No matter what, it just flashes the sprite of the character using the action. Yes, I have checked a thousand times, it is set to flash 'screen' not 'target' or anything.
I make a basic animation for Right Hand attacks. I say on frame 09 or so, to flash the screen white. When I test battle, it just flashes the character, not the screen. What's weird is that in the animation preview--it DOES flash the screen. But in actual gameplay, it doesn't.
Is this a known bug?