Weekly Update!
So I figured out a solution for the lake puzzle. I'm actually very pleased with the result, but you'll have to play the game to see what I did to make it work! With the lake puzzle completed, and a few minor polishes made to a few of the earlier simpler puzzles, the game is almost complete. All that's left to do is fix some minor passability issues, then code the conclusion for the game as well as the different possible endings. This shouldn't take too long though, and I may have it finished this weekend. Still, it looks like One Hour will be ready before the end of April!