RESOURCES FROM FIRST AAG DEMO (MAINLY BATTLE ANIMATIONS)

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Hey, I'm releasing a lot of the resources that I used in AAG's first demo (mainly battle animations). I'm not too sure this is the right section, but it doesn't seem like any others really fit the bill (technically this is a release right?)









This is probably more appropriate in the art forum. I'll move it there.

Nice resources, either way!
These are fucking incredible. Are they yours, and if not, where'd you get them?
I wonder how good they'd look in VX...
Well I edited and compiled them to get them to work in Rm2k3, but the original animations are from various fighting games like Guilty Gear XX and Melty Blood. I think Mugen would be a pretty good place to start if you want to go about finding your own. I got most of this thru torrents a long time ago though, and I doubt they're still active.
I'm not liking how the floor meets the walls.

But hey, whatever.
Yeah the transparent layer tends to get crowded, since I only really need a few tiles for floors and walls. And since everything is proportional to a 32x16 dimension character, everything gets scaled up.
some of the animations look really interesting... but of course, some of them would be nice added to a character sheet.
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