WE DID IT FIRST SCREENSHOT THREAD
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Latest workings on the IGL battle system. It uses a turn-based system with turns based solely on agility. You'll pick your character commands whenever its their turn to act.
author=WIP link=topic=5.msg2271#msg2271 date=1186036858
Latest workings on the IGL battle system. It uses a turn-based system with turns based solely on agility. You'll pick your character commands whenever its their turn to act.
omg hax
im in ur game buffing all ur stats.
You now have good reason to ban me!
Whoo. Prexus is castin' some magic.
WIP: By Agility based, you mean that if mid-battle your agility changes, your position in turn order changes? So like Final Fantasy 10/10-2?
WIP: By Agility based, you mean that if mid-battle your agility changes, your position in turn order changes? So like Final Fantasy 10/10-2?
author=prexus link=topic=5.msg2278#msg2278 date=1186072120Yes. Everyone is guaranteed at least one turn a round, though.
Whoo. Prexus is castin' some magic.
WIP: By Agility based, you mean that if mid-battle your agility changes, your position in turn order changes? So like Final Fantasy 10/10-2?
Looks fine, Blind.
The lighting (darkening?) effects are perfect, Blind. And speaking of good, old-fashioned palette swapping...

There's something weird about the slimes. Some of them are red! Some enemies can have different aggression levels, with Slimes being an example. If they don't attack you outright, you can attack them to make them attack you, or taunt them to make them angry. Don't do this (taunt) to the gold ones, though. They will explode with anger, and you'll have to reload your file, EVEN if you were in the level 500's. The weakest enemy?
The more angry they become, the more damage they can do... but, there is an upside to this. If they get angry enough, they'll reach a maximum exp/money prize, nine times more than a regular Slime. Of course, they can wipe you off the face of the Lakelsia Archipelago if you're not careful.

There's something weird about the slimes. Some of them are red! Some enemies can have different aggression levels, with Slimes being an example. If they don't attack you outright, you can attack them to make them attack you, or taunt them to make them angry. Don't do this (taunt) to the gold ones, though. They will explode with anger, and you'll have to reload your file, EVEN if you were in the level 500's. The weakest enemy?
The more angry they become, the more damage they can do... but, there is an upside to this. If they get angry enough, they'll reach a maximum exp/money prize, nine times more than a regular Slime. Of course, they can wipe you off the face of the Lakelsia Archipelago if you're not careful.
It might look cooler if you had cartoony character sets to match, but it looks pretty neat regardless.
@Videowizard: It looks okay but is it me or do the trees look like they've been run over by a steamroller?
VideoWizard's screenshot could not help but remind me of his legendary whale screenshot. That stuff is classic.
I agree with Chartley. The style on the sprites looks obviously out of place on the simple cartoony tiles. I would suggest getting rid of either your sprites or the the homemade tiles - they clash something fierce and really make the game look... terrible.
I agree with Chartley. The style on the sprites looks obviously out of place on the simple cartoony tiles. I would suggest getting rid of either your sprites or the the homemade tiles - they clash something fierce and really make the game look... terrible.
I see VideoWizard is trying to do that sprites on Panaorama effect. Yet...it's not as good as The Way's.

IGL's default windowskin and font set.
WIP: Looking great, as always. As with everything you've shown (of IGL), it looks like a fluid emulation of (and improvement to) the RPGmaker default systems. Very awesome.
Some random new screenshots:



Some random new screenshots:



It's a bit hard to see that second screen. I do like the reduced about of clutter, though.
Wow, the second screen is really, really dark. Is it the sequel to Grave Spirit?
I've never been found of screens where you cannot see ANYTHING.
I've never been found of screens where you cannot see ANYTHING.























