POPULARITY AND THE STATE OF THIS COMMUNITY
Posts
post=87419
Granted, people DO give very un-grounded and biased opinions at times, but you gotta learn to just smile and let them speak their mind, not try and argue with them about your game.
Exactly right. It's been my experience that when people say they want constructive criticism, what they really want is a good old-fashioned dick-polishing.
post=87420...Is that so?
Exactly right. It's been my experience that when people say they want constructive criticism, what they really want is a good old-fashioned dick-polishing.
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Also, what really helps me towards playing games is indeed word of mouth and how 'good' of a reputation the game itself (emphasis on game itself) has. Why do a lot of people get into popular games, and how do popular games get even more popular? Word of mouth. "I hear this game is great", or "this game gets really great reviews", or "this game looks really awesome".
Advertising can be a really bad word in this community, but the word 'advertising' can encompass ANYTHING that a game has to spread the word about itself, or, catch this, OTHER GAMES. That's right, you can spread the holy word about a great game that *gasp* ISN'T YOURS! Do you like Hero's Realm and Balmung Cycle, or whatever and thought it was great? Tell other people it was great, too! Assuming everyone in the community has this attitude, your game will invariably get the exposure it deserves, assuming its good.
I personally have to get back into the community 'groove', but I have more than once made a topic/article on a non RM forum/site showcasing a great game I've played.
People forget that having a symbiotic relationship with other game makers and their games does your game (and your ego or whatever) a lot more good than being incredibly insular and having a MEMEME attitude.
I'm just sort of typing as it comes to my head right now, but I really wanted to say that!
Advertising can be a really bad word in this community, but the word 'advertising' can encompass ANYTHING that a game has to spread the word about itself, or, catch this, OTHER GAMES. That's right, you can spread the holy word about a great game that *gasp* ISN'T YOURS! Do you like Hero's Realm and Balmung Cycle, or whatever and thought it was great? Tell other people it was great, too! Assuming everyone in the community has this attitude, your game will invariably get the exposure it deserves, assuming its good.
I personally have to get back into the community 'groove', but I have more than once made a topic/article on a non RM forum/site showcasing a great game I've played.
People forget that having a symbiotic relationship with other game makers and their games does your game (and your ego or whatever) a lot more good than being incredibly insular and having a MEMEME attitude.
I'm just sort of typing as it comes to my head right now, but I really wanted to say that!
Darken, I did not write that many reviews back then. I can only remember two off the top of my head (Beloved Rapture and A home Far Away). Both were done because SL and Blind asked me to review them. I never really wrote reviews, but I gave suggestions to a lot of developers whenever they posted things. A lot of that time was spent rambling, so some gears have been shifted since then.
Ok so my memory is a little foggy, but you are still a very potential reviewer. Write more reviews here plzkthx.
I haven't had the courage or motivation to do much of anything these days, let alone a game review. I think I operate best when I don't have the freedom to choose. If I were forced to act, I wouldn't think so much about it and I'd just do it. Incentive and passive-aggressive threats don't help, either; they're just slightly irritating. =(
If nothing else, incentive helps for the people that actually have a chance to be motivated. If you don't want to do it, you don't want to do it.
Motivation comes in waves. Give yourself some time to collect your thoughts and establish your next plan of action. Forcing yourself to do something you aren't interested in or don't have the drive for will not only further diminish your patience but also ruin the enjoyment you get from the results.
I think people underestimate how much of an impact their showing interest (comments, reviews, PM's, subscriptions, etc.) in a game affects the developer. Personally, I always feel a sense of accomplishment every time someone talks about my game. The ability to alter the actions, thoughts, and decisions of another just by one's hard work and creativity is one of the greatest feelings a game maker can have.
I think people underestimate how much of an impact their showing interest (comments, reviews, PM's, subscriptions, etc.) in a game affects the developer. Personally, I always feel a sense of accomplishment every time someone talks about my game. The ability to alter the actions, thoughts, and decisions of another just by one's hard work and creativity is one of the greatest feelings a game maker can have.
post=87457
I think people underestimate how much of an impact their showing interest (comments, reviews, PM's, subscriptions, etc.) in a game affects the developer. Personally, I always feel a sense of accomplishment every time someone talks about my game. The ability to alter the actions, thoughts, and decisions of another just by one's hard work and creativity is one of the greatest feelings a game maker can have.
Couldn't have said it better. Knowing that people are not only playing something you've created, but that they were moved enough by it to take time out of their day to write a review or comment on it, that is the most gratifying thing.
post=87416
Part of the reason nobody wants to leave feedback is that a very large percentage of RM folks respond to criticism with "STFU".
My own reviews here have drawn a little of that even from people who didn't make the game I'm reviewing. I have thicker skin than most, but if a new user comes along and offers some polite criticism and gets turds flung at him by the game's author and others I don't blame him if he never wants to review another game again.
I guess I've been lucky in that respect, most of the people whose games I have reviewed have been very receptive to my critiques. Its important to balance both good points and bad points in a review, even if you think a game is good there are always ways to improve and sometimes people just need them pointed out to them. And if you think a game is bad, focus more on what made the game bad and how the author could improve it. I've seen a few too many reviews that were only a few sentences long giving only a general overview on the game and saying nothing of substance.
On that note: does anyone know why the site isn't accepting reviews for A Blurred Line or some of Lysander's other games? I have plenty to say about those.
post=87504
On that note: does anyone know why the site isn't accepting reviews for A Blurred Line or some of Lysander's other games? I have plenty to say about those.
Are you getting some sort of error or something?
First off, three cheers for this topic not being locked! (I hope I didn't just jinx it!)
That's a good question. I dunno...HotU/Wikipedia if you're really lucky/good, the other RPG Maker sites, propelo/gamebaker, various indie gaming sites/blogs.
What's cool is when without any effort from you, your games inexplicably show up somewhere completely random.
Once I found Backstage appearing on what is apparently I shit you not the Czechoslovakian equivalent of Home of the Underdogs. Not bragging, but how WEIRD is that?
People keep saying this, but where? I don't harbor the illusion that games made with RPG maker are super-popular and desirable. I doubt they'd get much traction outside of the immediate community.
But I am really curious as to where else one can even advertise these kinds of games.
That's a good question. I dunno...HotU/Wikipedia if you're really lucky/good, the other RPG Maker sites, propelo/gamebaker, various indie gaming sites/blogs.
What's cool is when without any effort from you, your games inexplicably show up somewhere completely random.
Once I found Backstage appearing on what is apparently I shit you not the Czechoslovakian equivalent of Home of the Underdogs. Not bragging, but how WEIRD is that?
post=87542
Once I found Backstage appearing on what is apparently I shit you not the Czechoslovakian equivalent of Home of the Underdogs. Not bragging, but how WEIRD is that?
For a while, my game's freewebs site was getting hits from some Brazilian game making community. Somebody there was making a Pokemon-themed game, and one of the people in the topic made reference to my series for some reason. I think they were letting them know that Pokemon stuff may not be the best way to go or something, but it was still a really strange place for it to turn up.
I ended up having a complete stranger writing a walkthrough to my least-played game (think old point and click adventures) on a totally different site. Was pretty flattering. :)
I've found NOT pasting my game everywhere means few reviews, BUT the reviews I get are usually unbiased and fair because people choose to play them entirely of their own accord.
Having a "popular" name can be a huge negative (why I don't spam), because sometimes people get jealous and will do what they can to attack your materials or come to negative conclusions about your projects because you're always advertising and they're sick of it, or because you're constantly annoying.
I've found NOT pasting my game everywhere means few reviews, BUT the reviews I get are usually unbiased and fair because people choose to play them entirely of their own accord.
Having a "popular" name can be a huge negative (why I don't spam), because sometimes people get jealous and will do what they can to attack your materials or come to negative conclusions about your projects because you're always advertising and they're sick of it, or because you're constantly annoying.
post=87524post=87504Are you getting some sort of error or something?
On that note: does anyone know why the site isn't accepting reviews for A Blurred Line or some of Lysander's other games? I have plenty to say about those.
No, the option to "Review this game" simply isn't there for A Blurred Line or The Frozen World.
Solitayre, you are a review beast and exactly what this community needs. I see your reviews all over the place. Wish you had a game so I could review it.
post=87856post=87524No, the option to "Review this game" simply isn't there for A Blurred Line or The Frozen World.post=87504Are you getting some sort of error or something?
On that note: does anyone know why the site isn't accepting reviews for A Blurred Line or some of Lysander's other games? I have plenty to say about those.
That's a good question. I'll ask WIP.

























