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FAMITSU SCORES FINAL FANTASY XIII

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Tau
RMN sex symbol
3293
Oh yeah I forgot about the card game extras..
I LOVED FF8. It was/is my favorite game in the series..................


That said, it does have its flaws and I totally understand why some people hate it. I, however, had a heck of a lot of fun with it, and I'm glad Square took a different route instead trying to make an FF7 clone (even if it wasn't 100% perfect), which would have been the safest thing to do business wise.
post=113068
It just robs the characters of their individuality. They're all the same age, come from the same place, have the same background, and have the same occupation. Not to mention that throughout the game, the characters themselves are pretty boring and interchangeable. Really, the whole game should have just been about Laguna and co.
congratulations on sailing past the point completely

Actually, no: Refining cards is not only the most efficient way to get magic, it's also pretty much the ONLY way to get as powerful as you possibly could.
you're not doing it right ;)
congratulations on sailing past the point completely

I get it, predestination, yadda yadda...

BUT IT'S BORING

you're not doing it right ;)

? What's the right way to do it?
Items and Magic

Tent -> Curaga, refine Curaga to Life(?) to Full-Life

Pass the controller to your cat and watch it beat the game after half an hour of refining this stuff
post=113094
Items and Magic

Tent -> Curaga, refine Curaga to Life(?) to Full-Life

Pass the controller to your cat and watch it beat the game after half an hour of refining this stuff


Well yeah, but in order to get the cool shit to refine into magic you have to play the card game.
I get it, predestination, yadda yadda...

BUT IT'S BORING
maybe it would've been more interesting had you paid attention

(no you don't learn to game)
post=113096
I get it, predestination, yadda yadda...

BUT IT'S BORING
maybe it would've been more interesting had you paid attention

(no you don't learn to game)


Well, what did I miss? I've played FF8 to hell and back, participated in endless debates, read the Japanese only Ultimania translations, read the script, etc etc. What did I miss that would change my perception of the characters as interchangeable and boring?
healing ring x3
regen ring x5
mystery fluid x10
fury fragment x20

will give you all the magic you need to crush ANYTHING
post=113100
healing ring x3
regen ring x5
mystery fluid x10
fury fragment x20

will give you all the magic you need to crush ANYTHING


HEY YOU ANSWER ME HOOLIGAN
being less stubborn. also paying attention. (hint: if you already have that mindset it is very difficult for you to see anything but that because you're looking for it)
post=113102
being less stubborn. also paying attention. (hint: if you already have that mindset it is very difficult for you to see anything but that because you're looking for it)

Well, I don't think I'll be playing FF8 in the near future (even if I wanted to), but keep in mind it's not like I've had this attitude from the very beginning. I was very wide eyed, and not stubborn, and paid the UTMOST attention to the game the first few times I've played it, hence the Ultimania readings and the 100 reply discussions I used to go on.

so yeah just flat out tell me geodude what did i miss
post=113066
How is it "no less of an impressive product than its predecessor" whilst gutting so many features, nearly halving the duration of the already tiny and linear single player campaign, and watering down the multiplayer? Usually sequels are supposed to be a step forward, not backwards.


I did give quick mention that cutting out multiplayer function does hurt gameplay. I can't comment much more than that, really, as I didn't play either game online. I did, however, play through all of single-player campaign mode on both games. I didn't count the number of missions, or the length of each, but testify truthfully that I did not at all feel cheated. I actually wondered if MW2 was longer, but apparently I am wrong. I was sad that the game ended when it did, as I did with MW, but that's to expected for games like these =)

Back on the point, I still think both MW and MW2 to be great games. If MW never existed, the gripes with MW2 would be reduced dramatically, and would still be viewed as a great game. I make no opinion on shady marketing, or whether it's worth its cost, but it's hard to deny that IW delivered another solid gaming experience.

Here's some choice things that people have said:

That said, it does have its flaws and I totally understand why some people hate it.


ps if you want another reason why ff8 sucks keep a tally of the number of times something happens and the party's response is "let's not think about it"


Things like this, along with Feld's discussion about plot mechanics he didn't like, are really what I mean. The words "hate" and "sucks" are being thrown around, and for what? The importance of card games? A gimmicky, but effective-if-not-optional game mechanic? Plot mishaps and story gaps? These are the things I identified as criticisms in my post. Issues with the draw system and refining magic having the most merit, the gameplay experience is still solid. The game is still GOOD with all of these flaws (which vary from one person to the next), it might even be GREAT, again varying with opinion, but I guess that just accentuates these criticisms.
not gonna write an entire character study out for you i have a life to lead but..

They're all the same age, come from the same place, have the same background, and have the same occupation.
..because the idea of is that seven people the same age, with the same background and similar (not the same!) occupations can actually grow to become different people. basically making a point that there is probably some level of predestination in the way that they have come together again.. but don't bet your life on it because look how they turned out. the differences are more subtle than FIGHTER THIEF BLACK MAGE WHITE MAGE but hey, they're European after all. :)
F4
Well yeah, but in order to get the cool shit to refine into magic you have to play the card game.

Yeah but you can curbstomp the whole game with just that combo never mind converting other items along the way (or using the Card ability and converting those one of a kinds)

Also I'm curious what was missed with the orphanage scene too. So far I'm convinced it is just more proof that the hack who actually wrote FF8 has no concept of writing beyond coughing up phlegm all over a peice of paper and the only good thing to come from the whole game was motherfucking Doom Train

(oh and Triple Triad was fun and I spent half the game playing it until I accidentally spread the random rule everywhere or something and I got tired of spontaneous combos from the AI that flipped every card to them)

*edit*
Ah neat thank you
SUBTLETY ?? NO I WANTED IT BEATEN INTO MY FACE WITH A STICK

(doom train was very enjoyable)

other interesting point that i forgot: seifer sticks by the concept of predestination ("i'm going to be a sorceress knight!" or words to that effect) doggedly, and he gets it.. but it isn't the way he thought it would be, and he gets into a situation that he can't get out of and is forced to follow it to the end. beware setting your heart on what you think is preordained!
Things like this, along with Feld's discussion about plot mechanics he didn't like, are really what I mean. The words "hate" and "sucks" are being thrown around, and for what? The importance of card games? A gimmicky, but effective-if-not-optional game mechanic? Plot mishaps and story gaps? These are the things I identified as criticisms in my post. Issues with the draw system and refining magic having the most merit, the gameplay experience is still solid. The game is still GOOD with all of these flaws (which vary from one person to the next), it might even be GREAT, again varying with opinion, but I guess that just accentuates these criticisms.


In my defense, I have come across several people that really do hate the game (their words!). I don't share their viewpoints, since I loved it, but I can understand why some of the things didn't work for them, even though those things didn't bother me.
Also, silly argument is silly =) Don't let geodude make you believe that you missed out on an optimal gaming experience. You found your own way to enjoy it, and geodude's min/maxist belief set doesn't change that. He's just baiting you by trying making you believe that you aren't playing the game the way it's meant to be played.
..because the idea of is that seven people the same age, with the same background and similar (not the same!) occupations can actually grow to become different people. basically making a point that there is probably some level of predestination in the way that they have come together again.. but don't bet your life on it because look how they turned out. the differences are more subtle than FIGHTER THIEF BLACK MAGE WHITE MAGE but hey, they're European after all. :)

Like I said before, I get all that. But to me, the differences were TOO subtle and they appear to be the same characters. Check it out the next time you play and you get the chance to take different characters with you for different events; they all pretty much say the same thing and give the same insights on whatever present situation, and the fact that they all have the same background prevents any chance of any one character expression individuality towards a situation, place or person.

"This is where I grew up guys" or "I played with this person as a kid" or "I feel this way about this thing because I'm a citizen of this country" moments are far and few between with the cast of FF8 because they're all a prime example of sameness and come from the same place, the same background, with the same circumstances. There's not even any real light shed on what they did before they all met up again. "WE ALL GREW UP IN AN ORPHANAGE IN CENTRA THEN WE WENT TO GARDEN *VAGUE GENERALITIES* NOW WE'RE HERE". Okay, what about the other what, decade in between? Not much!

I remember you saying you didn't like FFX, but one thing it had going for it was the individuality of characters (the quality of those characters of course are subject to personal opinion). Wakka and his struggle with his faith. Auron fulfilling a promise to a friend. Tidus trying to get back home. Lulu offering a cynical yet informative approach to the changing world around her. Yuna fulfilling a cultural duty. This didn't occur with FF8 because all of the character do the same shit, say the same shit, pretty much believe the same things, have the same goals, and that's about it!

I like to find subtlety in what's already there, not "I had to look really deep to find this basic character trait".
"WE ALL GREW UP IN AN ORPHANAGE IN CENTRA THEN WE WENT TO GARDEN *VAGUE GENERALITIES* NOW WE'RE HERE". Okay, what about the other what, decade in between? Not much!
what interesting things did you get up to between being a youngster and 17+ that have shaped the way you respond to situations that wouldn't be boring as hell in a game context?

if it's there it's there MOG, but you don't necessarily have to see it first time :)