HOW TO WORK WITH MOVIES? AND A CODING ISSUE... RPGMAKER2003
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Ok I want to add some animation/movies to my game to make it standout. Kinda like all of the old final fantasy games when they came out on playstation. Especially how they added those cutscenes.
What I need to know is... how does it work, what kind of movies can I put in (i.e. .swf), and how do I code it.
As for my other coding issue. I added the rain weather effect to the map to give it a "better feel" and my character can't move on that map at all... I was wanting to know what causes this and how can I make it so my character can move?
What I need to know is... how does it work, what kind of movies can I put in (i.e. .swf), and how do I code it.
As for my other coding issue. I added the rain weather effect to the map to give it a "better feel" and my character can't move on that map at all... I was wanting to know what causes this and how can I make it so my character can move?
As far as I know, RM2k3 only supports .avi movie files, so you'd have to convert .swf files before they could be imported. Keep in mind, these are huge files and unless you are a fantastic animator, you'd be racking up a huge download size for very little benefit. I would recommend cutscenes in the engine itself, but it's more FFVI style and less FFVII.
For the rain issue, be sure that you're calling the rain command only once and that it isn't being called repeatedly by a looping parallel process.
For the rain issue, be sure that you're calling the rain command only once and that it isn't being called repeatedly by a looping parallel process.
For the first one, you'd have to know how to use some kind of Movie making software. Probably the most easily usable and accessible thing to use would be Flash. Some people have also used movie files from other games, but that would generally be frowned upon.
for your other problem, it sounds like your weather event is repeating endlessly. Add an "Erase Event" command to the code after you make it rain.
Edit: This time Drakonais beat me.
for your other problem, it sounds like your weather event is repeating endlessly. Add an "Erase Event" command to the code after you make it rain.
Edit: This time Drakonais beat me.
Your rain event uses 'AutoStart', doesn't it?
While an autostart event is running, the player loses control. You want the event to stop processing after it starts the rain effect using an 'EraseEvent' command. This will stop the event from doing any work until the player leaves and returns to the map.
You could also use a ParallelProcess event which works the same way as the AutoStart except it doesn't take away control from the player. Remember that both AutoStart and ParallelProcess keep repeating the event code until the event is told to stop and constant looping like this will cause lag.
While an autostart event is running, the player loses control. You want the event to stop processing after it starts the rain effect using an 'EraseEvent' command. This will stop the event from doing any work until the player leaves and returns to the map.
You could also use a ParallelProcess event which works the same way as the AutoStart except it doesn't take away control from the player. Remember that both AutoStart and ParallelProcess keep repeating the event code until the event is told to stop and constant looping like this will cause lag.
post=130988
god damn double post
I swear I only hit submit once!
The Post event was looping until told to stop.
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