[RM2K3] DBS WITHOUT BATTLERS.

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Hello,

For one of my Rm2k3 games I'm using Cherry's Rm2k-battle system patch. I thought this would solve all of my problems with Rm2k3's battle system, but not quite. It doesn't remove the battlers.

Now, what I want is this battlesystem without the battlechars. Removing the battlecharacters itself was not such a hard task, nor was removing the little cursors on the System2 set that indicate the battlechars in the battle screen when it is their turn.

However, there is one trace left of the battlechars. Whenever a monster hits any of my characters, the damage numbers pops up on the spot where otherwise my battlechars would be.

Is there even any way to remove this, or is it straight-up impossible?
I hope I don't sound like a troll, but if you want a standard front-view battle system, why not RM2K? °°
For a few reasons. Overall, Rm2k3 has some nifty little features Rm2k lacks, such as battle events, selecting facing during teleports, also, the Rm2k3 editor generally has a higher resolution then Rm2k's. Not to mention it supports MP3 music and can play movies.

I just prefer Rm2k3 over Rm2k, but I don't want the battlechars.
Craze
why would i heal when i could equip a morningstar
15170
Cozzer
I hope I do sound like a troll, but if you want a standard front-view battle system, why not the superior VXP-Ace series which include infinite "nifty little features"? °°
Because RMVX does not have the same charm that Rm2k/3 have, not to mention it comes with a horrible RTP, revolting tilesets that no self-respecting game designer can use without going insane, and a stupid interface.

Rm2k is what I first used when I was young and even though it's 10 years old it's still more attractive to me then RMVX. Sure in RMVX you can copy and paste scripts, but that doesn't automatically make a better game.

Anyway, can we get back on topic now
I guess I have to see a shrink. :(

Mostly-on-topic: I know it probably won't change your mind, but if I remember well there are ways to use RM2K/3 visual style and resources in RMXP/VX, and they're probably simpler than changing built-in RM2K3 features.
Having said that, I'll stop off-topicing this.
Uhm... unless there's a patch for it, I don't think it's possible.

Not directly possible, anyway.

Unless you start eventing your battles... which means monsters wouldn't make direct attacks, they'd just trigger events, and hero's HP would be variables instead of actual HP, etc. But don't go there.

----

I just found a really stupid solution that might work.

I went to Battle Layout tab, and dragged the character battlers to the bottom-most part of the screen. The battle box should cover them. :D It worked here anyway.
That might just work haha. Thanks for the tip.
Just for the records: The intention of the patch is not to put the 2k battle system into 2k3, but just to modify the 2k3 battle system and make it turn-based.
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