3 HOUR COMPETITION RESULTS REVIEWED AND AVAILABLE FOR DOWNLOAD (CAPSLOCK FTW)
Posts
author=Max McGee link=topic=3435.msg73032#msg73032 date=1241137649
I am perhaps erroneously still waiting for the appearance of Craze's and Toaster's craps, because 8 seems like a more robust/less failgasmic number than 6. Also I have been/will be extraordinarily busy with work/life.
Brief thoughts on your game:
Very entertaining, really impressive amount of working content (for three hours). My favorite part was when Mr. Bournd got stuck in a wall during the time he was supposed to be chasing me, but I also really like the super-cheery ending music.
All in all, I found all the entires entertaining. I will post a big glaring link to my entry and do a real overview when time permits.
Craze has already said his isn't a game, more like a database since he did all the database work and ran out of time before getting to the actual game, if that helps.
author=Max McGee link=topic=3435.msg73032#msg73032 date=1241137649haha yeah. I figured out why, too. Instead of him just waiting there for you to come through the last door, I have him on Random Movement. I then make him "fall" 4 tiles to suggest that he found a secret passage into the room through the ceiling. Oops.
I am perhaps erroneously still waiting for the appearance of Craze's and Toaster's craps, because 8 seems like a more robust/less failgasmic number than 6. Also I have been/will be extraordinarily busy with work/life.
Brief thoughts on your game:
Very entertaining, really impressive amount of working content (for three hours). My favorite part was when Mr. Bournd got stuck in a wall during the time he was supposed to be chasing me, but I also really like the super-cheery ending music.
All in all, I found all the entires entertaining. I will post a big glaring link to my entry and do a real overview when time permits.
But my real reason for requesting this gets wrapped up is that I want to start BQ2 today.
author=Max McGee link=topic=3435.msg73032#msg73032 date=1241137649I take it you didn't get my PM then. Alright, I'll upload it to sendspace again when I get back from school.
I am perhaps erroneously still waiting for the appearance of Craze's and Toaster's craps
Okay, time is always an issue for me lately, so here is the quick and dirty (no screenshots or anything) 3-Hour Round-Up!
To conclude the Max McGee's three hour makeoff event.
I am having some technical difficulties with hosting right now, so stay tuned for missing DL links to reappear.
The Purse Snatcher
Great Red Spirit
DL: http://grs.negative0.net/RPGMaker/ThePurseSnatcher.zip
Recap:
As perhaps the lamest super villain ever, the purse snatcher, your power is to...flee. At moderate speed. Through an endlessly scrolling background and a series of inexplicable obstacles. This game is mildly entertaining and impressively complete considering the time it was made in, just half of the time of most of these three hours. In other words, this is a basically working minigame, in 90 minutes. In the words of Darth Vader..."Impressive".
Calculator
Great Red Spirit CHAOS PRODUCTIONS
DL: http://chaosproductions.neg0.ca/RPGmaker/Other Projects/calculator.rar
Recap:
If you are a real man, you will at least try to do this math based game without a calculator. In short, the cohesiveness of vision and how "complete" it feels impressed me. Also it is very silly.
I Expect You To Die
Kentona
DL: http://kentona.rpgmaker.net/misc/SuperDuper.rar
Recap:
This very very silly game by Kentona that contains an incredible not one, not two, not three, not four, but at least five (kind of) working mini-games, a SECRET VOLCANO LAIR, and a good spoof of Bondesque antics and Bond villains. If the three hour competition had a winner, this would be it.
Everything Turns Technicolour
Little Wing Guy
DL: http://kentona.rpgmaker.net/3Hour/Everything%20Turns%20Technicolour.rar
Recap:
This is everything I expect from a three hour. Overly ambitious, buggy as hell, and truncated at the three minute mark in a HILARIOUSLY abrupt manner, which marks the most amusing use of the "Show Choice" command I have ever seen.
Untitled
Fractal Advocate
DL: http://kentona.rpgmaker.net/3Hour/3_hour_game.rar
Recap:
Another silly game (shocker) with some pretty clever ideas (mechanically) that are hampered by (understandably) boring, tedious, and poorly balanced boss battles. Also, the humor as hit and miss. All in all, pretty good for a three-hour.
Rampage
Max McGee
DL: http://kentona.rpgmaker.net/3Hour/Rampage.rar
(Warning: File is ludicrously bloated with unnecessary resources because I kind of dumped all my resources in it at the start of the comp and did not get a chance to RM Tool it before the time was up. That's okay, it's still pretty small by today's standards.)
Recap/Author's Explanation:
The only project done for the three hour that wasn't silly, by intention or otherwise. What I did for this was I, in quick sketch, created my own comic book super villain, with his own set of powers, and also created an even rougher sketch of the world he lived in and the forces at work there.
The villain's name is Sigil, and the source of his power is occult in nature; he has sold various parts of his body and spirit to demons in exchange for dark power. He can use magic to turn invisible, drain the life force of his enemies, call hellfire, kill enemies, and reanimate the dead. Because he's a comic book villain, he's also no slouch with his fists and feet, and has used magic to make himself super strong, super fast, etc. Essentially an evil version of Marvel comics' Dr. Strange.
Then I made perhaps a single 22 page comic books' worth of action/entertainment, where you play as the bad guy, kill cops, fight super heroes, and so forth. Combat was balanced to be semi-balanced but to still make you feel like a badass; it also has something that you'll never see in any other RPG, a death spell that actually works a reasonable percent of the time.
I would really love some feedback on this. I think it is very representative of the BEST I can do with RM2k3 in three hours at this stage in my career. Also, I included passing reference to both the Medieval France and zombie themes.
To conclude the Max McGee's three hour makeoff event.
I am having some technical difficulties with hosting right now, so stay tuned for missing DL links to reappear.
The Purse Snatcher
Great Red Spirit
DL: http://grs.negative0.net/RPGMaker/ThePurseSnatcher.zip
Recap:
As perhaps the lamest super villain ever, the purse snatcher, your power is to...flee. At moderate speed. Through an endlessly scrolling background and a series of inexplicable obstacles. This game is mildly entertaining and impressively complete considering the time it was made in, just half of the time of most of these three hours. In other words, this is a basically working minigame, in 90 minutes. In the words of Darth Vader..."Impressive".
Calculator
DL: http://chaosproductions.neg0.ca/RPGmaker/Other Projects/calculator.rar
Recap:
If you are a real man, you will at least try to do this math based game without a calculator. In short, the cohesiveness of vision and how "complete" it feels impressed me. Also it is very silly.
I Expect You To Die
Kentona
DL: http://kentona.rpgmaker.net/misc/SuperDuper.rar
Recap:
This very very silly game by Kentona that contains an incredible not one, not two, not three, not four, but at least five (kind of) working mini-games, a SECRET VOLCANO LAIR, and a good spoof of Bondesque antics and Bond villains. If the three hour competition had a winner, this would be it.
Everything Turns Technicolour
Little Wing Guy
DL: http://kentona.rpgmaker.net/3Hour/Everything%20Turns%20Technicolour.rar
Recap:
This is everything I expect from a three hour. Overly ambitious, buggy as hell, and truncated at the three minute mark in a HILARIOUSLY abrupt manner, which marks the most amusing use of the "Show Choice" command I have ever seen.
Untitled
Fractal Advocate
DL: http://kentona.rpgmaker.net/3Hour/3_hour_game.rar
Recap:
Another silly game (shocker) with some pretty clever ideas (mechanically) that are hampered by (understandably) boring, tedious, and poorly balanced boss battles. Also, the humor as hit and miss. All in all, pretty good for a three-hour.
Rampage
Max McGee
DL: http://kentona.rpgmaker.net/3Hour/Rampage.rar
(Warning: File is ludicrously bloated with unnecessary resources because I kind of dumped all my resources in it at the start of the comp and did not get a chance to RM Tool it before the time was up. That's okay, it's still pretty small by today's standards.)
Recap/Author's Explanation:
The only project done for the three hour that wasn't silly, by intention or otherwise. What I did for this was I, in quick sketch, created my own comic book super villain, with his own set of powers, and also created an even rougher sketch of the world he lived in and the forces at work there.
The villain's name is Sigil, and the source of his power is occult in nature; he has sold various parts of his body and spirit to demons in exchange for dark power. He can use magic to turn invisible, drain the life force of his enemies, call hellfire, kill enemies, and reanimate the dead. Because he's a comic book villain, he's also no slouch with his fists and feet, and has used magic to make himself super strong, super fast, etc. Essentially an evil version of Marvel comics' Dr. Strange.
Then I made perhaps a single 22 page comic books' worth of action/entertainment, where you play as the bad guy, kill cops, fight super heroes, and so forth. Combat was balanced to be semi-balanced but to still make you feel like a badass; it also has something that you'll never see in any other RPG, a death spell that actually works a reasonable percent of the time.
I would really love some feedback on this. I think it is very representative of the BEST I can do with RM2k3 in three hours at this stage in my career. Also, I included passing reference to both the Medieval France and zombie themes.
You know what you could do...you could've made a gamepage for this 3 hour compo and uploaded the 6 games. Just thought of that now.
Anywho, downloading the 3 I haven't played now (the last 3 listed here).
Anywho, downloading the 3 I haven't played now (the last 3 listed here).
Fixed.
Oh, GRS, I forgot to mention something in my recap of your game:
It seemed to be somehow playing two clashing BGMs at the same time, which is the most annoying bug I have everseen heard. I have no idea how you even did that.
Oh, GRS, I forgot to mention something in my recap of your game:
It seemed to be somehow playing two clashing BGMs at the same time, which is the most annoying bug I have ever
I'm more curious in how I missed that bug in the first place. It's fixed in the marginally updated version (link here). It'll still crash on F12 though
As for the cause of the bug, I forgot to turn off VX's music playback before switching to using Winamp. Stupid small bug that I still don't know how I missed :I
As for the cause of the bug, I forgot to turn off VX's music playback before switching to using Winamp. Stupid small bug that I still don't know how I missed :I
My review of Everything Turns Technicolor:
Beloved Rapture. That is all.
EDIT:
Untitled
Seemed okay, but I only ended up fighting in two boss battles, both poorly balanced like Max said.
Rampage
This is pretty damn good for 3 hours. Great mapping, jumps right into the action, and the battles are pretty sweet. Very impressive.
Beloved Rapture. That is all.
EDIT:
Untitled
Seemed okay, but I only ended up fighting in two boss battles, both poorly balanced like Max said.
Rampage
This is pretty damn good for 3 hours. Great mapping, jumps right into the action, and the battles are pretty sweet. Very impressive.



















