LET'S DISCUSS...SUIKODEN!

Posts

Solitayre
Circumstance penalty for being the bard.
18257
I admit that despite the passing of years and even decades I have never played a single one of these games. Am I a bad person?
Don't forget the rope climbing game. I've sunk hours and potch into that one. <3

Oh and Feld, did you find yourself using the 'secret' gateway to Matilda at the start? I usually swing by, grab Futch and Humphrey and get to about level 25 before heading to Muse. I should probably do a playthrough where I don't do that, but it's just so convenient.

As for Suikoden IV, well, yes, the gameplay let it down a lot and there are a lot of things wrong with it in general. I can't help liking some of the players (though I don't really remember them that much - there's the girl with the sword and, um, Troy. And there weren't as many bishies ;.;) Oh and the last boss was a tree that popped out of nowhere. Seriously?
(I also was not very forgiving and chopped that sucker Snowe's head right off. Then realised I had to replay to get the good ending. ^.^; )

In regards to Hero II, he was supposed to be a figurehead. Hell, even Shu came out and said it - they needed someone to rally around and hey, look, such and such's grandson! He'll do!

post=151683
post=151678
Suikoden 4: "Lazlo, you've just been accused of murder since you were the last person around when he died. What do you have to say for yourself? Can you explain what really happened?"

Lazlo - "..."

That makes sense.
Yeah, unlike all those other Suikoden games with... silent protagonists....

Very amusing how you selectively start to dislike them though.


I figured you'd bring that up. You get to make choices for the main characters dialogue, i.e. "Victory" in Suikoden 1 and 2. To be accused of murder and the only dialogue choice is "..." is terrible.

Bizarro Superman, indeed.
post=151728
SOMEBODY TALK TO ME


I limit my inet time. :(
Okay, question...which strategist is your personal favorite? Which one was the best at their job?

Personal favorite: Shu. I liked his growth as a person and personality wise, he's a lot like me.

Best: Albert Silverberg. He screwed everyone in S3 and then after he achieved all of his goals, he decides to give Caeser some much needed help.
post=151754
I figured you'd bring that up. You get to make choices for the main characters dialogue, i.e. "Victory" in Suikoden 1 and 2. To be accused of murder and the only dialogue choice is "..." is terrible.


post=151720
I am unsure how people can complain about Hero 4's lack of expression/action, when Hero 2 is much more of a criminal in that regard. Whereas McDohl and Hero5 at least give the impression that they're reacting to their environment, Hero2 amounts to little more than a punching bag. From Nanami, to Jowy, to Shu, to even Viktor, Hero2 is, quite literally in some instances, dragged along for the ride. He's used and manipulated constantly by whoever wants to use him.

This is, of course, the deadly pitfall of using a silent protagonist. Rather than using the hero as its intended purpose -- that is, to draw out the qualities of the other characters with dialogue, backgrounds, and such -- he becomes an empty, shallow husk of nothing. A player fills in the blanks with what they think.

To wit: Hero 2 is rarely found without his overbearing sister. Of course, we learn how overbearing (and obnoxious) she is in her own right. Nanami being tethered to Hero 2 serves absolutely no purpose whatsoever, and contributes absolutely nothing to the character of Hero 2.

Whereas when Hero 4 gets exiled, Tal, Paula, Kenneth, or Jewel stow away on his boat for the ride. Regardless of who actually comes along, you learn, right from the getgo, that these are Hero 4's most loyal friends; that they'd be willing to exile themselves with complete uncertainty.

This is why McDohl, Hero4 and Hero5 work as protagonists, and Hero2 doesn't. The 3 bring out the character in others; whereas Hero2 doesn't.


Additionally, the "..." choice has existed through all the Suikoden games with a silent protagonist. To start selectively caring is... well, still amusing.
Decky
I'm a dog pirate
19645
McDohl changes his first letter between games!

Hi, TcDohl!
post=151813
post=151754
I figured you'd bring that up. You get to make choices for the main characters dialogue, i.e. "Victory" in Suikoden 1 and 2. To be accused of murder and the only dialogue choice is "..." is terrible.
post=151720
I am unsure how people can complain about Hero 4's lack of expression/action, when Hero 2 is much more of a criminal in that regard. Whereas McDohl and Hero5 at least give the impression that they're reacting to their environment, Hero2 amounts to little more than a punching bag. From Nanami, to Jowy, to Shu, to even Viktor, Hero2 is, quite literally in some instances, dragged along for the ride. He's used and manipulated constantly by whoever wants to use him.

This is, of course, the deadly pitfall of using a silent protagonist. Rather than using the hero as its intended purpose -- that is, to draw out the qualities of the other characters with dialogue, backgrounds, and such -- he becomes an empty, shallow husk of nothing. A player fills in the blanks with what they think.

To wit: Hero 2 is rarely found without his overbearing sister. Of course, we learn how overbearing (and obnoxious) she is in her own right. Nanami being tethered to Hero 2 serves absolutely no purpose whatsoever, and contributes absolutely nothing to the character of Hero 2.

Whereas when Hero 4 gets exiled, Tal, Paula, Kenneth, or Jewel stow away on his boat for the ride. Regardless of who actually comes along, you learn, right from the getgo, that these are Hero 4's most loyal friends; that they'd be willing to exile themselves with complete uncertainty.

This is why McDohl, Hero4 and Hero5 work as protagonists, and Hero2 doesn't. The 3 bring out the character in others; whereas Hero2 doesn't.

Additionally, the "..." choice has existed through all the Suikoden games with a silent protagonist. To start selectively caring is... well, still amusing.

So it's selectively caring when the "..." makes no sense to the plot? That's quite a reach.

Suikoden 1 - "Young master, how are you feeling today?"
Tir - "..."
"I understand, young master. That rune can be quite a burden."

Suikoden 4 - "Lazlo, did you *murder*
Glen Cott
?"
Lazlo - "..."

Fail.
Here's how I describe Suikoden.

Woman: Hi there, and welcome to our port side town. I'm joining your team.
Sailor: This storm is fierce. I'm coming with ya on yer adventure.
Dog: Woof! Joining.
Guard: I have to defend the king! But I'm a star, so I'm joining you.
Prostitute: Hey there, sugar. You want some loving? And while you're at it, I'm joining your team.
King: Up north is a bridge. I'm joining your team.

That sums it up nicely. I think.
post=151950
Here's how I describe Suikoden.

Woman: Hi there, and welcome to our port side town. I'm joining your team.
Sailor: This storm is fierce. I'm coming with ya on yer adventure.
Dog: Woof! Joining.
Guard: I have to defend the king! But I'm a star, so I'm joining you.
Prostitute: Hey there, sugar. You want some loving? And while you're at it, I'm joining your team.
King: Up north is a bridge. I'm joining your team.

That sums it up nicely. I think.


Translation: "I've never played Suikoden."
YDS
member of the bull moose party
2516
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
Dog: Woof! Joining.
I am heartwarmingly reminded of Don's Adventure.

EDIT:
On topic, at least the presence of lots of allies gives a warm, fuzzy feeling.
Translation: "I've never played Suikoden."

No. Translation: I just started Suikoden.
Ciel
an aristocrat of rpgmaker culture
367
post=151950
Here's how I describe Suikoden.

Woman: Hi there, and welcome to our port side town. I'm joining your team.
Sailor: This storm is fierce. I'm coming with ya on yer adventure.
Dog: Woof! Joining.
Guard: I have to defend the king! But I'm a star, so I'm joining you.
Prostitute: Hey there, sugar. You want some loving? And while you're at it, I'm joining your team.
King: Up north is a bridge. I'm joining your team.

That sums it up nicely. I think.


yeah that is why almost every one of the 108 characters in suikoden 2 are memorable and endearing because they have no storylines quests or other form of prerequisite to joining you
YDS
member of the bull moose party
2516
post=152212
Translation: "I've never played Suikoden."

No. Translation: I just started Suikoden.



then why did you say "that sums it up nicely." to make a summary of something, you have to have completed enough of it to come up with something
Legion Saga II was a good RPG.. Oh wait.

Downloading Suikoden II right now.. Haven't played the series for a while..
I'm just making a joke about it. I already knew that you actually have stories with the characters. I just figured I'd make a crack at the number.
YDS
member of the bull moose party
2516
har. hardy.
YDS
member of the bull moose party
2516
ha. hahAHAha