MY ON GOING QUEST TO FINSH MY VX GAME (IM IN NEED OF NEW SCRIPTS(AREN'T WE ALL XD))

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Ok well Im working on a project For Vx thats been in the works for a wile now. I have the story preety much thought out but i need a battle system. NOW at first i was going to just go with The over used and played out ABS with a sideview. but i desided that i wanted to be more origal with it and i want more of a Fire emblem or Final fantasy tactics type battles. I dont want my game to be those games to were it take like a good 5- 10 mins per battle but i want a grid like thing going but very fast moveing... also want to be able to run and use "drive" skills which are basicly limit breaks. Random battles on maps have to be posable!!
All so i want a class change script that when a charater get to a certan level that they will class change in to 1 of 2 classes. i sure thats probly alot easyer to find then the battle system but i thus far havent. (side note: i want the charaters to keep the skills they have learned So far in the game when they move on to the next class)
If linked or given the scripts you WILL be inclueded in the credits of my game (if i ever do FINSH) Thanks in advance! ;D
author=Soa link=topic=3113.msg61091#msg61091 date=1234231660
if i ever do FINSH

WOW THAT MAKES ME WANT TO HELP YOU!

No offence, but I hope your game contains "betar much grameer" than this post.
author=Soa link=topic=3113.msg61091#msg61091 date=1234231660
Ok well Im working on a project For Vx thats been in the works for a wile now. I have the story preety much thought out but i need a battle system. NOW at first i was going to just go with The over used and played out ABS with a sideview. but i desided that i wanted to be more origal with it and i want more of a Fire emblem or Final fantasy tactics type battles. I dont want my game to be those games to were it take like a good 5- 10 mins per battle but i want a grid like thing going but very fast moveing... also want to be able to run and use "drive" skills which are basicly limit breaks. Random battles on maps have to be posable!!
All so i want a class change script that when a charater get to a certan level that they will class change in to 1 of 2 classes. i sure thats probly alot easyer to find then the battle system but i thus far havent. (side note: i want the charaters to keep the skills they have learned So far in the game when they move on to the next class)
If linked or given the scripts you WILL be inclueded in the credits of my game (if i ever do FINSH) Thanks in advance! ;D

You could probably do most of this with the default DBS, save for turn-based strategy. Though if Aurora Wing has taught me anything...

Nonetheless, if it's scripts you're looking for, http://www.rpgmakervx.net has a nice repository, and a request section. I'd start there.
author=myersguy link=topic=3113.msg61107#msg61107 date=1234241583
author=Soa link=topic=3113.msg61091#msg61091 date=1234231660
if i ever do FINSH

WOW THAT MAKES ME WANT TO HELP YOU!

No offence, but I hope your game contains "betar much grameer" than this post.
>< well yeah sorry when i type alot my "grameer" is really bad and as far as me finshing ... i always change ideas and stuff so its REALLY hard for me to acually get something done. O.o sorry for wasteing your time
WIP
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
11363
author=myersguy link=topic=3113.msg61107#msg61107 date=1234241583
WOW THAT MAKES ME WANT TO HELP YOU!

No offence, but I hope your game contains "betar much grameer" than this post.
shitty post imo. Why don't you actually give him some constructive advice instead of posting said drivel?
author=McDohl link=topic=3113.msg61130#msg61130 date=1234260109
author=Soa link=topic=3113.msg61091#msg61091 date=1234231660
Ok well Im working on a project For Vx thats been in the works for a wile now. I have the story preety much thought out but i need a battle system. NOW at first i was going to just go with The over used and played out ABS with a sideview. but i desided that i wanted to be more origal with it and i want more of a Fire emblem or Final fantasy tactics type battles. I dont want my game to be those games to were it take like a good 5- 10 mins per battle but i want a grid like thing going but very fast moveing... also want to be able to run and use "drive" skills which are basicly limit breaks. Random battles on maps have to be posable!!
All so i want a class change script that when a charater get to a certan level that they will class change in to 1 of 2 classes. i sure thats probly alot easyer to find then the battle system but i thus far havent. (side note: i want the charaters to keep the skills they have learned So far in the game when they move on to the next class)
If linked or given the scripts you WILL be inclueded in the credits of my game (if i ever do FINSH) Thanks in advance! ;D

You could probably do most of this with the default DBS, save for turn-based strategy. Though if Aurora Wing has taught me anything...

Nonetheless, if it's scripts you're looking for, http://www.rpgmakervx.net has a nice repository, and a request section. I'd start there.
Wow >< found a good script i just need class changer THANKS
author=WIP link=topic=3113.msg61222#msg61222 date=1234313671
author=myersguy link=topic=3113.msg61107#msg61107 date=1234241583
WOW THAT MAKES ME WANT TO HELP YOU!

No offence, but I hope your game contains "betar much grameer" than this post.
shitty post imo. Why don't you actually give him some constructive advice instead of posting said drivel?
XD
WOW DOUBLE POSTING NOW ARE WE?

*hides*

VX has been a big let-down for me 'cause of it's mapping interface but good luck with your game Sora.
I agree with you about the mapping interface, ZPE. However I believe it's a relatively minor thing to get around to create a great game. It's not too hard to get around the mapper's limits.
This topic is kind of bad.

I'll leave it alone, but next time put more effort into it.
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