HELP WITH VARIABLES
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Is there any way to have a common event constantly check a hero's level (parallel process) and have it so that when a hero levels up, it adds +1 to a variable without having it constantly loop? I'm pulling my hair out on this one. Please help.
I'm using RM2k3.
I'm using RM2k3.
If the hero only gains experience through battle, you could have a switch turn on at the beginning of battle that causes an after battle common event to be ran, checking levels in it and then turning the switch off.
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