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HALIBABICA'S FULL GAME REVIEW ~ DEAD THREAD

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halibabica
RMN's Official Reviewmonger
16948
There are lots of people making games these days, and getting others to play them is just part of the fun. But, a lot of games don't get played very much. They might receive feedback, but it's often from just the first hour or two of the game. What if the game's introduction was really good, but declined in quality shortly after? Or what if the game got off to a rough start and got better as it progressed? Isn't feedback on the end half of the game just as important as the beginning? This is why I'm starting...

Halibabica's Full Game Review!

What is this?

This is my game review thread, much like the others that have been popping up all around here lately. A lot of threads like this don't make it very far, but mine's a little different than the others...

What do you mean by "Full Game Review?"

"Full" doesn't apply to "Game," but rather to "Review." If someone posts a game to be reviewed in this thread, I will play it from start to finish and write a review about it. Again, I said START TO FINISH. I will do my very best to see everything the game has to offer before writing a review about the whole thing. Also, the game does not have to be completed. Demos are eligible for this as well.

Are you out of your mind?!

Maybe a little. The intention of this thread is to give game creators the most in-depth feedback possible. Playing the game in its entirety is the best way to accomplish this. If the creator did their job right, completing the game should not be a problem. However, I may need to ask for advice if I can't find my way through a puzzle or battle (or something).

How are you going to have time for all that?

I won't be alone. This is not just my review thread. If someone else is up to the challenge of making a Full Game Review, they are both welcome and encouraged to do so! They can elect to pick up a game on the backlog or choose one that isn't and announce their plans. I'll add their name next to the game they chose, and hopefully they'll pull through with it.

So, what belongs in the thread itself?

People can post games they want reviewed, sign up to write a Full Game Review, and post progress reports of how they're coming along. They could also ask for advice from the game creators when they get stuck, but they might have better luck asking the creator directly via email or PM. The reviews themselves may (and should) be posted here as well.

I ask that those who choose to attempt a Full Game Review please let me know so I can add them to the list. I also ask that they notify me if they wish to abandon playing the game they chose. This is where the progress posts will come in handy. If a person who elected to play a game has said nothing for an unreasonable amount of time (like a month), I will remove their name from the list.

Unlike the other review threads, I want this one to stay very active. Between my progress, reviews, and the posts of others, I never want to see this thread sink too far.

Games Reviewed:

5/13 - Forever's End by NicoB ~ Little Wing Guy
5/19 - The World Tower by Yoshio ~ Little Wing Guy
6/9 - Hero's Realm by kentona ~ halibabica
7/20 - The Beyond by Dark Gaia ~ halibabica
8/8 - Inside by Relyt ~ halibabica
8/13 - Rhukaat: Broken Chain Plus by Shaboba ~ RPGManiac3030

Games Awaiting Review:


5/3 - Speak No Evil by ChaosProductions ~ halibabica
5/3 - Total Chaos by Yeaster
5/11 - Gio Adventures by RPGManiac3030 ~ Little Wing Guy
5/2 - One Night by Dark Gaia
5/19 - Phantasia Remake by J-Man
5/20 - Elements of Mikoria by wolftriplex
5/24 - Blessed be the Lady by LovelessEntertainment ~ RPGManiac3030
5/31 - Secrets of the Light by Gemini
6/24 - Prophecy: The Legend of the Demon Kingdom by Sagitar
7/13 - Forum Command: The Attack of RMN3 by GameOverGames Productions
7/14 - The Tiamat Sacrament by Drakonais
8/3 - Death Proclaimed by Nocturna

Hali's Rating Scale

This is the scale by which I give the scores in my reviews. It's strictly principles-based, so there's a lot of leeway in it. This should give you the basic idea of how I rate things, though.

1: Unplayable
Games that are utter garbage and require vast improvements in all areas.

2 to 3: Terrible
Games that are severely lacking in numerous areas. Often broken or unplayable. Minor bugs and spelling errors may be rampant.

4 to 5: Poor
Games that are playable, but are still lacking in several areas. Could have a solid concept, but poor implementation. Minor bugs and spelling errors may also be present.

6 to 7: Average
Games that do what they set out to, but don't truly excel or shine. Playable and lacks major bugs. Minor bugs and spelling errors are few.

8 to 9: Excellent
Games that not only accomplish their goals, but go above expectations and really stand out. Generally playable with little technical difficulty. Minor bugs and spelling errors are very few or none.

10: Perfect
Games that are built well, fun to play, and go far beyond expectations into amazement. Runs without flaws. There are no bugs or spelling errors to be found. Chances are I will not be giving this score much.

There's a lot more to it than that, but that's the gist of it. Anything over a 5 is something to be happy about.
Forever's End, if you're interested. Thank you.
halibabica
RMN's Official Reviewmonger
16948
author=kentona link=topic=3639.msg73127#msg73127 date=1241218375
Hero's Realm!

(lol.)

On it! Good thing I kept my RS!D save file...

author=NicoB link=topic=3639.msg73143#msg73143 date=1241231730
Forever's End, if you're interested. Thank you.

I'll only be doing one at a time, but anyone willing to give it a Full Game Review may take it up in the meantime.
Will you spare one night to play One Night? I love as many people as possibly to play it.
INSIDE, if you don't mind. The link is in my sig.
LouisCyphre
can't make a bad game if you don't finish any games
4523
PM Me when you fell like trying a super-secret project.

I.e. the first thing others would get to see is a review. ;)
You can give Total Chaos a shot...

http://www.rpgmaker.net/games/30/


I was just playing this today for the hell of it, and while it is VERY dated and starts of roooooooough, things change drastically by the time you can get to the World Prison dungeon, and things pick up from there...

Hopefully you can get to the end. TC has yet to receive a full review from this site. :p
author=ChaosProductions link=topic=3639.msg73297#msg73297 date=1241383118
PM Me when you fell like trying a super-secret project.

I.e. the first thing others would get to see is a review. ;)

Heh, I know a thing or two about this. It's sure to be awesome. I would hook up with Chaos, Holly. (Yes, I am calling you holly.) :P
halibabica
RMN's Official Reviewmonger
16948
Gah! Holly??? Even Libby is more tolerable than that...just because it shortens to hali doesn't mean the 'a' is pronounced that way...hollybobbykuh?

Looks like I have my work cut out for me. o.O

That's okay, though. I was counting on it. I'm almost to the end of chapter one in Hero's Realm (I think), but I haven't had the chance to put any serious time into it yet.
halibabica
RMN's Official Reviewmonger
16948
Well, I'm continuing my way through Hero's Realm. I suspect I'm almost to the end of chapter two now.

I had the misfortune to meet your PYRAMID OF DELTAS, kentona! Do you have any idea how crazy-dangerous they are?! They wiped out 3/4s my party in the first round, and I only won because the remaining character was very powerful and had the boomerang.

I'm enjoying it otherwise. Can't wait to see what's next...if I can figure out where Niddly went. Don't tell me!
Max McGee
with sorrow down past the fence
9159
I'm gonna start calling you babi. That is all.
Gio Adventures, please. I already moved past this game, but it would be nice to get more feedback.

http://www.rpgmaker.net/games/839/downloads/941/

I'll be using the review to help improve my later games in terms of story/characters/etc.
halibabica
RMN's Official Reviewmonger
16948
Well, I'm still plugging away at Hero's Realm. I'm in the early part of Ch.3, but my progress has been disjointed because I'm also working on my overhaul of PH3. Full game reviews could take a while...but I'm a dedicated fella. It'll come, sooner or later! Most likely later.
author=halibabica link=topic=3639.msg74634#msg74634 date=1242095332
...but I'm a dedicated fella.

That you are.

I see Forever's End on your list. Allow me to take that off your hands, I already wrote half of the review ages ago, saved it and didn't go back to it for some reason. I told NicoB I was writing a review and he has been ever so patient.
halibabica
RMN's Official Reviewmonger
16948
Cool, I was wondering when someone else might give this a try! Just remember, my only requirement is that you play the game all the way through. You can post the review in this thread when you're done if you want.
http://www.rpgmaker.net/games/915/downloads/

I'd really like someone to give this a review now that demo version 1.6 is out

also if you want I can review Hero's Realm for you since I just finished playing it
Little Wing Guy reviews Forever's End by NicoB. (Warning! This review contains spoilers)

The game follows the internal struggle of Epoch Lander, Captain of the Dragon Knights and King Richards evil plans to collect all the Magical Crystals. Epoch gets caught up in the sister plan and goes against the man he once looked up to, being branded a traitor by his old comrades he is forced to go on the run with Elise and young girl with a hidden secret. Despite Epoch being the main character, you'll follow the stories of other characters as the game progresses and take control of other characters from time to time to discover different parts of the story. There's actually a rather decent amount of interesting characters introduced, I found most to be likeable and realistic, although some of their actions are questionable and feel rather random (Claude's suicide didn‘t seem right to me, it felt more like NicoB was done with the character and needed to get rid of him) and some characters I feel have more potential than NicoB is giving them. Despite a safe cliché plot and predictable cast, I couldn't help but get completely engrossed in the storyline. A great general pacing, lots of little cliff hangers and mysteries held my interest from the word go. I can't help but feel the story has even more in store for us! I cannot wait to find out what.

Now, the first thing you'll notice in this game (aside from the ridiculously long un-skippable introduction sequence) is the “Dun, dun dun dun der!” familiar tunes from Final Fantasy 7, I've got no problem personally with it or any commercial music as long as it's used well enough, and in Forever's End, it most definitely is (so you‘re going to have to like it or lump it, because NicoB has no shame in using the most popular tracks). The graphics are also very well done, consistent and well mapped out, each area is a joy to look at and mostly a joy to explore in (mostly, I'll explain later) NicoB clearly knows how to use Treasure Of The Rudras and Mack and Blue Tile sets. Both I think mesh well together, but on occasion catches your eye on how randomly it can change between the two. A particularly aesthetically pleasing and well designed game play wise area is Alabastor Mountain and the interiors of Rikalia Castle. Other areas vary a little but on the whole a very impressive effort made by NicoB.

Although not evident in the first dungeon, enemies are rather unforgiving in this game, in my experience making enemies hit hard and fall fast are one of the best strategies to give monsters as an RPG creator. Monsters certainly hit hard in this game, but some take one hell of a beating before falling. It probably wouldn't be so bad if monsters weren't littered everywhere. Taking them all out doesn't work because they respawn, no not when you re-enter a map they just come back over time. Not only that, they chase you! Don't even bother trying to out run them almost all of them are set to a higher speed then you. Despite them having a lot of health, they have strategies and prove to be interesting to fight against. Boss battles are where the challenges in this game really lies. I had to open up the database and edit at least half of the bosses slightly because they're too tough. Hyuga comes to mind here, he's capable of doing 450 damage to all your party members when you're maximum health is around 600+. He's also aided by two soldiers who can recover him and each other. I'm a fan of tough bosses and if they don't kill me or provide a tough battle to me the first time around it's no fun, but I was truly outmatched, the only option here being grinding, luckily there are plenty of save points scattered around.


-Hyuga just coughed and Elise fell down on her own-

Epoch and his friends can upgrade their battle moves to make them stronger (In a custom menu screen, I might add) and draw magic from equipment later on, but Epoch's starting move can be easily missed and without it you're pretty much screwed because his standard attack isn't that impressive. I suggest Epoch starts out with this move already learnt.

The game play (everything that isn't a battle) in dungeons are fun and innovative for the most part. You might need to answer a riddle, find things in the correct order, push barrels, raise or lower water levels and do a bit of Solid Snake sneaking around at night (which I thought was awesome). Each part of the game has you doing something new, It's clear NicoB has been a lot of effort into it, puzzles not difficult to solve but fun to figure out. But sometimes it does fall flat on it's face. The Royal Hunting Grounds is a good example of this. In order to advance you have to step on rocks to cross a river, it looks rather silly when you leap on to a rock with a larger gap than the part of the river you're trying to cross (see picture below).


-Epoch likes to over complicate things-

It also feels rather pointless when there aren't any multiple rocks to jump on, you press confirm and Epoch automatically crosses it, there aren't any crossroad parts, places to explore or input using this method. So there's not much need for it to be there. Another problem with this dungeon is how difficult it is to navigate. There's no easy way of telling where to go, applying logic previously used doesn't work (see picture below).


-I bet you thought you could walk through that. Nope-

There's nothing wrong with making us explore, but when monsters won't give you a break it gets tedious rather quickly. Needless to say, The Royal Hunting Grounds has a lot of problems. Aside from that, it is often fun and rewarding to explore, there are tons of relevant treasure chests to find and NPCs to talk too. The game has a World Map accessible later on similar to what you'd find in any RPG game for easy navigation between places, I‘ve always been a fan of those World Maps.. The standard formula of traditional RPG's like this normally follows the rule of “Town, Cut scene, Dungeon” but this game has an absence of traditional towns, in this game they have a habit of burning down and being destroyed, I can only recall one town you briefly visit where you can freely stock up on and explore, luckily you get a Merchant who offers his services whenever you're on the World Map a feature I really liked.


-No please! Not the Royal Hunting Grounds! Have mercy!-

Overall I really enjoyed this game, even more than I ever thought I would. Not long after Hyuga's Boss battle I came across a game breaking bug and couldn't continue, I still think I got enough game play to write a review but I would have loved to continued playing. Forever's End appealed to everything I love about RPG's, although far from perfect I couldn't recommend it enough.

Score: 82% NicoB has great potential!

NicoB, I think Forever's End could improve by:

-Get that bloody introduction a skippable feature!
-Reduce monster HP, Hit hard and fall fast!
-Royal Hunting Grounds, despite being a small dungeon, needs some tweaking.
-Make Epoch start out with Atom Slice already learnt.
halibabica
RMN's Official Reviewmonger
16948
o.O That was fast, LWG!

author=Yoshio link=topic=3639.msg74953#msg74953 date=1242250979
if you want I can review Hero's Realm for you since I just finished playing it

I appreciate the offer, but I don't want to waste the effort I've already put into my playthrough so far. I can't stop you from reviewing it (by all means, do so!), but I still intend on doing that one myself.
chapter 5 is about as long as the other 4 combined (at least it seemed that way to me)