AN EXAMINATION OF COMBINING VIDEOS AND GAMING
Posts
Pages:
1
Hey all,
Long time reader, rare- if ever poster. I'm getting that itch to try and make a game again, but this time I want to try something possibly different.
To explain, filming and videos are my first love. I produce commercials and videos for companies using my own equipment and it pays (some) of the bills.
I would really like to explore the idea of utilizing the ability to play video clips inside of RM programs. I'm not asking for help or anything like that, I would just like to get a discussion on some concepts going.
Questions and Concepts for you to possibly answer or entertain:
1. Q: Have you played a game that used original cut scenes? (original meaning actually original, not just rehashed clips of some other anime/game/movie).
2. Q: What's your opinion on using real people as graphics in a video game? (personally I've never seen it done well, but if there is a game that does then I would love a link).
3. Concept: I want to take some time and experiment with what I can put together using various video clip formats and sizes. But here's an idea I had for playing videos that are either too large or just don't deserve to be crushed and squished and uglified to fit in-game.
What if the videos were downloaded separately, like in different folders, and to unlock the video scenes, passwords would be required.
For example, let's say a new character is a about to be introduced (or something). The game, could give the player a password to write down along with the option to SAVE. The player can save, go to the folder, type in the password, and then watch the video and go back to playing.
Think this is too much for to ask of the player? These are just some whimsical notions, feel free to comment, support or bash as appropriate.
Thanks!
Long time reader, rare- if ever poster. I'm getting that itch to try and make a game again, but this time I want to try something possibly different.
To explain, filming and videos are my first love. I produce commercials and videos for companies using my own equipment and it pays (some) of the bills.
I would really like to explore the idea of utilizing the ability to play video clips inside of RM programs. I'm not asking for help or anything like that, I would just like to get a discussion on some concepts going.
Questions and Concepts for you to possibly answer or entertain:
1. Q: Have you played a game that used original cut scenes? (original meaning actually original, not just rehashed clips of some other anime/game/movie).
2. Q: What's your opinion on using real people as graphics in a video game? (personally I've never seen it done well, but if there is a game that does then I would love a link).
3. Concept: I want to take some time and experiment with what I can put together using various video clip formats and sizes. But here's an idea I had for playing videos that are either too large or just don't deserve to be crushed and squished and uglified to fit in-game.
What if the videos were downloaded separately, like in different folders, and to unlock the video scenes, passwords would be required.
For example, let's say a new character is a about to be introduced (or something). The game, could give the player a password to write down along with the option to SAVE. The player can save, go to the folder, type in the password, and then watch the video and go back to playing.
Think this is too much for to ask of the player? These are just some whimsical notions, feel free to comment, support or bash as appropriate.
Thanks!
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
Star Wars: Rogue Leader (and probably several of the other Star Wars games, and probably some other movie spinoff games) uses clips from the original Star Wars movies as cut scenes.
RPG Maker XP and VX run at 640x480 resolution by default, which is more than big enough to play good-quality video clips - it's the same size Youtube uses, right? I don't think there's any reason to seperate videos out like that with passwords instead of just including them in the game as cut scenes.
File size could be a problem if you have a serious shitload of movies. A 40 minute long TV show is about 350 MB, though that's saved at HD quality. I'm sure you're aware of how the FMV movies in FF7 are the sole reason the game takes three CDs instead of one N64 cartridge, etc. But people will be a lot more understanding of a game's file size if it has FMV cut scenes.
RPG Maker XP and VX run at 640x480 resolution by default, which is more than big enough to play good-quality video clips - it's the same size Youtube uses, right? I don't think there's any reason to seperate videos out like that with passwords instead of just including them in the game as cut scenes.
File size could be a problem if you have a serious shitload of movies. A 40 minute long TV show is about 350 MB, though that's saved at HD quality. I'm sure you're aware of how the FMV movies in FF7 are the sole reason the game takes three CDs instead of one N64 cartridge, etc. But people will be a lot more understanding of a game's file size if it has FMV cut scenes.
It would be really fun to make(and anywhere from really fun to really hilarious to watch) a game where you had cutscenes with you and some friends dressed up as the characters, and you acted out the cutscenes. That would really play to the strengths of a no-productions-value, low-expectation, fun-and-playful platform like RPG Maker. Unfortunately, the RPG Maker video player sucks, and no decent replacement has been made(?). Still, that could be really interesting, and very good nerdy-fun.
While the usual default for watching youtube videos is 320x240, exporting the video in the first place is a different story. I always export my videos in 1280 x 720- I know I would have to export them in the smaller size for RPG maker, but it's good to know that 640x480 is the correct exporting size for XP and VX.
Personally I've only worked with 2k3, but I'm glad to have the reference. Maybe It's time I stepped up to the newer programs.
Thanks for the info- and glad have the input on the "password" concept.
Personally I've only worked with 2k3, but I'm glad to have the reference. Maybe It's time I stepped up to the newer programs.
Thanks for the info- and glad have the input on the "password" concept.
author=Pokemaniac
It would be really fun to make(and anywhere from really fun to really hilarious to watch) a game where you had cutscenes with you and some friends dressed up as the characters, and you acted out the cutscenes. That would really play to the strengths of a no-productions-value, low-expectation, fun-and-playful platform like RPG Maker
It totally would be! I was actually considering doing this for a modern day setting, and getting fellow college students to play as the characters. Just an experimental idea.
Now I want to go buy a bunch of nerf swords.
author=MurmilloActually, only XP is 640x480; VX is 544x416.
While the usual default for watching youtube videos is 320x240, exporting the video in the first place is a different story. I always export my videos in 1280 x 720- I know I would have to export them in the smaller size for RPG maker, but it's good to know that 640x480 is the correct exporting size for XP and VX.
author=Billwilliams
This can be done but can it be done well?
Thanks a good question. I can't say for sure, but I think it's worth checking out. Personally, I've never been able to complete a full length game. But I think that if I can start mixing in videos, which I know I can create, then it help motivate me to complete the game.
I also think it might be kind of cool to play. ^_^
author=PokemaniacAh! Good to know. Wow- 544x416? That's not even logical...
Actually, only XP is 640x480; VX is 544x416.
Maybe I should create a five minute game with the different RM tools to test out video settings, quality, and possibilities.
Well if video production is something you're into, I'm creating a full length game. Always wanted to have someone into it, to make videos for it, so that I can later insert them into the game. It also will allow me to FINALLY have people on the credit list other than myself, for once. Thus making the game that little bit longer with the credits showing, plus the video cut scenes.
Throw a small test project together. At the very least we'll all get a good laugh. You're thinking outside the box here, that's a good thing.
author=Thiamor
Well if video production is something you're into, I'm creating a full length game. Always wanted to have someone into it, to make videos for it, so that I can later insert them into the game. It also will allow me to FINALLY have people on the credit list other than myself, for once. Thus making the game that little bit longer with the credits showing, plus the video cut scenes.
No offense, but I don't really want to get involved in another person's project before completing my own..
author=Billwilliams
Throw a small test project together. At the very least we'll all get a good laugh. You're thinking outside the box here, that's a good thing.
This is an excellent idea. Ill see what I can put together!
Pages:
1

















