HELP DESK FOR NEWBIES
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Hello all you RPG fans and RPG creators, as you may already know, RPG Maker is a wonderful tool that lets you shape your very own fantasy into a playable virtual reality. But some of us may have some questions about events and other functions that all the while seem obvious to other people, you simply can't figure out. I am creating this thread due to the fact that I just obtained a copy of RPG Maker, and I can't wait to get my game finished and release it for everyone to play. Not only that, but I seem to be having an issue understanding how to stop an event once it is set to autostart. If anyone can let me know I would greatly appretiate it. I shall be looking into the help file itself to see if I can better understand triggers and how they are used in comparison to events themselves. But for now, I can't get past the opening scene lol. I have the basic plot laid out as text by the main character, but once it's done it loops; I have tried "break loop", but that doesn't seem to work. I have a strong feeling it has to do with the switches, but if anyone could reply before I figure this out I would greatly appretiate it. And please, use this thread to ask any newbie questions you want!
-We're all "noobs" at first.
-Loki
-We're all "noobs" at first.
-Loki
Yeah, you're going to want to use a switch.
All you have to do is make a new page on the event (using "New Page"), then checking the box that says "SWITCH" on the left side. From there, you can choose a switch. Make sure that the event starting thing is "Action Key," not "Auto-Start" or "Parallel Process." Then, on the first page, go to the end of the event, then put in the command "Switch Operations." On the pop-up that comes up, choose the switch you just made, make sure it turns "on," and voila! Your event will not loop.
Teleporting away from the map (if it's not on the map you can move on at the end of the messages) works too, but you'll want to do the switch thing anyways.
All you have to do is make a new page on the event (using "New Page"), then checking the box that says "SWITCH" on the left side. From there, you can choose a switch. Make sure that the event starting thing is "Action Key," not "Auto-Start" or "Parallel Process." Then, on the first page, go to the end of the event, then put in the command "Switch Operations." On the pop-up that comes up, choose the switch you just made, make sure it turns "on," and voila! Your event will not loop.
Teleporting away from the map (if it's not on the map you can move on at the end of the messages) works too, but you'll want to do the switch thing anyways.
There used to be a fuckton of tutorials back when Don's board was open. Now, not so much. It'd probably be a good idea to either get a hold of all those tutorials, or create some better ones so new RMwhatever users don't feel completely lost.
author=trance2 link=topic=46.msg592#msg592 date=1181863137
Yeah, you're going to want to use a switch.
All you have to do is make a new page on the event (using "New Page"), then checking the box that says "SWITCH" on the left side. From there, you can choose a switch. Make sure that the event starting thing is "Action Key," not "Auto-Start" or "Parallel Process." Then, on the first page, go to the end of the event, then put in the command "Switch Operations." On the pop-up that comes up, choose the switch you just made, make sure it turns "on," and voila! Your event will not loop.
Teleporting away from the map (if it's not on the map you can move on at the end of the messages) works too, but you'll want to do the switch thing anyways.
Thank you! It works like a charm! haha. And yes I do realize there used to be tutorials, I tried looking for them. We can either get a hold of him or create our own using this thread. Either way, as much as this is a learning experience for me, it can be for others who click on this topic looking for information on how to get started. I realize that this program makes it a LOT easier then designing your own engine from scratch, but there is still WORK involved. You have to know scripting to an extent, so if anyone comes across this thread and has any questions or suggestions please feel free! ^_^
Personally, I was never overly fond of tutorials.
I find the most effective learning tool is to download other people's work and dissect them.
You can see ingame what those functions DO and then look at the events to see how they did it. I've learned more by doing this than I've picked up from tutorials.
I find the most effective learning tool is to download other people's work and dissect them.
You can see ingame what those functions DO and then look at the events to see how they did it. I've learned more by doing this than I've picked up from tutorials.
author=Mewd link=topic=46.msg596#msg596 date=1181865253
Personally, I was never overly fond of tutorials.
I find the most effective learning tool is to download other people's work and dissect them.
You can see ingame what those functions DO and then look at the events to see how they did it. I've learned more by doing this than I've picked up from tutorials.
Everyone learns differently, although yes, dissecting the work of others is one of the best ways to figure stuff out.
author=Mewd link=topic=46.msg596#msg596 date=1181865253
Personally, I was never overly fond of tutorials.
I find the most effective learning tool is to download other people's work and dissect them.
You can see ingame what those functions DO and then look at the events to see how they did it. I've learned more by doing this than I've picked up from tutorials.
Yeah man, back in the day I downloaded that old irc based game with the ABS and that's pretty much how I learned variables. That and the caterpillar system in Jay's Journey.
author=Despain link=topic=46.msg598#msg598 date=1181865758Tokyo Crash?
Yeah man, back in the day I downloaded that old irc based game with the ABS and that's pretty much how I learned variables. That and the caterpillar system in Jay's Journey.
YES!
Fuck was that game ever finished. It was so cool (unless it really wasn't cool and I just think it was because it was so long ago).
Fuck was that game ever finished. It was so cool (unless it really wasn't cool and I just think it was because it was so long ago).
author=The Real Brickroad link=topic=46.msg597#msg597 date=1181865378author=Mewd link=topic=46.msg596#msg596 date=1181865253
Personally, I was never overly fond of tutorials.
I find the most effective learning tool is to download other people's work and dissect them.
You can see ingame what those functions DO and then look at the events to see how they did it. I've learned more by doing this than I've picked up from tutorials.
Everyone learns differently, although yes, dissecting the work of others is one of the best ways to figure stuff out.
This is very true, I often myself have learned in even 'basic' by looking at work that other people have done and simply copying and learning from that. But sometimes if it is explained to you so that you completely understand the function within itself, you can manipulate it to your very own liking. Taking a simple loop fucntion such as a "for next" statement, you can look at it, study it, realize what makes the beginning and end. But until you understand that "For x = 1 to 100" for x means that X is the variable, 1 to 100 is how many times it repeats, you really don't understand what the person is trying to do using this specifig function.
Go to MY Games or My Submissions up the top under your log in profile then click on the submit a game. ;D
Ah, hi, I need help.
Recently I started using RPG Maker 2000 again. I've spent most of today working on my project, however when I try to test it as soon as I get past the title a blue box opens up. I thought maybe it was just my game and I did something to it but even when I try to test play Don's game is does the same thing. Does anyone know whats wrong with it, and how to fix it?
Recently I started using RPG Maker 2000 again. I've spent most of today working on my project, however when I try to test it as soon as I get past the title a blue box opens up. I thought maybe it was just my game and I did something to it but even when I try to test play Don's game is does the same thing. Does anyone know whats wrong with it, and how to fix it?
author=kentona link=topic=46.msg3517#msg3517 date=1190811009
can you post some screens?
So far, all I can suggest is uninstalling and reinstalling rm2k.
Yeah, here's what pops up.
http://img263.imageshack.us/img263/417/problemik8.png
I had a look and that has never happened to me before. I would probably suggest what Kentona said and reinstall rpg maker.
P.S. Love your wallpaper. ;)
P.S. Love your wallpaper. ;)






















