CUSTOM RM2K3 FONTS?

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I remember doing this using some sort of hex editior and a font program called Softy. It worked well in the end as I was using Orange Kid but it's very tedious and error-prone. Hyper Patcher 2 makes things much more simple it seems but I hope it works without any hitches.
post=153717
Setup programs are a nice feature anyway.
I apologize for derailing this topic, but I must state with conviction that installers for RM games (XP/VX self-extractors are potentially* an exception) are one of the most annoying things I've ever had the (dis)pleasure of coming across.

To put it bluntly:
1. I do not need/want RM games needlessly clogging my Add/Remove Programs window.
2. I do not need/want RM games clogging my Programs folder placing their shortcuts.
3. The average size and simplicity of an RM game does not merit the use of an installer nor an uninstaller, also clogging my registry with crap in the process.
4. Anything special that needs to be done prior to play (ie: installing fonts) can be described in readme.txt. Screw those that don't RTFM.

*If you happen to pack the self-extractor inside a .zip archive, rest assured I won't even bother to touch the thing. I need to extract a self-extractor from an archive to extract the game from the self-extracting archive? Am I the only one that finds the idea ridiculous?

------------

As for the actual query of using a custom font, it's all a simple matter of editting the name of the font RPG_RT.exe uses with a hex editor. I've generally found mono-spaced fonts to be compatible.

readme.txt. Screw those that don't RTFM.

YEAH! If they have to go online and download the source code to some libraries, download Microsoft Visual Studio and then create a release build of the libraries, then download and copy some extra fonts and graphics from three different websites, and then download the game engine from a forth, and then get a launcher for their appropriate Operating System to play the game then consider those who don't RTFM screwed.







There's a reason installers were invented in the first place. Losing you as a player is quite a small price to pay for having many many more being able to effen play my game in the first place without learning a little software engineering in the process.. Well, except for my stuff *should* just run with little problem, so I usually don't have to write elaborate installers. But some games aren't that simple.

Even for me, nothing kills my enthusiasm faster for any new piece of software if I have to compile it myself. I want to double click and then the thing is ready.
post=156216
YEAH! If they have to go online and download the source code to some libraries, download Microsoft Visual Studio and then create a release build of the libraries, then download and copy some extra fonts and graphics from three different websites, and then download the game engine from a forth, and then get a launcher for their appropriate Operating System to play the game then consider those who don't RTFM screwed.

What.

Seriously.... What.

All you have to do is copy the font and paste into the FONT folder. It'll take you 20 seconds at most. Don't know what kind of analogy you're trying to pull here.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Wolf was not saying that fonts require all this, he was responding to point out that making a blanket statement of "Anything special that needs to be done prior to play can be described in readme.txt. Screw those that don't RTFM." can cause some serious problems in practice.

I will point out though that the fonts folder is a system folder, and Windows will not let you open or modify it without flashing warnings that you could potentially damage your computer.
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
At least in Windows XP, pasting fonts into the Fonts folder is a no-warnings affair. It goes in and that's that. I know nothing regarding how Vista and Windows 7 handle it, though.

And, really, screw those that don't RTFM. People should quickly gloss over the manual in any case so they at least don't make a fool of themselves. In the case of a manual not existing, well, that's a different issue.

There's a reason installers were invented in the first place.

You've certainly passed the point where installers actually become practical in that rather crazy example.
What I am speaking against is quite the opposite: Having an installer to perform a single, basic, mundane copy-paste action that can be done more quickly and cleanly via manual action by the user.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Uh, doing it manually is NEVER quicker, nor cleaner.

Uninstalling a program takes a total of six mouse clicks from the desktop (five if the program is at the beginning of the alphabet). Deleting one takes a minimum of nine, up to a maximum of infinity depending on where you put the folder, and doesn't delete anything that's not in the same folder as the program (save files, etc.) which the user might not never know to look for.

And if you really think that screwing ANY user is acceptable, you are the shittiest software designer on the planet.
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
I wish it were possible to ban you for trolling.
??? Sorry for making a point that deleting a folder is really easy especially if you just dl it to your desktop or in a folder on your desktop. Fuck going to the control panel + add/remove looking for the game installed, waiting for the uninstaller to load realizing the folder is still there and the All Programs > Whatever is still left there.

but wait i am "trolling"
Ciel
an aristocrat of rpgmaker culture
367
unfortunately people cannot accept the possibility that they may be stupid or wrong and would rather believe that anyone who voices a opposing point of view is attempting to troll them

that is how things are on the internet these days
Magi
Resident Terrapin
1028
Wow, this thread has certainly taken a dark turn..
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
Uh, doing it manually is NEVER quicker, nor cleaner.
An installer is not practical for something as simple as an RM game. With or without a custom font.

Uninstalling a program takes a total of six mouse clicks from the desktop (five if the program is at the beginning of the alphabet). Deleting one takes a minimum of nine, up to a maximum of infinity depending on where you put the folder, and doesn't delete anything that's not in the same folder as the program (save files, etc.) which the user might not never know to look for.
Right-Click+Delete on the folder containing the program, in this case an RM game, is and will always be faster than an uninstaller.

On another note, RM games (which this topic is about) doesn't dump its save files in a different directory from its own. XP/VX games with custom/heavily editted save systems being possible exceptions.

And if you really think that screwing ANY user is acceptable, you are the shittiest software designer on the planet.
They should help themselves before I help them. It's not hard to read readme.txt upon downloading an RM game (or anything else) and following the instructions in it before usage.

I'm wondering, are you talking about installers in regards to software in general? Because I'm talking specifically about RM games and installers not being practical for such a payload. You seem to be talking about installers carrying stuff like a Windows Service Pack or any run-of-the-mill commercial PC video game as opposed to a simple payload like an RM game.
An installer is not practical for something as simple as an RM game.
What about people who don't have admin access on the computer? Installers always require elevation! You'll be cutting them out too, which as you said, is just plain unacceptable!

oh hey first half of university. God I love games that work off a USB stick
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
...Are there seriously people who would put an entire software folder on their *desktop*? I admit I hadn't really even considered that possibility, as it's unfathomably messy to me, and if I did that sort of thing I would quickly have a hell of a mess on my desktop. And I've never seen anyone who puts things other than shortcuts on their desktop. I always unzip RM games to E:/Program Files/Games/RPG Maker/<game name>/ because it makes a lot more sense to me to keep things, well, organized.

You don't need admin access to install a program. You just need to be on an account with anything above guest-level access. If you are on a guest account and don't have the ability to install software, that means you're on a public computer and the owner doesn't want you to download software onto it. I have no problem if a piece of software respects that instead of allowing you to circumvent it.

All this said, this argument did convince me to add a .zip version of my game, just for you stupid clownwagons who refuse to play a game otherwise. Though I'm kind of concerned that having two versions will confuse some users.
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
1217
...Are there seriously people who would put an entire software folder on their *desktop*? I admit I hadn't really even considered that possibility, as it's unfathomably messy to me, and if I did that sort of thing I would quickly have a hell of a mess on my desktop. And I've never seen anyone who puts things other than shortcuts on their desktop. I always unzip RM games to E:/Program Files/Games/RPG Maker/<game name>/ because it makes a lot more sense to me to keep things, well, organized.
This really has nothing to do with installers, since I can easily tell an installer to place its stuff on the desktop. That said, I too keep RM games organized in a manner similar to yours inside the applicable RM's Project folder.

You don't need admin access to install a program. You just need to be on an account with anything above guest-level access.
This frankly depends on the program and installer, and your mileage will vary a lot as a result. Extracting an archive usually does not require administrative permissions, however.

All this said, this argument did convince me to add a .zip version of my game, just for you stupid clownwagons who refuse to play a game otherwise. Though I'm kind of concerned that having two versions will confuse some users.
Having an installer (.exe) and a .zip download won't confuse anyone. A lot of programs, often times popular ones, do this when providing downloads. Some programs, like VirtualDub and Media Player Classic don't even provide an installer and only provide a .zip download because the program really is that simple in design.
post=156774
lockez shit

I thought rpgmaker came with a PROJECT folder and that after you download other peoples games thats where put it in >_>

I wish it were possible to ban you for being as ass
post=156217
post=156216
YEAH! If they have to go online and download the source code to some libraries, download Microsoft Visual Studio and then create a release build of the libraries, then download and copy some extra fonts and graphics from three different websites, and then download the game engine from a forth, and then get a launcher for their appropriate Operating System to play the game then consider those who don't RTFM screwed.
What.

Seriously.... What.

All you have to do is copy the font and paste into the FONT folder. It'll take you 20 seconds at most. Don't know what kind of analogy you're trying to pull here.

The difference between you and me is that I assume my (standard) end users barely know how to operate their computer (I have additional downloads for people who want to mess with my stuff).

I work with a mechanical engineer who didn't know how to make a ZIP file, it is a lethal sin in consumer software engineering to assume more from the end user than what the software actually is (in our case, a video game). I'm also a lab instructor for a class that in itself is good evidence for the average computer user not knowing how to do many basic things.
Lockez
If you are on a guest account and don't have the ability to install software, that means you're on a public computer and the owner doesn't want you to download software onto it. I have no problem if a piece of software respects that instead of allowing you to circumvent it.

Lockez
And if you really think that screwing ANY user is acceptable, you are the shittiest software designer on the planet.

Lockez:
you are the shittiest software designer on the planet.

I also have no idea where you got the idea that not having elevation privileges translates into not being able to run downloaded applications. There's a huge difference between "not making changes to the system which could cause issues which the IT staff will have to resolve and they fucking hate that" and "playing La Mulana to waste an hour because I like whipping bats".
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