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SKYRIM LOOKS AWESOME.

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I don't know, Oblivion Out 3 was pretty fun. I just have this constant problem where their games like to crash five times a second- it's like the Windows ME of game engines.


They said they did a new engine for this game from scratch, or so rumor has it. That means it's time to explore new worlds of game crashing and bugs! Exciting!
It's funny. I had the game freeze on the 360 version, but only very rarely. I never had a freeze on the PS3 version except when fighting the dark elf woman that had the Umbra.
I've had it freeze on the PS3 version. But I only played that when I didn't have my PC set up after moving.
Oh no, I assure you there are volumes of bugs and oversights in the game to compliment the randocrashing.
author=WolfCoder
Oh no, I assure you there are volumes of bugs and oversights in the game to compliment the randocrashing.

You do realize that enumerating a list of bugs makes it appear worse than it actually is? Its like enumerating discontinuities or anachronisms in a movie. Its fucking irritating thats what it is.

Anyways, Oblivion despite peoples criticisms has been played to death, a horse beaten to more than pulpy blood, but insomuch that the kinetic energy of beating it has caused the blood to boil to steam, recoalesce when people got tired, and beaten back again, and again, and again.

If thats not good game design I don't know what is.
Oblivion for me was a good game, if only for a while. After some time roaming the lands and dungeons, you realize they all look the same, and the "enemies level with you" was just stupid. The mods helped a lot, but still, it just couldnt keep my attention for long. It also ran with very poor framerates/stuttering and other issues on my PC, which could otherwise run any other game no problemo.

Hoping for a real, hand-crafted world this time around. And according to some google searching for Skyrim information, it seems that this time they will actually do it that way.

They are adding many good things to the game: Perks, more combat moves, finishers, better 3d camera, dragon shouts, DRAGONS, better character creation(beards), children (took their time)...... Whats not to like. Definitely enough for me to get Skyrim the moment it comes out. Now all I want is more cool-looking armor than in Oblivion. Because most of the armor looked just silly (to me that is).

Also, they added dual wielding. Nuff said :D

tardis
is it too late for ironhide facepalm
308
author=SmileWithStyle
better character creation(beards)


yep this is the ultimate game i am in love
author=Radnen
...
You do realize that enumerating a list of bugs makes it appear worse than it actually is? Its like enumerating discontinuities or anachronisms in a movie. Its fucking irritating thats what it is.
...

Actually the list I posted is pretty tame compared to the long list of bugs I personally got annoyed of. Most of them were quest script oversight bugs. I got sick of quests sometimes being uncompletable because it bugs out. It's a trademark of Bethesda, no other PC game I've played is this buggy (even though there are plenty of buggier games I'm sure).

Especially that one time My Bruma House got glitched so the game jams every time you try to enter it. Or all the times the guards randomly started killing poor townspeople. Or the times half the entire village will spawn at Olav's tap n' tack and start fighting each other. Or the countless times I got stuck on stuff and had to reload.

At least your DVD player or whatever doesn't suddenly freeze or break if the movie has a discontinuity.

You can just play the game normally and run into tons of bugs and glitches. You can halve the number of crashes if you disable all auto saving features, though.

I did love Oblivion despite all this, I clocked a pretty high triple digit hour count on this game. I just wish it wouldn't crash and bug so much >.<
author=WolfCoder
author=Radnen
...
You do realize that enumerating a list of bugs makes it appear worse than it actually is? Its like enumerating discontinuities or anachronisms in a movie. Its fucking irritating thats what it is.
...
Actually the list I posted is pretty tame compared to the long list of bugs I personally got annoyed of. Most of them were quest script oversight bugs. I got sick of quests sometimes being uncompletable because it bugs out. It's a trademark of Bethesda, no other PC game I've played is this buggy (even though there are plenty of buggier games I'm sure).

Especially that one time My Bruma House got glitched so the game jams every time you try to enter it. Or all the times the guards randomly started killing poor townspeople. Or the times half the entire village will spawn at Olav's tap n' tack and start fighting each other. Or the countless times I got stuck on stuff and had to reload.

At least your DVD player or whatever doesn't suddenly freeze or break if the movie has a discontinuity.

You can just play the game normally and run into tons of bugs and glitches. You can halve the number of crashes if you disable all auto saving features, though.

I did love Oblivion despite all this, I clocked a pretty high triple digit hour count on this game. I just wish it wouldn't crash and bug so much >.<


This is a slight necropost, but I never remembered seeing this here. Uhh...

3 things:
- Oblivion unlike most games is HUGE. Outside of MMO's, its perhaps one of the largest. With respect to gameplay hours people put into it, its a terrifying monster.

- You put 300+ hours into it.

- It's an RPG with complex branches and sub-plots, characters and locations. Admittedly a flow-chart would solve this, but I'm under the impression that they do indeed do this and that it still didn't work. The number of man hours to debug/test every quest in every possible condition is fairly implausible for a dev team of around 100.

Which is why you see flaws in Fallout 3 and you will see it in Skyrim, I will say confidently Skyrim will release with bugs (I will say it may have less than Oblivion, they would have no doubt listened to some of the bitching and double-timed their debuggers). It'll taker one motherfucker to find something after 300+ hours of playing a HUGE and highly complex game to then bitch about how game-breaking it is, when CoD players would have beaten that games linear storyline 30 times over in that same time period (which would have also been playtested as playthroughs hundreds more times than Oblivion). It's still irritating when people complain like this. It takes a fair amount of intelligence to at least consider the game you're playing before saying shit like "bugs are a trademark of Bethesda". :(

A huge sprawling world, game of the year awards, and endless replay values would be my "trademarks" for Bethesda.

(Yes I have encountered bugs, and yes I myself put 300+ hours into it, which is why I'm defending it. I'm a fellow game designer, and I know how it must feel to think your game has bugs when given the conditions; it's quite logical as to why they are there).
author=Radnen
Which is why you see flaws in Fallout 3 and you will see it in Skyrim, I will say confidently Skyrim will release with bugs (I will say it may have less than Oblivion, they would have no doubt listened to some of the bitching and double-timed their debuggers). It'll taker one motherfucker to find something after 300+ hours of playing a HUGE and highly complex game to then bitch about how game-breaking it is, when CoD players would have beaten that games linear storyline 30 times over in that same time period (which would have also been playtested as playthroughs hundreds more times than Oblivion). It's still irritating when people complain like this. It takes a fair amount of intelligence to at least consider the game you're playing before saying shit like "bugs are a trademark of Bethesda". :(


Dude even some of the developers who work on the engine have commented on how inexcusable some of the bugs are. I have an absolutely open mind towards Skyrim and I loved the older games (Fallout included, definitely), but come on.
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