PIXEL CONTEST #2: WINNERS ANNOUNCED AND ALL RESULTS POSTED!
Posts
post=87986
The piece that won second was actually my favorite. I guess DE's deserved to win considering it was the most aesthetically pleasing and clearly showed the most talent, but I still liked Blitzen's more, probably because it was goofier and seemed more creative.
I didn't like his as much because its too plain for my tastes. I would have probably picked booble's
picture as second place but hey I'm no art expert.
post=87988Oh, I think this is a mistake. Natook's hasn't won any prizes or even scored above any of the entries you listed. It's just the first I got around to critiquing. There was no third place prize.
I liked Neok's, Darken's and boobledeeboo's entries more than Natook's (no offense Natook, yours is quite good, too). I totally agree with the #1 and #2 selections.
The rest should be added tonight/early tomorrow, hopefully.
Darken's and boobledeeboo's entries were my favorite. I have to agree with the choice for first place though.
post=87988
I liked Neok's, Darken's and boobledeeboo's entries more than Natook's (no offense Natook, yours is quite good, too). I totally agree with the #1 and #2 selections.
Natook didn't win third place I'm pretty sure, it was just another critique they posted
edit: Blind already posted blah blah blah just ignore this
post=88075Yeah, I totally need to learn to read. Sorry about the confusion.post=87988Natook didn't win third place I'm pretty sure, it was just another critique they posted
I liked Neok's, Darken's and boobledeeboo's entries more than Natook's (no offense Natook, yours is quite good, too). I totally agree with the #1 and #2 selections.
edit: Blind already posted blah blah blah just ignore this
GodDamn ._.
I wish i participated. This is much more easier and quicker than Befuddle Quest, when you haven't the maker >.<
I hope there will be another contest... This is exciting =D
I wish i participated. This is much more easier and quicker than Befuddle Quest, when you haven't the maker >.<
I hope there will be another contest... This is exciting =D
Damn DE's good! Wish he could point me in the direction he got those skills from. You know if the guy takes comission work?
Hahaha, that just made me laugh that I was even critiqued. I thought it was made clear that I didn't understand the rules and I thought it made my picture void for entry? Either way, thanks for the critique!
Darken's my favourites simply because of the number of colours he used (viva minimalism).
Haha you are so hillarious.
No, seriously, I have a limited amount of time left to devote to the community this summer, and I've made the conscious decision to dedicate most of what's left of it to my project before I become unable to do so. I know this may annoy some of you who may have been anticipating the results (or infuriate those with essentially nothing better to do--hello Nessiah?), but this is just the unfortunate circumstance of real life getting in the way, and I honestly do apologize. This'll be done when it's done-- the results have already been confirmed as far as the contest itself goes, so I ask those who are waiting on the write-ups to just be patient with me. (And those who aren't to kindly shut up--hello Nessiah?)
No, seriously, I have a limited amount of time left to devote to the community this summer, and I've made the conscious decision to dedicate most of what's left of it to my project before I become unable to do so. I know this may annoy some of you who may have been anticipating the results (or infuriate those with essentially nothing better to do--hello Nessiah?), but this is just the unfortunate circumstance of real life getting in the way, and I honestly do apologize. This'll be done when it's done-- the results have already been confirmed as far as the contest itself goes, so I ask those who are waiting on the write-ups to just be patient with me. (And those who aren't to kindly shut up--hello Nessiah?)
Oh wow Blindmind, I was just kidding and playing around but if you're that mad at one single comment *shrugs*
Also P.S I was actually looking forward to results and comments like Darken's pixel and stuff :|
Also P.S I was actually looking forward to results and comments like Darken's pixel and stuff :|
Because Blind is a lazy jerk.
Sorry about the briefness guys, but hey...it's something.
Cop Killa:
Cop Killa's piece has a number of serious problems. Firstly, there is no real indication of it being a game, the colors are used poorly and there is little detail, and the black outlines everywhere kill what little detail and form there was in the piece. Using pure black outlines on sprites is usually not a good idea. On the plus side, the concept is relatively original. As a side note, what is with that detailed asteroid in the far upper-right? It doesn't match everything else.
Adherence to Theme: 4
Originality/Creativity: 6
Detail/Use of Color: 2
Style/Form: 3
Penalty: N/A
Overall: 15 / 40
D-Bones:
This piece has a major positive point: it actually does look like a shot from a possible game. Beyond that, though, it has trouble in all other areas - the use of an unoriginal character design in a familiar setting is the biggest detractor. One major thing that was noted during the review of this piece was the inconsistency of the characters with the environment - the characters are detailed and well done, but the background looks like it was slapped together quickly and without much thought. Also, .jpeg with sprites is a no-no and highly discouraged; this is a very precise art form and .jpegs make everything look worse immediately.
Adherence to Theme: 7
Originality/Creativity: 3
Detail/Use of Color: 4
Style/Form: 4
Penalty: -1 for .jpeg format
Overall: 17 / 40
Neok:
Neok admirably creates what looks like a fun, side-scrolling brawler. It is the first scoring entry on this list with an actual attempt at an interface, and the concept itself is somewhat clever - but the execution could've been better. The details are muddy and distorted and the characters clash with the background, dragging this piece down and making it weaker than it could be. Like our previous entries, it also has issues with flatness.
Adherence to Theme: 7
Originality/Creativity: 7
Detail/Use of Color: 4
Style/Form: 5
Penalty: N/A
Overall: 23 / 40
Arcan:
Arcan demonstrates a good degree of spriting skill here. There is an interface present, and it is quite attractive, and it really feels like a game mockup - albeit, an unfinished one, which is this piece's greatest flaw. Everything appears to fit and feels coherent. The colors are especially good.
Adherence to Theme: 9
Originality/Creativity: 7
Detail/Use of Color: 8
Style/Form: 7
Penalty: -5 (sorry man, can't warrant giving an award to an unfinished entry - why couldn't you just put something there!?)
Overall: 26 / 40
Darken:
Darken attempts a very limited color palette (only four!) and mostly succeeds despite the rather complicated subject matter. The simple interface reminds one of simple, oldschool side-scrollers. A few nagging issues persist; the dithering on the cloud is probably too much, distracting from the foreground image, the water details in the middlgeround are weak, and Cthulhu's wing outline is awkwardly drawn when on the sky.
Adherence to Theme: 7
Originality/Creativity: 8
Detail/Use of Color: 6
Style/Form: 6
Penalty: N/A
Overall: 27 / 40
Boobledeboo
An intriguing take on the contest subject matter, Boobledeboo directly emulates, but does not duplicate, the Phoenix Wright games. While the flatness issues and the color choices weaken it, the strong emphasis on detail counts for a lot. The animation is also solid, suggesting an understanding and knowledge of the limitations of sprite animation. A solid work.
Adherence to Theme: 8
Originality/Creativity: 7
Detail/Use of Color: 7
Style/Form: 6
Penalty: N/A
Overall: 28 / 40
Sorry about the briefness guys, but hey...it's something.
Cop Killa:
Cop Killa's piece has a number of serious problems. Firstly, there is no real indication of it being a game, the colors are used poorly and there is little detail, and the black outlines everywhere kill what little detail and form there was in the piece. Using pure black outlines on sprites is usually not a good idea. On the plus side, the concept is relatively original. As a side note, what is with that detailed asteroid in the far upper-right? It doesn't match everything else.
Adherence to Theme: 4
Originality/Creativity: 6
Detail/Use of Color: 2
Style/Form: 3
Penalty: N/A
Overall: 15 / 40
D-Bones:

This piece has a major positive point: it actually does look like a shot from a possible game. Beyond that, though, it has trouble in all other areas - the use of an unoriginal character design in a familiar setting is the biggest detractor. One major thing that was noted during the review of this piece was the inconsistency of the characters with the environment - the characters are detailed and well done, but the background looks like it was slapped together quickly and without much thought. Also, .jpeg with sprites is a no-no and highly discouraged; this is a very precise art form and .jpegs make everything look worse immediately.
Adherence to Theme: 7
Originality/Creativity: 3
Detail/Use of Color: 4
Style/Form: 4
Penalty: -1 for .jpeg format
Overall: 17 / 40
Neok:
Neok admirably creates what looks like a fun, side-scrolling brawler. It is the first scoring entry on this list with an actual attempt at an interface, and the concept itself is somewhat clever - but the execution could've been better. The details are muddy and distorted and the characters clash with the background, dragging this piece down and making it weaker than it could be. Like our previous entries, it also has issues with flatness.
Adherence to Theme: 7
Originality/Creativity: 7
Detail/Use of Color: 4
Style/Form: 5
Penalty: N/A
Overall: 23 / 40
Arcan:

Arcan demonstrates a good degree of spriting skill here. There is an interface present, and it is quite attractive, and it really feels like a game mockup - albeit, an unfinished one, which is this piece's greatest flaw. Everything appears to fit and feels coherent. The colors are especially good.
Adherence to Theme: 9
Originality/Creativity: 7
Detail/Use of Color: 8
Style/Form: 7
Penalty: -5 (sorry man, can't warrant giving an award to an unfinished entry - why couldn't you just put something there!?)
Overall: 26 / 40
Darken:

Darken attempts a very limited color palette (only four!) and mostly succeeds despite the rather complicated subject matter. The simple interface reminds one of simple, oldschool side-scrollers. A few nagging issues persist; the dithering on the cloud is probably too much, distracting from the foreground image, the water details in the middlgeround are weak, and Cthulhu's wing outline is awkwardly drawn when on the sky.
Adherence to Theme: 7
Originality/Creativity: 8
Detail/Use of Color: 6
Style/Form: 6
Penalty: N/A
Overall: 27 / 40
Boobledeboo

An intriguing take on the contest subject matter, Boobledeboo directly emulates, but does not duplicate, the Phoenix Wright games. While the flatness issues and the color choices weaken it, the strong emphasis on detail counts for a lot. The animation is also solid, suggesting an understanding and knowledge of the limitations of sprite animation. A solid work.
Adherence to Theme: 8
Originality/Creativity: 7
Detail/Use of Color: 7
Style/Form: 6
Penalty: N/A
Overall: 28 / 40


























