WE DID IT FIRST SCREENSHOT THREAD
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author=brandonabley link=topic=5.msg9264#msg9264 date=1203307226author=Komodo Gallant link=topic=5.msg9234#msg9234 date=1203273271
Hmm... the trees seem a little out of scale, if those black things are supposed to be windows.... it looks like you only have one tile to use for the walls, which makes it kind of hard to look at. And the roof isn't much better. There's too much contrast on those tiles, in my opinion....
Well most of the perceived flaws you're talking about are intentional because it's obviously a 4-bit color style chipset (most people call it 8-bit because the Nintendo was an 8-bit console but that's talking about the processor and let's not get into that).
Mmm, I suppose you're right. But since he is doing so in RPG maker, he should have plenty of space in the chipset to add another wall/grass/whatever tile or at least one that repeats seamlessly- if he so desires, of course. It's my own fault for being so graphic-oriented, but I'd still want to edit a smaller window onto an existing wall tile. At least so they'd be distinguishable from doors. ^^;
author=Ephiam link=topic=5.msg9243#msg9243 date=1203279070
I agree! It looks a bit...odd (with all of the overlapping tiles and all) but it was the best castle I could make with the limited tiles. Can't fully blame it on the tiles, though, as it could also just be me and my lack of maping abilities >.<
Anyway, it looks a tad bit better during gameplay.
lol. I hate it as well when you are missing things in a chipset. You just can't make it right.
Also, don't blame your mapping. I have played plenty if these nes type games and your mapping ability seems just as good as there's. :)
Alrighty then.
So edited the CHipset and ended up with something that lead to this:

Is the grey too dark/light? And...are the green dot's TOO plentiful? 'Cause I can just take a little square out of the green grass that you madeif there is. =P
So edited the CHipset and ended up with something that lead to this:

Is the grey too dark/light? And...are the green dot's TOO plentiful? 'Cause I can just take a little square out of the green grass that you madeif there is. =P
author=Ephiam link=topic=5.msg9291#msg9291 date=1203338973
edits
I would say that generally you are getting the right idea. I would adjust the distribution of your dark green dots in the grass; it's not that you have too many but that they cluster in one spot near where the top and bottom of two tiles meet up with each other. That makes it look like a tile. If your dots are appropriately random and appropriately spaced, it will served to break up the tiling rather than make it more obvious.
Well I decided to try and make an RTP chipset/charset only RPG, with condition that I can modify the graphics anyway I want. So far I made some better looking trees and forest graphics, because the tree selection is really quite horrible.

However I don't know what else to improve on the RTP chipet, any suggestions?

However I don't know what else to improve on the RTP chipet, any suggestions?
I like the tree canopy but I would suggest two things out of personal preference:
1. Shade in the top of the canopy to be green and not black. I don't know why so many tilesets insist on having black interiors to tree canopies because it looks pretty lame. If you filled it in with green (of a course a lighter shade than the grass on the ground for the sake of perspective) it would look sweet.
2. Get rid of the furthermore tree on the edge of the canopy so that the last tree on the row of trees is the one in the back row. It will make it look much more round.
But man that is an awesome canopy you've improvised.
While you are editing RM2k3 RTP I really recommend you make new roofs because hot dog those are ugly roofs.
1. Shade in the top of the canopy to be green and not black. I don't know why so many tilesets insist on having black interiors to tree canopies because it looks pretty lame. If you filled it in with green (of a course a lighter shade than the grass on the ground for the sake of perspective) it would look sweet.
2. Get rid of the furthermore tree on the edge of the canopy so that the last tree on the row of trees is the one in the back row. It will make it look much more round.
But man that is an awesome canopy you've improvised.
While you are editing RM2k3 RTP I really recommend you make new roofs because hot dog those are ugly roofs.
I agreed with all your suggestions and tweaked it abit. Also what do you mean by the roofs being ugly? Is it by shading, color, or structure?


The canopy looks great. The trees not so much. I've not seen too many dense forests that were shorter than a one story house.
I really like those large tree edits - very nice. The canopy is looking sweet, but You don't see forests that are so thick. Perhaps move the trees at the back up a pixel or two, so it doesn't look quite so clustered? As to the roof - there are ways to edit them - colour-wise and graphics wise.
Here, I'll post an edit I did ( I love RTP to pieces. <3 )
Here, I'll post an edit I did ( I love RTP to pieces. <3 )
Thanks. It's from an old (on hold -_-) project - Love's Requiem. Maybe I'll add the chips to the site.
I think it looks good Darken, especially the canopy. The only thing that's bothering me is the tree on the bottom, near the middle, and the tree on the right. The think the 'bald spots' look really strange on it.

That is probably one of the best RTP screens Ive ever seen, seriously *Claps hands slowly so people will start clapping with... anyone?*

Huzzah! I got the title screen done today!
Ignore how sketchy the people in the corner are, I was just being lazy. :/. And I don't plan to be any less lazy, if you're wondering. I'm doing plenty more ambitious things to make up for it. (Although I may just take them out altogether, if you think it'll help.)
Should I add a wood grain for the background of that system I made?
@Tau- That is a very nicely made RTP map.
@Komodo Gallant- That is a cool title screen. Those sketches you have there really suit it.
@Komodo Gallant- That is a cool title screen. Those sketches you have there really suit it.
-^.^-
Y'all are makin' me blush. Thanks. I try my best with RTP and a few edits make for surprising results, ne?
I really like that title screen. The people, though rough, are pretty cute. ^.^ And the fern... GAH! Awesome!
Y'all are makin' me blush. Thanks. I try my best with RTP and a few edits make for surprising results, ne?
I really like that title screen. The people, though rough, are pretty cute. ^.^ And the fern... GAH! Awesome!


























