THE WORLD TOWER [DEMO] [VX]

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I think its about time I posted a topic for this thing, as I'd really like some feedback on it now that my newest demo version is out (version 1.6) I also expect this to be the last demo version I release before the final game.

The World Tower is a gigantic tower which contains everything that the people who live in it will ever need. It is an entirely self sufficent community, in fact, no one who lives in the tower has ever been outside of it. Life in the tower is heavily regulated under the authority of Lord Bass. Conformity and obedience to the regulations is considered vital. There is very little room for personal choice though don't suffer and seem to be fairly happy. Many are pleased with the unity and safety the society provides and there is a general feeling that individual desires should be sacrificed for the good of the whole. When children reach a certain age they are forced to leave thier parents for the children's floor to be "educated." They are not permitted to leave thier specific section of the floor and the children's floor is off limits to the rest of the tower. One child, Jayson Fratello, became fed up with being seperated from his family and he somehow busted out. He makes his way back to his home and is reunited with his mother. The two then set out to reunite thier family even while thier own society aims to keep them apart, and while they are excercising thier own small, private, rebellion, a much larger, more serious, and perhaps even dangerous rebellion looms in the shadows...

-no random battles
-learn additional spells by finding carefully hidden spellbooks and returning them to thier owner (not in the demo, will be available later)
-all areas directly connected (no world map)
-uses Etoiler's monsters and face sets
-NPCs move to completely different areas depending on the player's progression (this happens once in the demo, but will keep happening in each new "chapter")
-earn additional money by doing favors for NPCs
-uses scripts allowing party members to follow you and faces to appear in battle
-No RTP default music

these screens are of the NEW intro dungeon, the original one was a royal pain so I completely fixed it in looks, layout, and battles (basically I tried to make this section less boring, tedious, and difficult)






If you played an earlier version of this game then I really want to know what you think of the change, I'm hoping the new layout allows for quicker and easier back tracking (even though I gave you more money to start out with and I tweaked the monsters in such a way so you'll only have to backtrack once unless you get unlucky, and if you're smart with your healing items, you'll probably not die. My method is to use one whenever my HP gets to 4)

DEMO 1.6 LINK:
http://www.rpgmaker.net/games/915/downloads/ (can't believe I almost forgot to include this)
I like your maps, and the spell system you have seems pretty fresh; I shall try this later.
Man I remember playing the original, it was brutal walking back and fourth and GRINDAN. But it had potential.

Downloadin
Max McGee
with sorrow down past the fence
9159
This looks pretty good. I shall add it to the list.
author=Darken link=topic=3733.msg74714#msg74714 date=1242155127
Man I remember playing the original, it was brutal walking back and fourth and GRINDAN. But it had potential.

Downloadin

sweet, I'm interested to know if my changes made that section less of a pain
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