THE "LUNAR" TOPIC

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Since there's been a rise in "Final Fantasy" topics recently, I've decided to go ahead and make a topic of my own dedicated to the "Lunar" series of games. They reach all the way back to the Sega CD, although there are only two noteable true entries in to the series. They are "Lunar Silver Star Story," and "Lunar 2: Eternal Blue."

I've been playing Silver Star Story Complete on the Playstation recently (it's a remake of the original Lunar, but quite a bit of it has been changed). The battles are some of the hardest I've seen in a game, and while the story isn't exactly the most original...I can't help but not be charmed by it. It's just so addicting to me, and is a very fun game.

Uh...and that's about it from me for now.
Yesss, I love this game *,*
I love the scenes with Alex and Luna, they're such a cute couple!
Hm hm hm! Not that you really get to see much of her after you-know-what happened. But still, I really liked her song on the boat.
Yeah, it was heart moving.
But the game is so damn hard, I never got to the final boss. ;-;
PS: The battle quotes were pretty annoying, especially Luna's La ~ lalala!
These are two of the best RPGs ever. Sadly, for some reason I've never been able to beat the last boss in Lunar 2. I remember trying about 10 times. I guess I just didn't have the levels to do it.

Lunar 1 is good, but Lunar 2 is about 10 times better. I have both in Canada sitting on a shelf.

Here's hoping the PSP remake isn't shit like the GBA game was.
Oh god, the GBA version of Lunar was...ugh. I mean it wasn't all THAT bad, but it was just way too easy! That and the music sounded horrible.

But has anyone every played the original Sega CD versions? I have the ROM of Eternal Blue and plan on downloading Silver Star Story eventually. I just think the SCD versions...feel better. They even look better in some regards, though I'll have to say that the PS remakes have some like looking enemy designs and the like (and the bosses are actually a challenge, unlike in the first SCD Lunar). The SCD versions have some kind of charm to them that makes me want to play them. It can't really be nostalgia, as I haven't played them before on a REAL SCD. I just get a much larger urge to play those versions over the PS remakes.
tardis
is it too late for ironhide facepalm
308
I enjoyed the GBA version well enough. It was easy, and the music wasn't anything to write home about, but I enjoyed the battle system (nice animations, working with 5 party members was fun) and the cinematics were cute. The fact that the time it took me to beat Lunar Legends was <one week definitely didn't add anything.

Speaking of SCD, I just picked up a Genesis (in canada! :D) and once I get some tv cables for it, I'm thinking of buying myself a Sega CD to enjoy gems like Terminator and the Lunar games.
Seriously, that Terminator Sega CD game had one hell of a soundtrack. Sounds like a slightly lower-rent Rush.
At least the GBA version had consistent hair colors! I remember Ramus had blue hair on his sprite but brown in videos for absolutely no good reason.

As for the actual series, to me it is just a two-trick pony with Silver Star Story and Eternal Blue. Everything else they've done has been trash and they just end up rereleasing/remaking the SSS/EB again (yes I am exaggerating)

Also Dragon Song is one of the worst RPGs I've ever played. It takes talent to make a game that bad.
I had the original Sega CD one,
all the text was written in capital letters, and the cutscenes looked baaad. PSX was the best.
And Dragon Song is shit, but it has very good music :3
Dragon Song was really bad. I really wonder how they could've made two amazing RPGs and then fuck up so badly.
True. I'm not sure about the PSP remake of the first part, but I don't like the new sprites...
The chibi sprites of the first ones are way more appealing. :3
Hya ha ha. I suppose that's why they keep on remaking the first two Lunar games. No other installments they make turn out any good compared to those two, though I can't quite put my finger on why.

But I'd still have to disagree with you about the sprites on the PSP version. I liked what I've seen so far of them, plus the battle animations appear to be much better than before!

I just wish that they'd make a third game that had the same "air" as the first two. It can't be THAT hard, but then again...you never know.
Edit: First warning - don't be a fucking idiot and post that sorta garbage in an otherwise SFW thread.

~ Karsuman
post=95478
Hya ha ha. I suppose that's why they keep on remaking the first two Lunar games. No other installments they make turn out any good compared to those two, though I can't quite put my finger on why.

Oooh! I think I can! I'm going to blame 'innovation' since a lot of Dragon Song's 'features' make you want to throw the game on the street and stomp it until it's a bunch of broken silicon:

* Running costs HP. If you want to get anywhere in any reasonable amount of time, it'll cost you! You also stopped running if you hit 25% HP.

* You can only get experience or loot drops from battle! You have to choose if you are in EXP or Loot mode before a battle and if you need to grind for both it'll take you twice as long!

* Your main source of cash is getting loot from enemies and getting randomly generated fetch quest missions where you give a bunch of specific loot to somebody in town for cash. Here's the entire process so you can see it in it's entirety:
1) Go to delivery store, select one of four 'get me x about of y/z/a/b/c loots' missions
2) Grind the fuck out of enemies until they decide to drop x about of y/z/a/b/c loot
3) Go to town where the person you deliver to is
4) Find person to deliver to
5) Make pittance of money

* Your equipment could break. The chance of this is completely random and possible with all equipment and there is no way to fix broken equipment
6) Lose eqiupment, go back to 1 to get the cash to grind it back up again so you can rebuy your lost equipment

Later in the game you find a town with shops that sell loot so if you can get missions that want the loot that you can buy you can actually make some amount of money without wanting to kill yourself!

* Grinding for EXP is generally a bad idea since enemies level up with you! And this isn't FF8 where EXP and the way of getting more powerful are two different things. Also you will probably never notice this and end up grinding for more EXP making the enemies even tougher in the next area! (ffffffffffffuck you game)

* Only one character matters: The main. The fighter chick deals a bit less than one of the main's attacks, and the main gets three attacks in one. So now the main is the only person capable of dealing damage and the fighter chick might as well not do anything because...

* You can't choose who to target with regular attacks! You tell them to attack and the game will find the best way of wasting your attacks. Did the fighter chick already hit an enemy twice? Well the main will come in and finish off it's two remaining HP with his three hit combo! One enemy in particular is dangerous? Well tough shit! At least you can target magic except...

* (iirc) You never get a real caster! The party for most of the game is "main", "fighter chick", and "healer".

* The fights are so boring they put in a x6 speed up for battles. You will never not want to use this.

* Eventually you'll get in 'fuck you' land with the game. All you'll have available is one town without the delivery service so your only way to make money is to sell loot (which is worth next to nothing), expensive gear, and three/four dungeons in succession. You also lose both allies halfway through the chain of dungeons. Also if your equipment breaks or you run out of HP to run you are fucked.

* There is nothing at all interesting about the world. There is supposed to be racism in this world (beastmen pissing on humans) except the best they convey it is with a bunch of NPCs that don't like you. There is also an evil race that is supposed to be scary or something. They get internet money for trying at some points but at the end it all falls flat on its face.

* The characters are even less interesting. The main is less interesting than that "Luna"tic (hurrhurr) Alex in doing or saying nothing at all for most of the game besides "humans can be as strong as beastmen" and "*insert name of girlfriend that is pretty much not-Luna*". I don't even remember the other two except the fighter chick is probably not-racist because she's a beastman. There's also a beastman king who does nothing except briefly curse the main so he loses his three hit combo. What a jackass.

(we really need lists back)

Some of the music wasn't bad, but that is the only good thing I can remember about the game
Bah. They should just SIT DOWN and LOOK at what made the previous Lunars what they are. Then...mimic it! Just do it without trying to be TOO innovative and without trying to implement too many "creative" ideas. To me, those aren't what made Lunar what it is.

Maybe these PSP remakes will remind them? We can only hope...


Also, I'm going to finish SSSC on the PS, then do Eternal Blue on the SCD. =B
Wow, looks like I posted junk :(
Aaanyway, I actually finished Dragon Song, it was crucial x,x
And the ending was flat. Very very flat.
Yeah most Lunar fans like to pretend Dragon Song never happened.
Ark
Wario's-a number one!
1770
Dragon Song was the best in the series.
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