ELECTRONIC ENTERTAINMENT EXPOSITION 2011

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yeah that's pretty much a nothing story. the real story is, as mentioned, the stock fluctuation.

http://www.bloomberg.com/apps/quote?ticker=7974:JP

change the timescale to one week to see a clearer picture of the stock fall. pretty depressing stuff
author=Mitsuhide_The_Vagrant
Nintendo dominated E3 AGAIN this year.


So, you play a DS, but it's on the big screen? Disappointing... If you look closely, the same game is seen on both screens. In a Zelda example, sometimes the controller screen will show an inventory instead. I don't know, but would that inventory pause the TV screen?

Didn't the dreamcast do something like this? It's by far not an invention.

Here's why the controller won't be expensive, although it acts like a DS controller: No hardware.

The hardware is in the Wii U, so the controller is basically a plastic shell for the buttons, screen, batteries, gyro, and whatever else thats crammed inside. It'll run no more than $50.00, more likely due to licensing fees. (This is for those who were wondering about price).

So basically Nintendo gutted their DS, made one screen the controller, the other screen the TV. Then they put the hardware into a separate box, made the controller a little larger to accommodate its bigger screen and went to town. Innovation at its chiefest moment (sarcasm). It's more like industry than innovation. A manufacturers amalgamation, if anything. They were clearly thinking inside the box on this one...
Sailerius
did someone say angels
3214
author=Radnen
Here's why the controller won't be expensive, although it acts like a DS controller: No hardware.

The hardware is in the Wii U, so the controller is basically a plastic shell for the buttons, screen, batteries, gyro, and whatever else thats crammed inside. It'll run no more than $50.00, more likely due to licensing fees. (This is for those who were wondering about price).

That's not true. It has a gyroscope, a touch screen, an accelerometer, etc etc. Devices with similar specs cost $100-200. It's certainly not going to be cheaper than the Wiimote was at launch.
it has no hardware !! *describes the hardware in detail*
author=geodude
it has no hardware !! *describes the hardware in detail*

You know what I mean, no (high-end) GPU, CPU, RAM, these things can cost a lot of money. Sheesh. You're not paying for an iPad's performance, it may look like one, but it won't have the innards of one, and thus not the price of one.

author=Sailerius
Devices with similar specs cost $100-200. It's certainly not going to be cheaper than the Wiimote was at launch.

Alone? Gyroscopes, accelerometers, touch screens aren't as expensive as you think, this isn't 2004 anymore. Devices that include those include much more expensive things. ;) These are what I call "gimmicks". Cheap, but make the people go crazy. Like I said, it's not going to be the cost of an iPad. :/
I agree that the design and button layout for Wii U is...clunky, and could be vastly improved, but overall it looks like it will be enjoyable.
author=Shinan
Awesomest E3-trailer so far?


Certainly better than "Rush for Africa!" *pans over vast empty tracts of land*


can't wait for CK2's first expansion
Hey everyone!

So I'm at E3, and here's an interview I did- check it out!

http://www.e3insider.com/exhibitor/view/279/general/-1/-1/156913


That last part was for you, Rowan. =p
that last part of the video is hilarious. really good job though! :D
Well, the controller layout might not be final, from what I've read.

author=Radnen
So, you play a DS, but it's on the big screen? Disappointing... If you look closely, the same game is seen on both screens. In a Zelda example, sometimes the controller screen will show an inventory instead. I don't know, but would that inventory pause the TV screen?

Didn't the dreamcast do something like this? It's by far not an invention.

Here's why the controller won't be expensive, although it acts like a DS controller: No hardware.

The hardware is in the Wii U, so the controller is basically a plastic shell for the buttons, screen, batteries, gyro, and whatever else thats crammed inside. It'll run no more than $50.00, more likely due to licensing fees. (This is for those who were wondering about price).

So basically Nintendo gutted their DS, made one screen the controller, the other screen the TV. Then they put the hardware into a separate box, made the controller a little larger to accommodate its bigger screen and went to town. Innovation at its chiefest moment (sarcasm). It's more like industry than innovation. A manufacturers amalgamation, if anything. They were clearly thinking inside the box on this one...


I can't take the Wii U wherever I go; that's what the 3DS is for, right? I understand what you're saying, but I still have faith in Nintendo. It's still in the prototype stage, so I wouldn't be surprised if they made a few changes to the new console.
I have no faith in Nintendo. All of my fondest memories date from the GC and back, especially of the N64, SNES and NES. Especially when it had more 3rd party titles.

If the Wii-U, whose name is dreadful, ever does pick up, I'd be persuaded to change, that is if the purported "Xbox 3" and PS4 don't revolutionize the playing field which they no doubt will.

The timing of the Wii-U would be horrendous. First, the next gen consoles come out in 2013, and second for the fact that these consoles would know exactly what the Wii-U is and would have extra time to one-up Nintendo. And third, their stock is going south because investors were displeased with their expectations.

That is to say, the Wii-U will still sell well, and I'll always have an economic faith in Nintendo, just not a gamer's faith.
I am the complete opposite in this case. Everything I've seen of the Wii U seems pretty awesome to me. Wii sales have been slowing down for a while already especially since the other consoles also have most of the Wii features. Getting a headstart on the market before the next Xbox or Playstation is a huge advantage. Especially considering those other machines aren't even announced yet which means Nintendo will get at least a year's headstart.

And my mind's been racing with ideas on how to play this thing (and a lot of those ideas have been featured in the tech demos on E3 as far as I know). While the Wii controller was kind of cool it never felt like it had quite the same opportunities as this one has. Basically this controller seems like one of those ancient schoolyard ideas "wouldn't it be awesome if a gaming machine did this?".

Though I will freely admit I don't understand the negativity towards Wii U at all. But I also have no doubt that as we get more information it'll get less awesome every time.
I thought all the conferences were disappointing, pretty much confirming what I already knew. Microsoft keeps relying on its four pillar crutch - Mass Effect, Gears, COD, and Halo. I didn't really care much for Sony's games, and since I'm not buying a Wii U at launch, I felt no investment in it. Only the Skyward Sword release date excited me, because it wasn't being delayed again. A few announced games like Neverdead and Vanillaware's new game Dragon's Crown got me excited, though.
author=Shinan
Everything I've seen of the Wii U seems pretty awesome to me.


- Amazing Graphics: A tad too late, possibly slightly better than Xbox360 and PS3, we don't know because there have been no proper graphics demos (Nintendo admitted to playing other consoles games as stand-in material). I'm very skeptical on this. It only adds to skepticism when Nintendo made well clear with the Wii that graphics aren't necessarily a selling point and something they don't stand up for. This new systems graphical quality may come off as rusty.

- Screen in Controller: While not completely unheard of, their DS has kinda given them a repertoire of ideas to bank off of. Sadly this repertoire is almost completely first party. It may make multiplayer fun, but it's not that easy to get 4 in a single house. I'd rather have DS integration and use the DS as your screen, if you really need one. Jesus, now every developer has to do something with that added screen, lest it be blank 90% of the time, especially third party dev's like Assassins Creed developer who never developed for that kind of controller functionality. It will also alienate the gamer if friends are over. People looking both at the screen and over your shoulder to see what you're doing. :/

- Gyro in Controller: Nice, a really good thing to add, along with it's rumble capability. I can see platformers requiring you to tilt the controller like the Uncharted game for the Vita. Or flying games and using that for banking.

- Accelerometer in Controller: Also a nice touch.

- A better online experience: About damn time.

- Microphone in Controller: To have these in a controller is nice, it can better isolate your voice from others. Speakers on the other hand worked better on the Nun-Chuk controller as slashing sounds felt better whilst in hand.

Nintendo really focused more on their controller than on their system. Reggie Fils-Aime said that the system is "just a box", and he's right. The controller is going to be the only major takeaway from the system, and third party dev's are really going to have to alienate their game for this new controller, as because it offers a new paradigm shift. A similar shift that happened with the Wii and its controller.
author=Crimson_Legionnaire
I thought all the conferences were disappointing, pretty much confirming what I already knew. Microsoft keeps relying on its four pillar crutch - Mass Effect, Gears, COD, and Halo.


Take out Mass Effect you goat. And that reliance isn't bad, these games are indeed quite good.

I think the best announcement was the PS Vita. And that's coming from someone who is not a Sony user (for hardware).
I love Mass Effect and Gears, but even I will admit that Microsoft relies too much on 'em, especially considering that Mass Effect is now on a Sony console. And while the reliance is good for financial reasons, it's like Microsoft can't think of any other games to market. Not even Forza was given much of anything and it's one of their IPs. I don't care much for Halo or COD, though I do not hate them.
author=Radnen
It will also alienate the gamer if friends are over. People looking both at the screen and over your shoulder to see what you're doing. :/

Hahaha again we see complete opposites. One of the things with a screen-in-controller could actually mean that the "viewing experience" is cooler. Take a strategy-type game where the player basically controls stuff in the little screen (like the American Football example where you call plays on the little screen) and all the HUD elements are there. While on the big screen all the excitement happens so that a person just watching could possibly enjoy a cinematic experience there without all the HUD and whatnot.

Of course who really watches other people play games anyway, but those that do. It'd probably be a lot better viewing experience this way.
author=Shinan
author=Radnen
It will also alienate the gamer if friends are over. People looking both at the screen and over your shoulder to see what you're doing. :/
Hahaha again we see complete opposites. One of the things with a screen-in-controller could actually mean that the "viewing experience" is cooler. Take a strategy-type game where the player basically controls stuff in the little screen (like the American Football example where you call plays on the little screen) and all the HUD elements are there. While on the big screen all the excitement happens so that a person just watching could possibly enjoy a cinematic experience there without all the HUD and whatnot.

Of course who really watches other people play games anyway, but those that do. It'd probably be a lot better viewing experience this way.


I bet you own a 3DS and turned off the 3D capability because it was a "cool experience" that got annoying. All my friends have done this. :/

Anyways, I can't say much more without hands-on time.
author=Shinan
Of course who really watches other people play games anyway, but those that do. It'd probably be a lot better viewing experience this way.


:(

(does listening them talk about it make it any better? One of my buddies is a WoW player and I love watching him play and talk about how the game plays and the hilariously awful community and content in it but I'd never play it due to the huge time and (smaller) money investment)
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