HEY SO UHHRM HELP... I GUESS

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Hey sooo eerrrrm im using rpg maker XP i was just watching some vid's of games on youtube and i noticed that one of them had a game that had the same movement system as Fire Emblem if anyone knows how to do it then could you help me
.........................Thanx =]............................
could you...send an email to the guy who made this mystery video? That'd probably be the quickest...
Fire Emblem? Could you be more specific. I think you may be talking about the tactical battle system? http://www.rmxp.org/forums/viewtopic.php?t=32656.0
author=gterren link=topic=3110.msg61076#msg61076 date=1234223619
Fire Emblem? Could you be more specific. I think you may be talking about the tactical battle system? http://www.rmxp.org/forums/viewtopic.php?t=32656.0


like that
you click on the charicter and then it let's you move a certain amount of squairs (p.s. sorry for bad spelling) :-\
That control schema in the lower right hand corner loosk identical to the Gamecube controls. Sorry to cast a shadow on your orchard, but are you sure that''s RPG Maker?

Edit: This is where I realize that IS a Gamecube game and shut the heck up. >_<
author=MayorAnime link=topic=3110.msg61170#msg61170 date=1234288740
That control schema in the lower right hand corner loosk identical to the Gamecube controls. Sorry to cast a shadow on your orchard, but are you sure that''s RPG Maker?

Edit: This is where I realize that IS a Gamecube game and shut the heck up. >_<
errrm i just want to know how to use the tactical battle system sooo yeh thanx for the help ::)
The best thing to do is just screw around with it for a while and read the instructions in the demo. It's an absolute behemoth of a script, but if you know what you're doing you can probably make some pretty amazing shit with it. I plan on using the VX version for my next game myself.
author=TooManyToasters link=topic=3110.msg61189#msg61189 date=1234301037
The best thing to do is just screw around with it for a while and read the instructions in the demo. It's an absolute behemoth of a script, but if you know what you're doing you can probably make some pretty amazing shit with it. I plan on using the VX version for my next game myself.
I profer the first option ;)
i've got no idea on how the scripting shit works lol if i did i'd be straight on it but im a bit of an idiot lol=-]
Well, from the small amount of fiddling I've done with it, it's all event-based. You just need to give events appropriate names and such; actor1, actor2, enemy1 etc. Not too complicated. The demo should explain everything.
author=Fallen-Griever link=topic=3110.msg61207#msg61207 date=1234310190
i've got no idea on how the scripting shit works lol if i did i'd be straight on it but im a bit of an idiot lol=-]

Learn how it works (or at least get an idea of how it works) or don't use the script, ffs.

lol why are people so angerd on this forum i mean sereously calm down
lol =-]


...................................Love you all.....................................
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