Forums :: Videogames
BLACK SIGIL FOR THE DS -- IT'S LIKE FF6 AND CT HAD A BABY
Posts
author=Craze link=topic=3687.msg80939#msg80939 date=1245162839
So basically, you'd be better off playing Ara Fell?
This is never true under any circumstances.
So...did anyone actually buy/play this? Lol.
No one talks about it, anymore. I'm guessing that it didn't do so well...
No one talks about it, anymore. I'm guessing that it didn't do so well...
A commercial RPG with game-breaking bugs and a high rate of random encounters...no thanks.
post=156291
So...did anyone actually buy/play this? Lol.
No one talks about it, anymore. I'm guessing that it didn't do so well...
It made enough for them to start production on another game.
post=156412post=156291It made enough for them to start production on another game.
So...did anyone actually buy/play this? Lol.
No one talks about it, anymore. I'm guessing that it didn't do so well...
That's good news. Black Sigil had many (many) flaws but I'd hate to see them fail and have to give it up.
post=80962author=Craze link=topic=3687.msg80939#msg80939 date=1245162839This is never true under any circumstances.
So basically, you'd be better off playing Ara Fell?
Watch your mouth old man...
I swear, some of the sprite poses look like they were directly jacked from the poses in CT.
It almost looks like the developers stole some tiles from Star Ocean, too.
Needless to say, I'm a little curious about this.
It almost looks like the developers stole some tiles from Star Ocean, too.
Needless to say, I'm a little curious about this.
necropostwhy do you do this
So...did anyone actually buy/play this? Lol.
No one talks about it, anymore. I'm guessing that it didn't do so well...
Yeah as WIP said on the first page I did some art for it (mostly boss graphics) but I am not particularly happy with how they were implemented. I've only seen a few so far but they all animate too fast and too unnatural for how I imagined them working, which is a shame. I was meant to work on the final boss too, except they abruptly ceased communications with me for no apparent reason and before I began pixel work for it. If I can find my doodles for it I will post them up if anyone is interested.
I never came across any gamebreaking bugs with how much I played. However the high encounter rate is too much for me to enjoy the game, so I quit playing about a third of the way through.
At least I got a game I worked on reviewed in EDGE! As a 5/10 score. Haha. :(
I never came across any gamebreaking bugs with how much I played. However the high encounter rate is too much for me to enjoy the game, so I quit playing about a third of the way through.
At least I got a game I worked on reviewed in EDGE! As a 5/10 score. Haha. :(
I'm more interested in knowing how you landed such a gig.
post=156560That would freak me out. Did they pay on time?
I was meant to work on the final boss too, except they abruptly ceased communications with me for no apparent reason and before I began pixel work for it.
post=156550necropostwhy do you do this
So...did anyone actually buy/play this? Lol.
No one talks about it, anymore. I'm guessing that it didn't do so well...
Do what...provoke discussion on video games in a video game forum?
I like it when necro posting is frowned upon for no fucking reason.
I didn't buy the game, as even the first impressions were enough for me to steer clear. But what's great about this game is that a bunch of north american dudes can build a game based off of their fav SNES rpgs and actually have a commercial presence. I really hope their next game is better.
I didn't buy the game, as even the first impressions were enough for me to steer clear. But what's great about this game is that a bunch of north american dudes can build a game based off of their fav SNES rpgs and actually have a commercial presence. I really hope their next game is better.
jump on the bandwagon or git out darken. dissent is not tolerated here
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
jump on the bandwagon or git out darken. dissent is not tolerated here
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
jump on the bandwagon or git out darken. dissent is not tolerated here
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
I was secretly hoping that they would contact me and make HR a commercial game for the DS.
post=156596
I like it when necro posting is frowned upon for no fucking reason.
I didn't buy the game, as even the first impressions were enough for me to steer clear. But what's great about this game is that a bunch of north american dudes can build a game based off of their fav SNES rpgs and actually have a commercial presence. I really hope their next game is better.
If you post in an old thread, it's frowned upon. If you make a new thread about a topic that's already been done, you can pretty much expect that someone will come in the new thread and post a link directly to the old thread.
There's no winning on the internet so just do.
post=156560
Yeah as WIP said on the first page I did some art for it (mostly boss graphics) but I am not particularly happy with how they were implemented. I've only seen a few so far but they all animate too fast and too unnatural for how I imagined them working, which is a shame. I was meant to work on the final boss too, except they abruptly ceased communications with me for no apparent reason and before I began pixel work for it. If I can find my doodles for it I will post them up if anyone is interested.
I never came across any gamebreaking bugs with how much I played. However the high encounter rate is too much for me to enjoy the game, so I quit playing about a third of the way through.
At least I got a game I worked on reviewed in EDGE! As a 5/10 score. Haha. :(
Sounds like I missed a run-of-the-mill JRPG. Or a poor one, depending how EDGE! scores a 5. Likely the latter, seeing as you couldn't even play it for long, even with the fact the game had your designs in it, however butchered they may be.
Forums :: Videogames

























