A.I. GENERATION AND RMN
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"Enjoy a Coca-Cola flavor from the year 3000!"
It's only from the year 3000 because nobody's dumb enough to drink it now.
It's only from the year 3000 because nobody's dumb enough to drink it now.
Roden
Just wait until Skynet becomes self aware and poisons all the Coca Cola
Joke's on Skynet. It already is poison.
author=pianotm
Joke's on Skynet. It already is poison.
At least it's not Boa Juice.

author=Strak
So, I have a bit of an inside track on Coca Cola's marketing decisions within Canada. If you're Canadian and you've seen the new Y3000 coke flavor, there's a reason it tastes so bad.
It's flavor profile is AI generated.
I wish I was kidding.
That has nothing to do with the sites decision, but I thought I'd share.
Hey, so I tried this. Your post compelled me to check this out ❤️. I'll probably upload pictures later. but there's not much really to upload.
I tried two of the 120 calorie bottled one, which is 3/4s of a can one, in a tall glass with ice.
It tastes like an energy drink? I'm not crazy about energy drinks, but If you haven't tried an energy drink, they usually taste kind of like a frozen freezie pop, or a fruit popsicle that you usually get for a dollar convenience stores up here in Canada, during the summer?
This AI one however tasted a bit different. It was really bitter at first, with a bad after taste, but once the after taste subsided, it tastes kind of like a grape and lime freezie pop? with a bit of coconut and a small bit of caffeine or coffee in it? Peeps who like energy drinks will probably like this. I don't like energy drinks so I'm not crazy about it.
I stopped being able to drink caffeine around 2013, cause they changed something in zero calorie coke zero? So now I just stick to decaffeinated pepsi. But I remember the soda fountain machines that use to be at Wendy's before the pandemic, made a really good orange coke zero float; I loved that stuff, I wish they still made it/i wish i could still drink it.

EDIT: But ya, it's not terrible, it's very much of it's market. Otherwise they wouldn't be selling it - but ya it's not for me. At most it tastes kind of like a sharp berry, fruity club soda. Vanilla Coke and Pepsi Lime were very much of it's time, I doubt this will become a staple.
Does it taste like the space flavor at all? Kinda feels like canadas just a guinea pig testing ground due to the low population and other factors. I do love the doritos ketchup chips though
We're gonna make it to year 3000!? That's a relief... if it was Coke Y20XX I'd be worried, like "How did things go wrong... and why send Coke back...?"
Rob Co. Coke aside, Most of what has already being hashed out so far is the way I feel about right now, I agree with the strong stance against AI for this website, I'm not wholly against all AI, but anything that's had it's butt hole plugged into the internet for a prolonged unsupervised amount of time is fishy at hello :/ People always make a fuss at a choice at first, but defining this site's identity among other sites now will make things easier later on, instead of having the volunteer admins spend 60% of their time fending off a slew of projects pushing the "how much AI is allowed? Other sites let me do this?" questions, asked by new user after new user who think they're the first one asking it.
But if were talking about "banning" AI, we need to talk about how to improve "allowing" human ability on a site like this too? The talk about quality of the self made drawings kind of made me think that some people are afraid of getting bad reviewed and passed over because their art, right NOW, isn't good enough, or they use RTP, can't make their own music, or just didn't know the rabbit holes to go down to find free resources at the time of making their game. "Just do it yourself till you are better" is everyone's dream goal here I think, but they shouldn't have to keep quiet until they can be validated, right?
I mean someone gives a game less than a 4 star review (opinion) and it's glued to the game's forehead, whether the review (OPINION) made any sense at all, and shoved to like pg65 of users doing a search for "good games" and nobody else notices it or downloads it to try it for themselves. Those kinds of cheap situations should be finally reassessed too, if we're telling people to stop using cheap tricks to avoid them.
Rob Co. Coke aside, Most of what has already being hashed out so far is the way I feel about right now, I agree with the strong stance against AI for this website, I'm not wholly against all AI, but anything that's had it's butt hole plugged into the internet for a prolonged unsupervised amount of time is fishy at hello :/ People always make a fuss at a choice at first, but defining this site's identity among other sites now will make things easier later on, instead of having the volunteer admins spend 60% of their time fending off a slew of projects pushing the "how much AI is allowed? Other sites let me do this?" questions, asked by new user after new user who think they're the first one asking it.
But if were talking about "banning" AI, we need to talk about how to improve "allowing" human ability on a site like this too? The talk about quality of the self made drawings kind of made me think that some people are afraid of getting bad reviewed and passed over because their art, right NOW, isn't good enough, or they use RTP, can't make their own music, or just didn't know the rabbit holes to go down to find free resources at the time of making their game. "Just do it yourself till you are better" is everyone's dream goal here I think, but they shouldn't have to keep quiet until they can be validated, right?
I mean someone gives a game less than a 4 star review (opinion) and it's glued to the game's forehead, whether the review (OPINION) made any sense at all, and shoved to like pg65 of users doing a search for "good games" and nobody else notices it or downloads it to try it for themselves. Those kinds of cheap situations should be finally reassessed too, if we're telling people to stop using cheap tricks to avoid them.
author=Sigh
The talk about quality of the self made drawings kind of made me think that some people are afraid of getting bad reviewed and passed over because their art, right NOW, isn't good enough, or they use RTP, can't make their own music, or just didn't know the rabbit holes to go down to find free resources at the time of making their game. "Just do it yourself till you are better" is everyone's dream goal here I think, but they shouldn't have to keep quiet until they can be validated, right?
This is a great point I hadn't really thought of! I think the community has luckily largely moved on from leaving harshly critical reviews, and most of the criticism I see on lower scored reviews nowadays are more directed towards the game as a cohesive whole and not on the visual aspects specifically. Most of the community is also on the discord now, where we have channels specifically for feedback on WIPs, which is a good solution to "they shouldn't have to keep quiet until they can be validated" I think.
there's definitely a case to be made about the 5 star review system being pretty dated at this point, made sense in 2010 but ranking hobbyist submitted content like RT or metacritic did create a perfectionist mindset that prevented a lot of people from just "throwing something out there."
On a broader scale I'd also argue that AAA games with high production values are already "creatively automated" as it is (even without AI). As more publishers and devs try to automate the fuck out of sales and goty awards or whatever. The people that work on them are stripped of any agency or personal stamp, paid less, treated as disposable etc. Even with freeware RPGs the expectations and pressure somehow wasn't all that different. Doesn't help that every teenager with RPGMaker in 2001 was trying to compete with 90s Squaresoft in their prime. Though I think as time went on, 2D sprite rpgs were seen more for what they are than compared to what's on the big markets.
but yeah i think the culture about it is changing at least.
On a broader scale I'd also argue that AAA games with high production values are already "creatively automated" as it is (even without AI). As more publishers and devs try to automate the fuck out of sales and goty awards or whatever. The people that work on them are stripped of any agency or personal stamp, paid less, treated as disposable etc. Even with freeware RPGs the expectations and pressure somehow wasn't all that different. Doesn't help that every teenager with RPGMaker in 2001 was trying to compete with 90s Squaresoft in their prime. Though I think as time went on, 2D sprite rpgs were seen more for what they are than compared to what's on the big markets.
but yeah i think the culture about it is changing at least.
author=Darken
Does it taste like the space flavor at all? Kinda feels like canadas just a guinea pig testing ground due to the low population and other factors. I do love the doritos ketchup chips though
I haven't tried the space flavored one yet, so I wouldn't know, but I'd say maybe a little?

like, depending on how much you associate grape gatorade with space flavor, absolutely.
It's like. grape gatorade, lime, coconut, and another type of berry in there, like raspberry or something, and then cola, then just a shit ton of caffeine and sugar that makes it so bitter that feels like a thousand souls screaming out in agony all at once - No, I'm kidding, but it is really bitter! I don't know whether it was the ice or where I had the straw, but it seemed like it got worse depending where it hits your tongue.
But it does taste like, it's trying to imitate a bunch of stuff here - like, it doesn't focus on one type of flavor, and the flavor that it does focus on, isn't very good? But you'll recognize it. I'm strongly associating it with monster energy drink, cause it tasted a lot like that when I first tried it, except this has more fruit flavors in it?
I think this is just a trendy limited time thing. Like, ideally, it would be cool if AI had advanced enough, to the point where we could actually have like sushi or new york style pizza on a Star Trek holodeck thing, but this is like centuries away from that.

I think this is more like, a marketing team and chefs got together and decided to try and make a coke flavor, inspired by AI generated art. I say this, because we did something similar, at the cooking school I went to, for a food exhibition that was being held at the ROM one summer, where we had to come up with a museum inspired flavored dessert. Peeps love this fun food inspired stuff.


Not that I'm very active on here, but I do have a few projects uploaded on here so I might as well post my thing. And also before anything else, yes, I'm an artist I do make my own assets for various game-related things, and I'm pretty sure AI has scraped some of my artworks off some places on the internet. Do I care? No. Theft this, soulless that, in reality nobody cares. Even if you sell artwork for a living, you're not going out of a job because a few random nobodies generated artwork with your name in the prompt for their RPG Maker project. As a hobby artist that doesn't stand out in any way myself, even at my level I couldn't fathom using the AI to do what I'd make myself because I have my own style and I know exactly what I want, how I want it when I'm making assets that it's not worth even trying to emulate doing the same thing using an AI. Basically, an AI is never going to output anything that'll endanger a real artist's work, because a real artist should always have a thousand legs up over an AI.
Oh well, I'm sure I'm going to regret allowing AI to scrape my MS Paint stuff from over a decade ago off the internet so that a random guy making their RPG Maker game could tell the AI to make an artwork just like my work some day... I'll be waiting for that day to come.
Whether AI artwork has a soul or not is irrelevant. Hundreds of RPG Maker projects go by with custom handcrafted assets that barely get a shred of attention from anyone if they aren't begging people to look at it. Nobody comes up to my games and marvels at how much soul they have and how cool it is I have my own custom sprites or whatever. But the second I were to put an AI generated background in my hobby project I'd want to share with others, I'd get attacked, shamed and looked down upon by everyone who suddenly pretends to care whether there's soul in my game? Give me a break, lol.
And no, there will never be a huge sudden influx of AI-generated "trash" as it still takes time to create the actual game. In fact, it takes more time to make a game using AI-made assets than it does making a game using RTP only because the developer does at least has to go through the process of prompting a machine and cutting out the graphics to make them fit in the correct files for RPG Maker and whatnot. Not to mention it doesn't even matter what assets you're using that determine whether your game is great or not. Someone can make a great game using nothing but RTP assets, the same way a shitty game can be made with the most soulful and amazing assets to have graced an RPG Maker project in the history of gam mak. But we all know that RTP projects still get treated like trash because of the way they look, so anyone without artistic talent or interest or a budget to spend on their free hobby project is now told to fuck off if they even for a second consider turning to AI as an alternative. Really just goes to show how shallow the community is when it comes to this hobby. Maybe that's just my gameplay over graphics preference speaking as I'd rather play a well thought out game using AI assets than another Final Fantasy I wannabe where the developer spent 80% of their time or budget on getting handcrafted artwork to show off how much soul their game has.
Of course, the website is free to set their own rules as they wish. Just posting my thoughts, feel free to ignore, lol.
Oh well, I'm sure I'm going to regret allowing AI to scrape my MS Paint stuff from over a decade ago off the internet so that a random guy making their RPG Maker game could tell the AI to make an artwork just like my work some day... I'll be waiting for that day to come.
Whether AI artwork has a soul or not is irrelevant. Hundreds of RPG Maker projects go by with custom handcrafted assets that barely get a shred of attention from anyone if they aren't begging people to look at it. Nobody comes up to my games and marvels at how much soul they have and how cool it is I have my own custom sprites or whatever. But the second I were to put an AI generated background in my hobby project I'd want to share with others, I'd get attacked, shamed and looked down upon by everyone who suddenly pretends to care whether there's soul in my game? Give me a break, lol.
And no, there will never be a huge sudden influx of AI-generated "trash" as it still takes time to create the actual game. In fact, it takes more time to make a game using AI-made assets than it does making a game using RTP only because the developer does at least has to go through the process of prompting a machine and cutting out the graphics to make them fit in the correct files for RPG Maker and whatnot. Not to mention it doesn't even matter what assets you're using that determine whether your game is great or not. Someone can make a great game using nothing but RTP assets, the same way a shitty game can be made with the most soulful and amazing assets to have graced an RPG Maker project in the history of gam mak. But we all know that RTP projects still get treated like trash because of the way they look, so anyone without artistic talent or interest or a budget to spend on their free hobby project is now told to fuck off if they even for a second consider turning to AI as an alternative. Really just goes to show how shallow the community is when it comes to this hobby. Maybe that's just my gameplay over graphics preference speaking as I'd rather play a well thought out game using AI assets than another Final Fantasy I wannabe where the developer spent 80% of their time or budget on getting handcrafted artwork to show off how much soul their game has.
Of course, the website is free to set their own rules as they wish. Just posting my thoughts, feel free to ignore, lol.

Don't think she has freckles.
Best to my ability of a less rude shot(LMAO) of Jane from Alter Fate game I'm making, but gotten busy with my life, and pc problems that don't allow me to test play games for rpg maker mz.
benos did you by any chance not read the OP and think this was a thread for sharing AI art lmao
no one reads the thread because the exact same arguments keep cropping like everyone got amnesia, or because no one likes discussion or reading
author=Frogge
benos did you by any chance not read the OP and think this was a thread for sharing AI art lmao
I feel robbed. :p
Want a refund.
author=LordBlueRougeauthor=OzzyTheOne+1
For what its worth, I'd like to throw my opinion into the mix. First of all, I do not want to argue Libby's announcement, the decisions of the site admins are more or less final, all I wish though is that some of these things would be discussed in a more public matter before being decided upon.
Some arguments, specifically JosephSeraph's and Sidewinder's, are compelling arguments against a carpet ban of all AI-generated stuff. I am not a fan of AI generated images/assets, but there are non-unethical uses of said tools.
I also echo Sgt M's sentiment that AI shouldn't be used as a solution, but as a tool. While it is very depressing to think that people would replace the passion and love that goes into making anything by using AI, some other just augment their passion and fun with these AI tools.
I am not going to argue the ban of AI-generated assets, but I would've wished for the decision to be discussed a little more publicly before being decided, so that all the arguments that have come up now and retroactive clarifications could've been talked about before a ruling is made.
This matter could've been handled a lot more delicately and with some respect.
If someone leaves the site, you're doing something wrong here guys.
Please keep the name calling and all that stuff to a minimum.
That's all I've got to say about it.
EDIT: ...like, I wanna invite more peeps to rmn. but whenever you guys get into discussions like this, there seems to be a severe lack of respect, for parties involved. and you really should be more civil and respectful when talking about these things, because we don't know whose going to be reading them and we don't know all the issues either, because they're always changing.
You're allowed to disagree with someone for having a shitty opinion, but you're not allowed to make them feel like shit about it.
Please keep it respectful. Choose your words carefully. It's the only way we can really figure these things out.
Once you start antagonizing them, they're not gonna want to talk to ya.
Ding ding ding. Though never directly involved, this is why I "soft left" RMN over a year ago. I only stumbled upon this topic by accident, but the attitude I'm seeing in here (at least the first few pages of the topic) is the typical rude and sarcastic behavior that made me roll my eyes and leave without a word in the first place. I'm pressing 40, I don't have the desire or will to spend time on websites were people are always passive aggressive and sarcastic towards each other. Just RMN being RMN as usual, eh?






















