Serpentine!
Since I'm reviewing an FPS this time, I'll be throwing out my standard review format.
This game begins by dropping you into a gigantic maze filled with hostile enemies and numerous turrets. While you're running through a computerized voice will be insulting your feeble attempts at navigating the maze's treacherous corridors. Think Glados without the promise of delicious cake. You start off with a pistol loaded with one measly clip and nothing else but the shirt on your back (presumably, your character model is never shown). Fortunately there are all kinds of guns and ammo hidden throughout the maze, though you may have to fight your way past swarms of homicidal cyborgs in order to reach them. There's also plenty of health hidden about, and more importantly armor that will vastly reduce the damage you sustain until it is finally shredded by bullets and shrapnel.
The hardest part of the game is definitely right at the start. Enemies have a lot of health and if you're not accurate you're going to be running out of ammo long before you've killed anyone. Prior to gaining armor you'll also find yourself to be quite squishy, so you really need to prioritize gearing yourself up before you venture into the deeper parts of the maze. If you manage to equip yourself half decently and you still have enough to health to survive a few shots the game becomes much easier. It's mostly a matter of shooting first, strafing to avoid enemy shots, and running like mad in a serpentine pattern through turret infested hallways. Although most of the maze itself is fairly unremarkable, you'll occasionally find the odd tunnel to crawl through or a gap to jump over. The exception is the climax, which I will not spoil but will definitely have you on the edge of your seat (assuming you don't die horribly). I should note the controls included swimming, but I never encountered water in the maze myself.
I must take a moment now to describe the graphics. They are...minimalist. The maze itself consists nothing of a series of checkered white and black boxes (until the final moments of the game). You won't be taken in by the wonderful atmosphere but this small detail provides enough perspective to clearly define every edge of every corridor.
The game included a lot of features I really appreciate in a homebrew game. It allows you to change graphics options, remap controls, and even includes a perfectly functional save system. The game has multiple difficulties, multiple routes to the exit, and a lot of hidden areas, so there's a decent bit of replayability here.
Random stuff I liked-
The death animation for the machinegun robots. Parts fly everywhere.
The final stretch towards the exit of the maze, it was very intense.
Random stuff I hated-
Those floating orbs of death that wander the corridors.
Final Thoughts-
A worthy download for anyone who needs a FPS fix. You're going to die a lot, but it's engaging enough to keep you playing until the end. And yes, it does actually end.