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RM2K3 CONDITIONS NEVER ABATE?

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I have it set up in the conditions tab that my status effects always abate after 10 turns. Well after some testing, it doesn't seem this is the case. They never abate! Is this a bug current in rm2k3? Either that or it might be one I've never noticed in the Goliath patch I currently have installed. (where you can go above 999 on stats, etc.)
Its a labelling issue, methinks.

I seem to recall that there is a misleading label in the conditions tab, something like
Recovery Over Time-------------------------
Condition always abates after <10> turns
<100> % chance to recover each turn

The part in bold actually means: "chance to recover each turn AFTER the above X number of turns is reached"

So, if you always want it to abate after 10 turns, you have to change the Chance to recover each turn to 100%
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Make sure after 10 turns it's 100%. Not 0%.
That did it, it was a mislabeling issue! Thanks.
Pages: 1