kunimitsu that beat me 3-1. I was so impressed, I had to send my opponent a message complementing their 'Mad Kuni Skills'.
That made me wonder why losers don't complement the winners in Tekken very often...when I played competitive Pokemon, it was customary for battles to end with 'gg' from both sides. Is it because messaging people is too much effort on PSN?
That made me wonder why losers don't complement the winners in Tekken very often...when I played competitive Pokemon, it was customary for battles to end with 'gg' from both sides. Is it because messaging people is too much effort on PSN?
author=YM
Is it because messaging people is too much effort on PSN?
Yeah, this is pretty much exactly what it is. Oftentimes in Street Fighter V, I'd love to compliment someone on a match I just had, but this involves;
1. Pausing the SFV main game and going to PSN
2. Finding the 'Last Person' played or interacted with or whatever
3. Selecting and opening up the message box dialogue
4. Typing out a message...with a controller. This alone is a giant pain in the ass.
5. And lastly, assuming he's not even going to read it, as the player will likely get the message in the middle of a match, and will probably forget or not bother to read it after that match is over, given how he has to interrupt his game to do so.
Now, these are the steps from memory, and assuming that Step 2 is even an option and I'm remembering right. If 'message previous player' is not an option on PSN and I can only do so from the SFV main menu, which would require me to exit out of multiplayer entirely to access, then yeah, fuck that.
It's just too much of a pain.
Also consider the frequency you'd have to keep that up if you were going to do that. I'm sort of glad it's not customary, if it was, I'd never do it. In fighting games, you can play several matches in 10 minutes. An hour of so of play would quickly have your inbox filled with 'gg', 'lol good match bro', 'fuckin scrub', 'fag', and 'fireball spammin bitch'.
Pass.
author=Red_Nova
Hey, that's my endgame build!
Yeah, Irythill is a nightmare to get through, and I struggled like hell my first time. It was around then that I learned to discard my shame and whittle enemies down with bows. Have you gone to the Profaned Capital yet? If not, definitely head there, since Irythill is a late game area and all the enemies are harder than anything else you've seen so far.
A friend who went through the game with Astora's Straight Sword told me that it has insanely high stats if you infuse it with Raw, so if you have a Raw gem, try that and pump the stats you would have spent in Strength and Dex into Vigor to get that sweet, sweet HP.
I've been bow snypin' since I got the longbow! It's the best way to peel mobs apart and I make sure to have 99/99 arrows on me at all times. It's practically a time-honored tradition at this point since aiming with anything else is fucking impossible without lock ons. The second giant in the cathedral is a total chump once you pick apart all the slimes hanging out at his feet.
I'll check out the raw infusion too. I was pretty reserved on doing it since I wasn't sure if the scaling was going to improve but now I'm at +5 and it's still D/D so I might as well use the raw gem to get some free power. I also got a ton of coal from Farron so I might mix up some different elemental weapons at this point too, unless it goes full DS1 where full physical damage is the only way to go.
Red_Nova
Sir Redd of Novus: He who made Prayer of the Faithless that one time, and that was pretty dang rad! :D
9192
I didn't do any testing, but I never needed to infuse my weapons with elemental properties (though the giants are super weak to lightning). Then again, with a Great Chaos Fire Orb and Witch's Ring that drastically boosts pyromcancy, I never needed to try.
Alternatively, being Hollows, the Hollowslayer Greatsword should deal bonus damage to the almost every enemy in Irythill. So if you're running a Dex build, that might be the way to go.
Alternatively, being Hollows, the Hollowslayer Greatsword should deal bonus damage to the almost every enemy in Irythill. So if you're running a Dex build, that might be the way to go.
I just want a reason to use other weapons beyond self-handicaps really :( So far it doesn't feel like I'm finding any neat new loot. My current stats are more weighted for strength but that's me hitting min stats for a few weapons (I know I can 2H without penalty but I like to hit 1H even if I do 2H it). I think I'm something like 16 vigor, 15 stamina / endurance, 20 str, 19 dex, 14 int, 15 faith or so.
I think I already ate the soul for the hollowslayer for the spear too, I'd have to check when I get a chance.
I think I already ate the soul for the hollowslayer for the spear too, I'd have to check when I get a chance.
Games on my todo list: LoZ: A Link to the Past
> After the fifth time using the mirror to restart the third dungeon so I can get some hearts and try killing the stupid bumper boss for the 12th time and then getting bumped off again...
Games no longer on my todo list: LoZ: A Link to the Past
So then I started Onimusha, and got to a point where I couldn't solve a slide puzzle fast enough (+ wasted about a third of the time just figuring out how you even work the thing) and got my first game over. Apparently, this kicks you back to the title screen, and the last save was several cutscenes and braindead puzzles before that, and cutscenes are unskippable for some reason. I mean, it's really only time between me and the next retry, but it just makes me wonder why so many game designers pull stupid shit like this.
Yup, this is definitely the way to play the X games. Before I realized this was an option, I actually used the double-taps, which is... pretty bad. I also like putting the Special Weapon button on L2 for the Playstation games.
Does 'Gief still have to do 360s and 720s?
> After the fifth time using the mirror to restart the third dungeon so I can get some hearts and try killing the stupid bumper boss for the 12th time and then getting bumped off again...
Games no longer on my todo list: LoZ: A Link to the Past
So then I started Onimusha, and got to a point where I couldn't solve a slide puzzle fast enough (+ wasted about a third of the time just figuring out how you even work the thing) and got my first game over. Apparently, this kicks you back to the title screen, and the last save was several cutscenes and braindead puzzles before that, and cutscenes are unskippable for some reason. I mean, it's really only time between me and the next retry, but it just makes me wonder why so many game designers pull stupid shit like this.
author=unity
(I always change the controls so I can dash with the L and R buttons. Does anyone else do that? XD)
Yup, this is definitely the way to play the X games. Before I realized this was an option, I actually used the double-taps, which is... pretty bad. I also like putting the Special Weapon button on L2 for the Playstation games.
author=ZeroDigitZ
I have been playing a lot of Street Fighter 5 lately. Capcom did a really good job on making the characters balanced(except for Zangief) and easy to learn for newcomers.
Does 'Gief still have to do 360s and 720s?
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