IS IT UNETHICAL/FROWNED UPON...

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...I'm sure far more time, effort, and money went into making tilesets for big-name SNES games than went into a custom tileset for an RM* game...

There's only so much work you can put into 256 pixels a tile of old school goodness. Hence why making a classic 2D RPG on the DS cost a hell of a lot less than making some eyecandy for your PS3/XBOX360. It takes a very long time to get pixel art just right, but you were only working in pixels you can actually count back then you know.

Perhaps if you were one of many animators who drew all the sprites for Guilty Gear XX then perhaps it took quite the time/money budget. Those consoles also had limited tilespace, I think they're even more limited than VX.. Not sure I'll have to look that one up.

It's not that hard to draw between passable and good stuff, it multiplies my development time by 5 to draw all my own stuff but it's sure more fun and makes the game seem that much more personal. You don't have to be the artist from Seiken Densetsu 3 to draw something that still looks appealing.
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I am pretty sure there is a difference between using well recognized graphics from games that came out 14 years ago to using perhaps unknown graphics that one dude edited/created within the last three or four.

The major problem with taking graphics from other RPGMaker games is that people pretty much assume wherever they were seen first has some magical claim to them, so if I take graphics from some obscure game and use them for a more well-known game, those graphics are associated with my game, not the game that they originated from.

Nobody is going to see an FF6 chip and go "this chipset is from an Rm2k3 game" but they might see a custom RM2k3 chip and think "this chipset is from SUCHANDSUCH game" where it really wasn't

I mean, if I used a panorama from The Way people would probably be able to guess, but there are lots of obscure games and custom content and it is a pretty horrible thing to do to use it without permission if its possible to get that permission. Even if you at no point claim to have made it yourself (or even if you say in big letter who the original author was) a lot of people are going to associate that content with your game as the original source, which is bad business all around.
You're right yeah. Thinking about it, considering how long-winded and tiresome it is to just do some heavy edits.. I'd be pretty upset if somebody bigger/better than me were to use my custom content. Some guys on here are more "famous" in the community than others and franky, put out some much more awesome games than I could muster myself right now. I'd be gutted if something I painstakingly pixelled together was used without my permission.

Anyways, I'll be asking the relevant sources, there are a couple.. And I don't think they actually made or even maybe edited the particular resources I used (they tend to tag their custom resources from what I've seen).. However... I'll ask anyway.
I'm sure far more time, effort, and money went into making tilesets for big-name SNES games than went into a custom tileset for an RM* game. It's awfully hypocritical for someone to flip shit at someone else for taking their original graphics while they themselves use graphics stolen from someone else.


They also got rewarded financially for their time and effort :P
Max McGee
with sorrow down past the fence
9159
I'm sure far more time, effort, and money went into making tilesets for big-name SNES games than went into a custom tileset for an RM* game. It's awfully hypocritical for someone to flip shit at someone else for taking their original graphics while they themselves use graphics stolen from someone else.


A. People who make custom graphics they don't want stolen don't generally USE rips.
B. NewBlack beat me to this, but yeah, the "money" part here is the key. Unlike us poor starving indie creators, SquareEnix employees got paid.
Yes. It's clearly okay for people without jobs to steal from people with jobs... instead of like, y'know, getting a job. Yep.
Sailerius
did someone say angels
3214
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I'm sure far more time, effort, and money went into making tilesets for big-name SNES games than went into a custom tileset for an RM* game. It's awfully hypocritical for someone to flip shit at someone else for taking their original graphics while they themselves use graphics stolen from someone else.
A. People who make custom graphics they don't want stolen don't generally USE rips.
B. NewBlack beat me to this, but yeah, the "money" part here is the key. Unlike us poor starving indie creators, SquareEnix employees got paid.

In which case you're stealing from the company who paid the artist to make the graphics.
Solitayre
Circumstance penalty for being the bard.
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How many people on this site can really throw the first stone on this one? I really recommend not turning this into a morality debate.
Max McGee
with sorrow down past the fence
9159
In which case you're stealing from the company who paid the artist to make the graphics.

Yes, but being a shadowrunner I steal shit from companies all the time. Fuck companies. : )

How many people on this site can really throw the first stone on this one? I really recommend not turning this into a morality debate.

Word.
Yes. It's clearly okay for people without jobs to steal from people with jobs... instead of like, y'know, getting a job. Yep.

Yes, but being a shadowrunner I steal shit from companies all the time. Fuck companies. : )


Robin Hood is The RPG Maker.
I've already solved this debate why is it still raging?

edit: the solution is "don't be a dick head"
you are all human excrement
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