VX QUESTIONS

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So, in the game I'm making in VX, there's a guy sitting in his office, there's three knocks on his door, and then a man walks in.

So here are my questions:
1. How do I make it knock three times? It only makes the sound once.
2. How do I make the other guy appear from offscreen?
3. Does it halt other processes while the wait command is being used? It seems like it's not waiting for as long as I have it set.

Thanks in advance.
A sound effect 3 times. With waiting in between.
Have a map big enough that he can walk from offscreen into the screen.
There is a way to halt all processes.
Another way to do step 2 is to make the event with no graphic, then set the graphic when he enters the screen.
@tpasmall can it take place in an autostart event that ISN'T him? Or does it have to be the event of that character? I'm trying to fit the scene into one autostart event, since it's a relatively minor part of the game.
yep, when you do "set move route" just select the event you want to move from the drop down menu. You can control everything from one event, it helps keep things organized and easier to troubleshoot.
Okay, thanks! That helped a lot.
KingArthur
( ̄▽ ̄)ノ De-facto operator of the unofficial RMN IRC channel.
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3. Does it halt other processes while the wait command is being used? It seems like it's not waiting for as long as I have it set.

You need to state how many frames you want the game to wait. The Wait command, unlike in RM2K(3), goes by FPS (frames per second) instead of seconds. RMVX's FPS is 60fps unless you changed it, so use that as a baseline: if you want to wait 2 seconds, wait for 120 frames, and so forth.
1.Knock sound, Wait X frames. Repeat it 2 times more.
2.You have two ways. One is making a blank event from where you want it to appear (put on it a name, or take note of the EVXXX, as you wish).
Then, inside your "cinematic event", make a Event Movement command, select the event you just made and insert a "Change graphic" (put your desired character graphic here), and move it as you wish!
The other way is uglier, it's using a global switch to make it "appear".
3.When a event is running, it stops all other processes except parallel processes. When inside a message, ALL processes stop. So, yes, Wait command stops all BUT parallels.

Hope it helps you,
Orochii Zouveleki
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