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Ever so close, now...

  • Makoto
  • 02/12/2019 07:13 PM
  • 1615 views

Every screenshot is better with a treasure chest in it

Work continues on the final few areas of the game as I rapidly approach the full 1.0 release, likely (hopefully) coming sometime near the end of the month. All that remains, best as I can see it, is:

- Finish mapping a pair of end game dungeons (currently ~60-70% done) and finalize area enemies/treasures

- Add one more smaller dungeon to cap off a hunting questline

- Implement the final cutscene and ending

- One or two more passes for balancing and proofreading (still making small adjustments to gold and EXP values)

Hard to believe I'm mere weeks away from finishing my first game -- embarrassing teenage dalliances with XP notwithstanding. Very excited to see what you all think of it!

Posts

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This looks like it could be pretty fun. Subbed.
Much appreciated! I'm still largely enjoying my playtests even after all this time grappling with the thing.
You're welcome. Good luck finishing this up.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
Mmm, I like me a good snowy screenshot. :D

Best of luck!
Unfortunately (or is that predictably?), I'm going to miss today's target date. Should've known, right?
The game really is very nearly finished however, perhaps just a few days more to wrap things up; mapping is done, balance feels good, and everything seems to be in proper working order. Just a touch more wrenchwork on the final area and it'll be ready for you all to tear apart!
Professional studios miss release dates all the time, and they've got a large teams and massive budgets. I wouldn't lose any sleep over it.
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