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Progress Report

Version 1.1.1

This patch completes Allien’s claim quest. This is pretty much it for this game.
This game was never meant to be long because it originally started out as a tech demo for another game I’ve been working on. 10-hour game play time was my original target.

Due to the game’s simple damage calculations and other factors, I cannot take the game further even if I wanted.

The real ending to Allen’s quest lies in its sequel, Bhavacakra Maco.

Progress Report

Version 1.1.0



This can be considered an expansion pack to the game.
This patch adds a new town, a new outfield zone, and a new dungeon to explore. They are all post-game content, meaning you must clear the game to be able to access this content.
As of 1.1.0, this new dungeon is 50% complete. Further update will see another new city and several side quests as well as a fan service scene.

1. A new companions are added and he is virtually useless.

2. A new port town, Kyye is added. This is a Baldarian city, meaning the living and undead live in harmony.

3. An outfield zone, Kyye desert, is added, featuring new monsters to fight.

4. Necromancer’s tomb (a dungeon) is added.

5. A new title screen is added.

6. Due to new content and new monsters, I’ve added few more skills to all characters. Previously, all characters had no further skills to learn after level 22. Now, new skills are available until level 30. (35 for Grace)

Progress Report

Version 1.0.2

Those who have reached the three endings may have met Allen who speaks of some gibberish about a possible quest. That quest has not been abandoned but its progress is depended on stories I will have to come up with its sequel which is not ready, which also means I don’t know when I will begin working on it.

Anyway, this patch adjusts...
1. Monster chase speed when they spot you has been reduced by one level for most and two levels for bigger creatures.

Progress Report

Version 1.0.1

This is a simple patch which replaces the subtle harvesting icon to an obvious one. This is due to some complaints from those who were unable to spot tiny stars on harvesting spots.

Progress Report

1.0.0B

You do not need to download 1.0.0B if you already have 1.0.0A.

The only change is the credit page on title screen where I added relevant info.

Having said that, once the game is on Steam, I do plan to add an expansion to its existing plot.

Progress Report

1.0.0A

This patch makes following changes.

1. Game font change.
2. Added boss battle BGM as well as swapping out default battle BGM for a new one.
3. Minor tileset fixes.

Steam link is available: https://store.steampowered.com/app/1024330/Bhavacakra_Grace/

Progress Report

On Steam

I've just submitted the game to Steam.

It will be free to play. Putting the game on steam will have some benefits such as -

1. Game being updated automatically.
2. Due to above, you won't need to move your save files around.
3. For me, this will also act as a pseudo copyright claim.

There appears to be a mandatory waiting period of 30 days before being actually publishing the game on Steam, so it will be available on Steam by late Feb.

Progress Report

1.0.0 out of nowhere

Just a little info on this game.

Yes, this is a real 1.0.0 game with about 6 hours of game content. The development of this game was about 10 months during which I spent a lot of time on making my own custom titleset and sprites.

The knowhow I acquired while making this game is being used on two of my games listed on this site.

Bhavacakra Adventures
Two Clusters Kain

Especially for Bhavacakra Adventures which takes its place 20 years later, you can meet characters of this game and see the outcome of their lives.
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