CHIPSETS
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I'm not sure what rpg maker version you're using, but for XP, go into materials, then click down to tilesets and hit import. Then find the chipset file you want to add. Easy as that.
Format specifications are in the help file. Search for "Image Specifications" (or something like taht, I forget).
If you're just going to add a new chipset to the game, just use the Resource manager and import it. You can then go to the database under tilesets. Increase the Array size to something bigger than 5, and then click on the next available spot, and choose the one you want under tileset file. Make sure to set the passabilities for the tiles. The help file should cover that part if you need help there.
If that wasn't what you wanted, then you might need to explain a bit better.
If that wasn't what you wanted, then you might need to explain a bit better.
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